Fri, 07 Oct 2011 23:57:14 -0400 | nemo | Add landbacktex to a few maps, just to see how it looks. | file | diff | annotate |
Sun, 02 Oct 2011 10:36:43 -0400 | nemo | Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects. | file | diff | annotate |
Fri, 30 Sep 2011 22:33:28 -0400 | nemo | This prevents girders from erasing landbacktex (square windows in tunnels and such), at the cost of requiring lfBasic and lfObject to be treated the same apart from graphically | file | diff | annotate |
Sat, 24 Sep 2011 22:16:49 +0400 | unC0Rr | Fix a bunch of warnings (also improves speed a bit in 32 bit code) | file | diff | annotate |
Tue, 13 Sep 2011 21:25:13 -0400 | nemo | smoothing should be after despeckling | file | diff | annotate |
Tue, 13 Sep 2011 00:51:02 -0400 | nemo | Don't set lfDamaged for small tunnels | file | diff | annotate |