Wed, 16 Nov 2011 15:16:17 -0500 | nemo | prevent flinging up into any land. | file | diff | annotate |
Tue, 15 Nov 2011 00:43:19 -0500 | nemo | Fix for issue #291 - this check should probably be in ApplyDamage though | file | diff | annotate |
Mon, 14 Nov 2011 18:08:36 -0500 | nemo | Remove a bunch of unnecessary nil checks. FreeTexture does its own nil check. | file | diff | annotate |
Sun, 13 Nov 2011 19:17:47 -0500 | nemo | this one should not be delayed | file | diff | annotate |
Fri, 11 Nov 2011 15:11:41 -0500 | nemo | Update changelog, comment on possibly redundant lines in GSHandlers | file | diff | annotate |
Thu, 10 Nov 2011 15:12:44 -0500 | nemo | Add more border checks | file | diff | annotate |
Sun, 06 Nov 2011 13:53:25 -0500 | nemo | Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use | file | diff | annotate |