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hedgewars/uInputHandler.pas
2012-07-26
Stepan777
merge
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2012-07-25
nemo
Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
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2012-07-20
koda
press 8 to mute audio while ingame
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2012-06-11
Stepan777
merge
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2012-06-09
Xeli
restore fpc 2.4.2 compatibility
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2012-06-08
Xeli
fix shift key by disabling the key modifiers for now
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2012-06-07
Stepan777
merge
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2012-06-07
Stepan777
merge
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2012-06-07
Xeli
ignore keymodifers other than ctrl/alt/shift
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2012-06-06
Xeli
removed some writelns
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2012-06-06
Xeli
first attempt at implementing support for keys with modifiers
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2012-06-05
Xeli
only reset those keys which actually change their bindings
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2012-06-04
Stepan777
here it is
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2012-05-31
unc0rr
pas2c stuff
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2012-05-28
Xeli
change the array which represents the keyboard state to be a boolean array rather than byte array
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2012-05-28
Xeli
Don't allow for multiple key up(or down) events, it will ignore the excess events
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2012-05-23
Xeli
wops add this too
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2012-05-23
Xeli
reimplemented ResetKbd and calling it when exiting gsChat status, this restores behavior from.17: You can now walk -> press t/chat -> type some stuff while still walking -> exit gsChat and stop walking at that moment
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2012-05-21
Xeli
fixed wheelup/down
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2012-05-17
Xeli
remove ProcessKdb references all together, removed movecursor() because it doesnt seem to do anything
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2012-05-17
Xeli
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
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2012-05-12
nemo
unc0rr's magic macro
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2012-05-10
koda
minor changes for warnings and a variables scope
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2012-05-10
koda
the ios port runs again, although with a few things to sort out
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2012-05-05
koda
split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
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2012-05-02
nemo
remove IFDEF 0 for sake of poor parser
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2012-05-02
koda
marked a couple of functions as inline
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2012-05-01
koda
breaking news, we don't support typed consts anymore
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2012-04-28
Xeli
changed uKeys to uInputHandler to better reflect its function
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