2010-07-31 |
koda |
remove trailing spaces from end of line
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2010-06-25 |
unc0rr |
Reimplement ADD_TEAM
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2010-04-16 |
smxx |
Frontend:
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2010-04-16 |
nemo |
Clarify an ambiguity as to what to do here if your name is already taken.
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2010-04-03 |
unc0rr |
Some stuff for game server administration task
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2010-04-01 |
sheepluva |
* fixing bug #156: Cancel button on password request works now.
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2010-04-01 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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2010-03-06 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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2010-02-17 |
smxx |
Frontend:
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2010-02-09 |
nemo |
tweak. no chirp on room creation.
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2010-02-09 |
nemo |
Only enable chirp for room owner
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2010-02-04 |
smxx |
Server:
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2010-01-24 |
koda |
sheepluva's patch to add a "follow" command to server and frontend, in order to stalk people and join them in their rooms
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2009-10-18 |
unc0rr |
- lupdate && lrelease
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2009-10-16 |
unc0rr |
Fix player info response
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2009-10-14 |
unc0rr |
- Update some strings
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2009-10-03 |
unc0rr |
Fix /me chat command in demos
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2009-10-03 |
unc0rr |
- Proper /team command implementation
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2009-09-27 |
unc0rr |
Colorize chat messages in frontend and engine
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2009-09-10 |
nemo |
And in frontend
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2009-09-08 |
unc0rr |
Fix inconsistency in join/part messages
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2009-09-07 |
unc0rr |
Join messages too
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2009-09-07 |
unc0rr |
Not fakeable quit messages
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2009-09-02 |
unc0rr |
- Frontend: reorganize code controlling widgets state, fix problems getting room admin status
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2009-09-02 |
unc0rr |
Fix frontend ROOM_CONTROL_ACCESS protocol command handler
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2009-09-01 |
unc0rr |
Fix a bug when you are unable to do anything in lobby when room is closed during round
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2009-08-27 |
unc0rr |
Change password dialog to be more informative
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2009-08-27 |
unc0rr |
Ask user for a nickname on first run, suggest login name
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2009-06-12 |
unc0rr |
Implement ability for server admin to clear accounts cache
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2009-06-06 |
unc0rr |
Fix a bug in frontend leading to incorrect behaviour when dealing with names starting/ending with whitespace
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2009-05-31 |
nemo |
Remember password
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2009-05-24 |
unc0rr |
Silence frontend debug output
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2009-04-13 |
unc0rr |
Silence net debug messages
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2009-03-28 |
unc0rr |
- Fix bug with kicking players
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2009-03-27 |
unc0rr |
Allow admin to set server's motd
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2009-03-21 |
unc0rr |
- Use QCryptographicHash for md5
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2009-03-18 |
unc0rr |
Sync schemes config over net should work now (untested)
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2009-03-16 |
unc0rr |
Send scheme data over net (but recieving part isn't implemented yet)
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2009-03-09 |
unc0rr |
Implement kick from room
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2009-03-09 |
unc0rr |
own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
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2009-03-09 |
unc0rr |
- Send initial room config
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2009-03-08 |
unc0rr |
Start refactoring some things. Frontend becomes temporarily unusable for network game
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2009-03-07 |
unc0rr |
Cut the length of most used net packet
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2009-03-04 |
unc0rr |
Some work on players lists context menus
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2009-03-02 |
unc0rr |
Enable admin button when have privilege. Button does nothing yet.
