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hedgewars/HHHandlers.inc
Mon, 08 Nov 2010 22:11:46 -0500
nemo
No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
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Sun, 07 Nov 2010 19:24:37 +0300
Henek
renaming gtAmmo_Bomb and gtAmmo_Grenade
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Fri, 05 Nov 2010 18:56:12 -0400
nemo
revert attempts to block switching weapon while targetting in infinite attack mode. just getting too messy.
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Fri, 05 Nov 2010 17:53:58 -0400
nemo
I need to keep track of CurAmmoGear or else I trap people who clicked on the bee target
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Fri, 05 Nov 2010 17:27:14 -0400
nemo
This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
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Sat, 30 Oct 2010 10:58:53 -0400
nemo
clear poison on death
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Fri, 29 Oct 2010 16:31:37 -0400
nemo
This should only allow switching from portal gun and the like.
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