hedgewars/uGears.pas
2011-09-12 nemo uh, that was just so I could look at the flame more closely, wasn't supposed to be checked in
2011-09-12 nemo Since we are tweaking molotov. make the flame flickery and add a drowning frame
2011-09-11 nemo Man, checking it at end of turn was just tidier :(
2011-09-11 nemo better?
2011-09-11 nemo Also this
2011-09-08 nemo Restore hog on team gone
2011-09-08 unc0rr Fix loading from save desync
2011-09-08 nemo remove debug message, clear a couple of global gear references if appropriate, fix control script
2011-09-02 nemo tweak to avoid jaggies
2011-08-31 nemo adjust Z order so crosshairs are on top of hogs, grenades behind explosives
2011-08-31 nemo more proper implementation of TARDIS
2011-08-27 nemo Prevent flakes from drawing if they spawn in land
2011-08-27 nemo Try reenabling landbacktex to see how it behaves with current pixel rules
2011-08-27 nemo Fix rounding error in sky colour causing visible lines
2011-08-25 sheepluva don't poison invul hogs
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