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2009-02-26 |
unc0rr |
Ask user password and send it to server
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2009-02-25 |
unc0rr |
Move from 'connecting' page to lobby only when account checked
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2009-02-25 |
unc0rr |
Retrieve client password from web database and ask for it
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2009-02-24 |
unc0rr |
Use another event to change state from 'logging in' to 'lobby'
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2009-02-23 |
unc0rr |
Accept new NOT_READY command format
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2009-02-20 |
unc0rr |
Oops, forgot a bunch of CONFIG_PARAM
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2009-02-20 |
unc0rr |
Prevent 'double team exiting' in egine
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2009-02-20 |
unc0rr |
Save some more bytes in protocol
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2009-02-20 |
unc0rr |
- Remove client teams on exit
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2009-02-17 |
unc0rr |
Move template filter to map widget (by nemo)
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2009-02-15 |
unc0rr |
"connecting" page
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2009-02-15 |
unc0rr |
Templates filter by nemo
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2009-02-14 |
unc0rr |
Fix initial room config
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2009-02-01 |
unc0rr |
Apply nemo's patch polished by me:
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2009-01-31 |
unc0rr |
Options for bonus box probability tuning and number of turn until sudden death
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2009-01-24 |
unc0rr |
Start fixing spectating bug (implement some routines)
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2009-01-16 |
unc0rr |
Show team owner in tooltip
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2009-01-14 |
unc0rr |
Implement isInRoom in client
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2009-01-13 |
unc0rr |
Disable net debug
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2009-01-13 |
unc0rr |
Fix handling team addition message
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2009-01-13 |
unc0rr |
Mention Josh on about page
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2009-01-12 |
unc0rr |
Draw ready status icon on ready button
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2009-01-08 |
unc0rr |
Go page back when room is abandoned by its admin
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2009-01-06 |
unc0rr |
Start converting network protocol to no-disconnecting religion
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2009-01-06 |
unc0rr |
Notify lobby when a room is created or deleted
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2009-01-06 |
unc0rr |
Don't escape chat strings which go to engine
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2009-01-06 |
unc0rr |
Escape html characters in chat messages, nicknames and info to prevent screwing chat
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2009-01-06 |
unc0rr |
Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
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2009-01-05 |
unc0rr |
Don't send LEFT message for clients without nick
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2009-01-03 |
unc0rr |
- Decrease font size in chat
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2009-01-03 |
unc0rr |
Check for deprecated ammo schemes at startup and delete them
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2009-01-02 |
unc0rr |
- Update some copyrights
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2009-01-02 |
unc0rr |
Lobby chat should work now
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2009-01-02 |
unc0rr |
Start work on lobby: add/remove nick from the list on join/quit
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2009-01-02 |
unc0rr |
Quick replay round to spectators until current move
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2009-01-02 |
unc0rr |
Now spectating works for those who joined after game start
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2009-01-02 |
unc0rr |
- Send previous moves info to newly connected client when it joins a room with already started game
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2008-12-06 |
unc0rr |
Finalize ammo store fix
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2008-12-05 |
unc0rr |
Implement Solid Land checkbox
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2008-12-04 |
unc0rr |
Send QUIT message to server when netclient object is destroyed
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2008-11-25 |
unc0rr |
- Don't send 'Bad param' msg, as the only reason of it is just some lag
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2008-11-04 |
unc0rr |
- Fix ConfigAsked not sending full config (leads to team divide checkbox inconsistency)
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2008-11-04 |
unc0rr |
Follow protocol more precisely in frontend
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2008-11-02 |
unc0rr |
Client sends PONG to server's PING
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2008-10-26 |
unc0rr |
Add 'Divide teams' option to frontend
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2008-10-26 |
unc0rr |
Delay for 250 msec before connect to local server
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2008-10-26 |
unc0rr |
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
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2008-10-24 |
unc0rr |
Send appropriate messages to server on control menu actions
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2008-10-24 |
unc0rr |
Show players ready status in chat nick list
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2008-10-24 |
unc0rr |
- Fix a bug in READY message handling
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2008-10-21 |
unc0rr |
Implement kick
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2008-10-20 |
unc0rr |
Shutdown private server when room is abandoned
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2008-10-20 |
unc0rr |
Support for private servers in frontend
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2008-10-18 |
unc0rr |
Allow /me in chat
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2008-10-18 |
unc0rr |
- Customize QTextBrowser look
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2008-10-18 |
unc0rr |
- Add brazilian translation
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2008-10-15 |
unc0rr |
Fix doubling chat message
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2008-10-15 |
unc0rr |
Share chat between frontend and engine
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2008-10-15 |
unc0rr |
Various small insignificant improvements everywhere
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2008-10-13 |
unc0rr |
Add partial implementation of handling disconnects while playing via network
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2008-10-12 |
unc0rr |
Clients send roundfinished message to server when the round is over
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2008-10-09 |
unc0rr |
Fix the bug
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2008-10-09 |
unc0rr |
Stub to run network game
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2008-10-09 |
unc0rr |
Fix team colors mismatch on some conditions (just synchronize them when team is added)
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2008-10-09 |
unc0rr |
- Fix a bug with chosen map (new clinet gets wrong information)
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2008-10-09 |
unc0rr |
- Allow team color changing
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2008-10-09 |
unc0rr |
- Only team owner can remove team from the list
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2008-10-09 |
unc0rr |
Can choose hedgehogs number now
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2008-10-08 |
unc0rr |
Adding teams now works
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2008-10-08 |
unc0rr |
Get rid of team id in client code
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2008-10-08 |
unc0rr |
Fix protocol implementation to conform documentation
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2008-10-08 |
unc0rr |
- Add protocol description (just started)
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2008-10-08 |
unc0rr |
Optimize list lookups a bit
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2008-10-08 |
unc0rr |
Reformat some code =P
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2008-10-08 |
unc0rr |
- Shut the client's tries to configure server up
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2008-10-08 |
unc0rr |
- Add join and leave messages to chat box
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2008-10-08 |
unc0rr |
Implement rooms list refresh
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2008-10-08 |
unc0rr |
- Introduce a bit of state miachine in client code (should be more robust and verbosive now)
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2008-10-07 |
unc0rr |
- Add stub page for rooms list
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2008-10-06 |
unc0rr |
Get rid of "internet" network game mode
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2008-10-06 |
unc0rr |
Fix another server failure (when second client in room disconnects)
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2008-10-06 |
unc0rr |
- Now actually fix
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2008-10-05 |
unc0rr |
- Fix build of server (has some bugs now)
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2008-10-05 |
unc0rr |
Remove deprecated stuff
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2008-08-31 |
unc0rr |
Send hats info via net. Hats implementation complete now.
