Tue, 17 Feb 2015 09:50:22 -0500 | nemo | bit more friction. remove gstSubmersible clearing. was for the old "sea" thing that is totally gone now. As a general attribute, better to let other stuff clear it as needed. | file | diff | annotate |
Mon, 16 Feb 2015 13:58:32 -0500 | nemo | make mines submersible | file | diff | annotate |
Fri, 16 Jan 2015 17:51:29 -0500 | nemo | experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up. | file | diff | annotate |
Sun, 14 Dec 2014 03:16:40 +0100 | sheepluva | lua API event: onGearWaterSkip | file | diff | annotate |
Thu, 11 Dec 2014 15:20:23 +0100 | sheepluva | pas2c doesn't like semi-colons after repeat | file | diff | annotate |
Thu, 11 Dec 2014 10:33:49 +0100 | sheepluva | cont. | file | diff | annotate |
Thu, 11 Dec 2014 10:22:51 +0100 | sheepluva | wrap explosions! | file | diff | annotate |