2009-01-16 |
unc0rr |
Fix engine freeze when one of the teams is killed before its first turn, number of hedgehogs in that team < 8, and game still goes on
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2009-01-14 |
unc0rr |
Fix voicepacks
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2009-01-14 |
unc0rr |
Mostly fix voicepack usage
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2009-01-12 |
unc0rr |
Fix small bug in voicepacks support in engine. It's complete and tested now.
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2009-01-12 |
unc0rr |
Start voicepacks implementation
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2009-01-12 |
unc0rr |
Don't fallback to default binds set when switching to remotely driven team
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2008-11-14 |
unc0rr |
More verbose gear delete debuglog message
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2008-10-15 |
unc0rr |
Fix using wrong variable =(
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2008-10-15 |
unc0rr |
Fix uninitialised variable
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2008-10-15 |
unc0rr |
Share chat between frontend and engine
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2008-10-15 |
unc0rr |
Further improve disconnects handling
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2008-10-15 |
unc0rr |
Various small insignificant improvements everywhere
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2008-10-14 |
unc0rr |
Add more support for handling disconnects while playing (not fully tested)
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2008-10-13 |
unc0rr |
Add partial implementation of handling disconnects while playing via network
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2008-09-29 |
unc0rr |
Add team surrender flag
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2008-09-11 |
unc0rr |
Hat 'wearing' animation
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2008-08-31 |
unc0rr |
Hats now fully implemented for local game
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2008-08-07 |
unc0rr |
Fix max teams detection
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2008-07-06 |
unc0rr |
- Proper turns counting, split SwitchHedgehog into two functions
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2008-06-18 |
unc0rr |
Winners clan hedgehogs smiling with big smile
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2008-06-02 |
unc0rr |
Fix a bug with automatic weapon switching when attacking from rope
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2008-05-22 |
unc0rr |
Fix bug with holding switch tool
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2008-05-18 |
unc0rr |
- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
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2008-05-11 |
unc0rr |
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
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2008-04-27 |
unc0rr |
Update copyright info in source files headers
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2008-03-14 |
unc0rr |
Start implementing better statistics implementation (does nothing yet)
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2008-03-07 |
unc0rr |
- 'Incoming!' shout when the plane appears
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2008-03-07 |
unc0rr |
- Your hedgehogs says you: "Yes, sir"
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2008-02-05 |
unc0rr |
- New command 'set weapon'
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2008-01-27 |
unc0rr |
Now game looks almost like it did before switching to OpenGL
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2008-01-27 |
unc0rr |
More sprites are visible
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2007-12-30 |
unc0rr |
Finally, get rid of large stupid StoreSurface
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2007-12-30 |
unc0rr |
The rest of stuff converted to sprites
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2007-09-21 |
unc0rr |
Add CurrentHedgehog variable which simplifies code
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2007-09-20 |
unc0rr |
Special game mode allowing the only clan on map for training mode
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2007-08-18 |
unc0rr |
Fix some warnings
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2007-07-13 |
unc0rr |
- TeamHealthSorter refactored to know about clans
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2007-07-08 |
unc0rr |
- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
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2007-07-03 |
unc0rr |
Fix hedgehogs switching
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2007-07-03 |
unc0rr |
Fix warnings
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2007-07-03 |
unc0rr |
Clan-based hedgehogs switching
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2007-07-03 |
unc0rr |
- Introduce clans (teams with same color)
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2007-07-03 |
unc0rr |
Fix regression introduced by previous commit
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2007-07-02 |
unc0rr |
Convert teams list to array
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2007-06-11 |
unc0rr |
- Many fixes related to hh switcher
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2007-06-03 |
unc0rr |
- Fix some bugs
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2007-03-17 |
unc0rr |
- Get rid of operator := to have GPC support
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2007-02-05 |
unc0rr |
Update copyright information
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2007-01-27 |
unc0rr |
integer -> LongInt
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2007-01-24 |
unc0rr |
- Better land generator
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2007-01-21 |
unc0rr |
Fixed-point arithmetics in engine.
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2007-01-08 |
unc0rr |
Use new parameters, small protocol change
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2007-01-04 |
unc0rr |
More statistics
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2007-01-04 |
unc0rr |
- Better blowtorch
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2006-12-17 |
unc0rr |
Attack angle constraints
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2006-12-10 |
unc0rr |
- Implement ammo cases
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2006-12-10 |
unc0rr |
Current hedgehog is on top of others in Z-order
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2006-12-05 |
unc0rr |
Ammo schemes and ammo stores support in engine
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2006-11-30 |
unc0rr |
Fix problems when deleting ammo
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