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2008-08-10 |
unc0rr |
Fix compile under Ubuntu (why it compiles everywhere else?)
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2008-07-21 |
unc0rr |
Further work on dedicated server
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2008-07-21 |
unc0rr |
- Modify network protocol to use new delimiter
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2008-07-15 |
unc0rr |
First steps to switch hedgewars to new net protocol
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2008-04-27 |
unc0rr |
- Some debug info
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2008-04-27 |
unc0rr |
Update copyright info in source files headers
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2008-01-21 |
displacer |
delimiter changed
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2008-01-12 |
displacer |
weapon names transmitted over network
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2008-01-11 |
displacer |
pre-alpha network weapons selection
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2007-12-14 |
unc0rr |
- Simplify net game objects relationship
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2007-12-13 |
unc0rr |
- Temporary set delimiter to *, as \t seems to be endline now in Qt
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2007-08-18 |
unc0rr |
- Update copyright header
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2007-08-18 |
unc0rr |
- Highlight more undefined behavior of net protocol
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2007-02-23 |
unc0rr |
- Change proto version to 4
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2007-02-20 |
displacer |
some debug messages removed
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2007-02-20 |
displacer |
chatWidget with nicks ready
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2007-02-20 |
displacer |
chatWidget with layout
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2007-02-19 |
displacer |
hedgehogs num bugfix for netgame
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2007-02-18 |
displacer |
simple net cha added
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2007-02-18 |
displacer |
waiting state for net Go button
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2007-02-14 |
displacer |
forts mode initial state added
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2007-02-14 |
displacer |
fort, grave and difficulty information for net team
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2007-02-11 |
unc0rr |
- Two more land templates
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2007-02-07 |
displacer |
lost connection to server warning message
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2007-02-06 |
displacer |
some colors and network protocol fixes
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2007-02-06 |
displacer |
more correct network hhnum
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2007-02-05 |
displacer |
return after rungame
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2007-02-05 |
unc0rr |
- Fix net game bug
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2007-02-04 |
displacer |
some debug messages disabled
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2007-02-04 |
displacer |
some disconnect and remove teams bugfixes
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2007-02-03 |
displacer |
colors changing config fully working (still need disabling in slaves)
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2007-01-27 |
displacer |
network team add can be denied by server
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2007-01-27 |
displacer |
network colors (alpha)
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2007-01-24 |
displacer |
hedgehogs num modification now allowed to chief client only
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2007-01-21 |
displacer |
network teams hedgehogs nums modifications now working from chief client
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2007-01-21 |
displacer |
network to local teams map, addteams from server before team config bug, fixed some segfaults
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2007-01-21 |
displacer |
first buggy hedgehogs num net change
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2007-01-18 |
displacer |
disable widgets if we are slave network client
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2007-01-17 |
displacer |
equal team names huge bug fixed for multiple clients
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2007-01-17 |
displacer |
more correct remove net teams
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2007-01-15 |
unc0rr |
- Store more team specific values in HWTeam
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2007-01-15 |
displacer |
Run game message added, team and config info provided for net game
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2007-01-14 |
displacer |
multiple teams now available per host (still alpha)
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2007-01-14 |
displacer |
CONFIG_PARAM for storing config
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2007-01-14 |
displacer |
protocol changes
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2007-01-14 |
displacer |
isChiefClient is now correct :)
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2007-01-14 |
unc0rr |
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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2007-01-13 |
displacer |
first new widgets added to net game
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2007-01-12 |
unc0rr |
- HWMapContainer sets and stores the theme
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2007-01-11 |
displacer |
some changes
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2007-01-10 |
displacer |
client/server net pre-alpha
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