Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Tue, 21 Jan 2014 22:38:13 +0100 |
koda |
partial merge of the webgl branch
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Fri, 17 Jan 2014 01:06:54 +0100 |
sheepluva |
update copyright to 2014
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Tue, 07 Jan 2014 22:08:02 +0400 |
unc0rr |
pas2c engine now writes debug log
webgl
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Sun, 05 Jan 2014 23:58:13 +0400 |
unc0rr |
- Don't define NOCONSOLE
webgl
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Fri, 11 Oct 2013 17:43:13 +0200 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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Sat, 06 Jul 2013 19:29:18 +0200 |
koda |
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
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Tue, 04 Jun 2013 22:28:12 +0200 |
koda |
update branch
webgl
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Wed, 29 May 2013 15:12:06 -0400 |
unc0rr |
bump copyright year for Andrey entries
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Fri, 05 Apr 2013 18:25:23 +0200 |
koda |
use SDL_Threads everywhere
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Thu, 04 Apr 2013 00:32:57 +0200 |
koda |
update branch again
webgl
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Wed, 03 Apr 2013 23:56:59 +0200 |
koda |
strip PAS2C, old WEB symbols and outdated pas2c sources from default branch, all c-related development is done on the webgl branch
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Tue, 25 Dec 2012 04:45:22 +0100 |
koda |
update branch with default
webgl
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Thu, 29 Nov 2012 14:02:28 +1300 |
Chris Wong |
Invert S3D_DISABLED to more consistent USE_S3D_RENDERING
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Sun, 11 Nov 2012 17:15:19 +0100 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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