Wed, 02 Feb 2011 23:21:14 +0100 guess what? merge 0.9.15 again...
koda [Wed, 02 Feb 2011 23:21:14 +0100] rev 4910
guess what? merge 0.9.15 again...
Wed, 02 Feb 2011 22:19:10 +0300 - Implement BAN protocol command
unc0rr [Wed, 02 Feb 2011 22:19:10 +0300] rev 4909
- Implement BAN protocol command - Make BanClient handler call KickClient
Wed, 02 Feb 2011 22:14:00 +0300 Frontend sends ROUNDFINISHED with information about whether the round was played till end (will be needed for stats)
unc0rr [Wed, 02 Feb 2011 22:14:00 +0300] rev 4908
Frontend sends ROUNDFINISHED with information about whether the round was played till end (will be needed for stats)
Wed, 02 Feb 2011 21:53:19 +0300 KICK and BAN actions (ban has no protocol command for it yet)
unc0rr [Wed, 02 Feb 2011 21:53:19 +0300] rev 4907
KICK and BAN actions (ban has no protocol command for it yet)
Wed, 02 Feb 2011 21:23:47 +0300 Fix even more
unc0rr [Wed, 02 Feb 2011 21:23:47 +0300] rev 4906
Fix even more
Wed, 02 Feb 2011 21:23:12 +0300 Fix merge :D
unc0rr [Wed, 02 Feb 2011 21:23:12 +0300] rev 4905
Fix merge :D
Wed, 02 Feb 2011 11:28:38 +0300 Merge server refactor into default
unc0rr [Wed, 02 Feb 2011 11:28:38 +0300] rev 4904
Merge server refactor into default
Wed, 02 Feb 2011 09:05:48 +0100 if source has uncommitted changes:
sheepluva [Wed, 02 Feb 2011 09:05:48 +0100] rev 4903
if source has uncommitted changes: * show notice during build * append "++" to frontend's versionstring/titlebar/demo names/save names
Wed, 02 Feb 2011 07:40:36 +0100 if on dev version append hg revision id to demos/saves' filenames
sheepluva [Wed, 02 Feb 2011 07:40:36 +0100] rev 4902
if on dev version append hg revision id to demos/saves' filenames
Tue, 01 Feb 2011 19:49:10 +0100 Thou shalt not leak!
sheepluva [Tue, 01 Feb 2011 19:49:10 +0100] rev 4901
Thou shalt not leak!
Tue, 01 Feb 2011 15:30:08 +0100 addfilelog <3 debugfile
koda [Tue, 01 Feb 2011 15:30:08 +0100] rev 4900
addfilelog <3 debugfile
Tue, 01 Feb 2011 08:15:01 +0100 automatically convert hedgewars.org urls to actual links (in order to make support in the lobby/rooms easier
sheepluva [Tue, 01 Feb 2011 08:15:01 +0100] rev 4899
automatically convert hedgewars.org urls to actual links (in order to make support in the lobby/rooms easier
Tue, 01 Feb 2011 07:52:50 +0100 stylesheet-based chat coloring (only internal for now)
sheepluva [Tue, 01 Feb 2011 07:52:50 +0100] rev 4898
stylesheet-based chat coloring (only internal for now)
Tue, 01 Feb 2011 06:06:38 +0100 make names in chats clickable. still color adjustments needed; and testing
sheepluva [Tue, 01 Feb 2011 06:06:38 +0100] rev 4897
make names in chats clickable. still color adjustments needed; and testing
Tue, 01 Feb 2011 00:24:28 +0100 open links in server message preview externally
sheepluva [Tue, 01 Feb 2011 00:24:28 +0100] rev 4896
open links in server message preview externally
Tue, 01 Feb 2011 00:27:47 +0100 pleeeeeeeeeeeeeeeeeeeeeease, remeber {$IFDEF DEBUGFILE} before using AddFileLog
koda [Tue, 01 Feb 2011 00:27:47 +0100] rev 4895
pleeeeeeeeeeeeeeeeeeeeeease, remeber {$IFDEF DEBUGFILE} before using AddFileLog
Tue, 01 Feb 2011 00:18:25 +0100 merge 0.9.15 once again
koda [Tue, 01 Feb 2011 00:18:25 +0100] rev 4894
merge 0.9.15 once again
Mon, 31 Jan 2011 21:59:59 +0100 make Random Weapons and No Jumping use the new custom goal function
Henek [Mon, 31 Jan 2011 21:59:59 +0100] rev 4893
make Random Weapons and No Jumping use the new custom goal function
Mon, 31 Jan 2011 08:45:05 +0100 nicklist actions:
sheepluva [Mon, 31 Jan 2011 08:45:05 +0100] rev 4892
nicklist actions: * changed order * double-click will trigger the first action * "follow"-action not available in rooms
Sun, 30 Jan 2011 19:02:32 -0500 oops 2
nemo [Sun, 30 Jan 2011 19:02:32 -0500] rev 4891
oops 2
Sun, 30 Jan 2011 18:49:55 -0500 oops
nemo [Sun, 30 Jan 2011 18:49:55 -0500] rev 4890
oops
Sun, 30 Jan 2011 17:54:02 -0500 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo [Sun, 30 Jan 2011 17:54:02 -0500] rev 4889
Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it. Also add GearHidden to health recount. Oh. and NEEDS TESTING.
Sun, 30 Jan 2011 20:04:34 +0100 activate icon display in menus
sheepluva [Sun, 30 Jan 2011 20:04:34 +0100] rev 4888
activate icon display in menus (menu icons are not displayed in qt by default in newer version)
Sun, 30 Jan 2011 21:33:39 +0300 merge
unc0rr [Sun, 30 Jan 2011 21:33:39 +0300] rev 4887
merge
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