Don't abort ready phase for moving camera with keys
Rationale: The keys are equivalent to moving the mouse, but boving the mouse doesn't abort the ready phase. So this is only fair: Players should not be punished for using different controls.
Backed out
changeset 6a928999fefd (onPreciseLocal causes desyncs)
Backed out
changeset 4596357d002d (onPreciseLocal causes desyncs)