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hedgewars/uGears.pas
2011-09-12
nemo
uh, that was just so I could look at the flame more closely, wasn't supposed to be checked in
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2011-09-12
nemo
Since we are tweaking molotov. make the flame flickery and add a drowning frame
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2011-09-11
nemo
Man, checking it at end of turn was just tidier :(
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2011-09-11
nemo
better?
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2011-09-11
nemo
Also this
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2011-09-08
nemo
Restore hog on team gone
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2011-09-08
unc0rr
Fix loading from save desync
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2011-09-08
nemo
remove debug message, clear a couple of global gear references if appropriate, fix control script
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2011-09-02
nemo
tweak to avoid jaggies
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2011-08-31
nemo
adjust Z order so crosshairs are on top of hogs, grenades behind explosives
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2011-08-31
nemo
more proper implementation of TARDIS
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2011-08-27
nemo
Prevent flakes from drawing if they spawn in land
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2011-08-27
nemo
Try reenabling landbacktex to see how it behaves with current pixel rules
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2011-08-27
nemo
Fix rounding error in sky colour causing visible lines
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2011-08-25
sheepluva
don't poison invul hogs
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