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Thu, 27 Oct 2011 22:52:22 +0200
actually the those if(...); weren't supposed to be if statements in the first place, since the result is always true at that point of code anyway.
changeset
sheepluva [Thu, 27 Oct 2011 22:52:22 +0200] rev 6218
actually the those if(...); weren't supposed to be if statements in the first place, since the result is always true at that point of code anyway.
Thu, 27 Oct 2011 21:33:18 +0400
- Remove some old unused code
changeset
unc0rr [Thu, 27 Oct 2011 21:33:18 +0400] rev 6217
- Remove some old unused code - Fix some warnings, including "empty if"
Thu, 27 Oct 2011 02:47:05 +0200
having ctrl+w close the engine is just mean... many WASD players think the game crashes all the time because of that - since they close it by accident again and again...
changeset
sheepluva [Thu, 27 Oct 2011 02:47:05 +0200] rev 6216
having ctrl+w close the engine is just mean... many WASD players think the game crashes all the time because of that - since they close it by accident again and again...
Wed, 26 Oct 2011 11:50:03 +0200
typos
changeset
sheepluva [Wed, 26 Oct 2011 11:50:03 +0200] rev 6215
typos
Wed, 26 Oct 2011 05:57:00 +0200
custom highlighting
changeset
sheepluva [Wed, 26 Oct 2011 05:57:00 +0200] rev 6214
custom highlighting
Wed, 26 Oct 2011 02:21:44 +0200
also imageio is absent from old ios, so weaklink it
changeset
koda [Wed, 26 Oct 2011 02:21:44 +0200] rev 6213
also imageio is absent from old ios, so weaklink it
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