Ehm... probably this will improve situation with desyncs
restore prior modifier. I think the damage dealt is appropriate to intended uses
Some more Italian translation... still in progress.
Cleaver tweaks based on feedback. Nerf damage, shrink radius. This means cleaver will embed into ground quite a bit further.
oops. more specific ammo tests. maybe could use a few more properties
Allow moving after firing cleaver. This changes multishoot behaviour quite a bit. Needs a lot of testing.
Implements protocol message JOINING on frontend, so client in a room always displays correct room name, even when room name changes. Fixes
issue #522.
Removed in-lineedit labels such as "search:" and "room name:" due to size issues with localization and platform differences.
Send JOINING message in response to FOLLOW. Actual join may still fail due to room restrictions. Not tested.
Also convert teams to complete game config.
The whole feature is still untested at all.