Fri, 11 Oct 2019 18:41:56 +0200 |
Wuzzy |
Add flame-less dynamite sprite for drowning dynamite
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Thu, 15 Aug 2019 22:03:43 +0200 |
Wuzzy |
Fix switching arrows overlapping with hog tags of own hog (while finger is active)
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Thu, 15 Aug 2019 21:15:32 +0200 |
Wuzzy |
Clean up Switch files
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Thu, 15 Aug 2019 18:49:45 +0200 |
Wuzzy |
Improve Switch outline, add vector files
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Mon, 12 Aug 2019 14:56:27 +0300 |
alfadur |
add background to switch animation
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Tue, 06 Aug 2019 19:00:51 +0200 |
Wuzzy |
Remember maximized state of game window
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Wed, 31 Jul 2019 23:14:27 +0200 |
sheepluva |
merge 1.0.0 beta 1 into ui-scaling branch
ui-scaling
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Mon, 22 Jul 2019 19:26:58 +0200 |
Wuzzy |
VideoRec: Stop prerecording when /lua activates
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Mon, 08 Jul 2019 21:44:26 +0200 |
Wuzzy |
King Mode: Fix king placement phase not working correctly with multiple teams in a clan
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Sat, 29 Jun 2019 23:12:21 +0200 |
Wuzzy |
Display special icon when moving bee cursor over gray wrap area
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Sun, 02 Jun 2019 17:15:10 +0200 |
Wuzzy |
Homing bee can now be used as secondary ammo
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Sun, 02 Jun 2019 17:02:24 +0200 |
Wuzzy |
Properly prevent using airstrike or girder in mid-air
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Sun, 26 May 2019 19:59:54 +0200 |
Wuzzy |
Rename sprFirepunch to sprFirePunch
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Sun, 26 May 2019 19:12:16 +0300 |
alfadur |
add idle shouryuuken animation
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Sun, 26 May 2019 14:16:35 +0200 |
Wuzzy |
Refactor definition of "local" clans
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