Mon, 23 Mar 2009 21:09:34 +0000 | unc0rr | patch by koda: | file | diff | annotate |
Sun, 22 Mar 2009 21:03:59 +0000 | unc0rr | Save much CPU time by initializing vertex arrays in texture creation function | file | diff | annotate |
Sun, 22 Mar 2009 17:39:12 +0000 | unc0rr | Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient) | file | diff | annotate |
Sun, 22 Mar 2009 14:32:22 +0000 | unc0rr | Apply koda's OpenGL ES compatibility patch | file | diff | annotate |
Wed, 18 Mar 2009 22:02:55 +0000 | unc0rr | - Fix warnings in frontend | file | diff | annotate |
Mon, 16 Mar 2009 14:43:15 +0000 | unc0rr | Don't use GLU | file | diff | annotate |
Sat, 07 Mar 2009 17:42:54 +0000 | unc0rr | - nemo's patch: some animations, zero probability for infinite weapons | file | diff | annotate |