project_files/HedgewarsMobile/Classes/GameSetup.m
Sat, 31 Jul 2010 11:24:53 +0200 koda remove trailing spaces from end of line
Sun, 25 Jul 2010 16:02:02 +0200 koda use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
Tue, 20 Jul 2010 05:37:58 +0200 koda complete settings page rework
Thu, 15 Jul 2010 01:18:51 +0200 koda support for static map added to iFrontend
Sat, 10 Jul 2010 15:39:07 +0200 koda cWeaponTooltips -> rqTooltipsOff
Wed, 07 Jul 2010 02:52:11 +0200 koda fix the multitouch shooting and moving
Mon, 05 Jul 2010 22:42:43 +0200 koda button to open ammomenu
Sun, 04 Jul 2010 00:33:59 +0200 koda initial support for customizing weaponset
Sat, 03 Jul 2010 05:51:24 +0200 koda a couple of fixes i missed previously
Sat, 03 Jul 2010 04:42:29 +0200 koda tackling the iphoneos todo (another trial for the beginning sporadic bug, remove curl animation, don't need to go to detail page)
Sat, 03 Jul 2010 02:01:24 +0200 koda make runtime quality check for iDevices
Wed, 30 Jun 2010 22:42:55 +0200 koda tiy new overlay graphics
Sun, 27 Jun 2010 16:44:24 +0200 koda complete configuration for schemes
Sat, 26 Jun 2010 04:36:04 +0200 koda moar zoom, fixed fort mode, other glitches
Thu, 24 Jun 2010 01:08:25 +0200 koda server somewhat simplified and correct sporadic crasher
Wed, 23 Jun 2010 22:03:56 +0200 koda i <3 mercurial
Wed, 23 Jun 2010 21:49:19 +0200 koda expand -t 4 on .m as well
Wed, 23 Jun 2010 01:00:52 +0200 koda update the project to ios4 by removing pre-3.2 references
Sun, 20 Jun 2010 18:35:59 +0200 koda fix zoom smoothness
Sat, 19 Jun 2010 00:48:47 +0200 koda add initial stubs for selecting weapons in the ifrontend
Thu, 17 Jun 2010 20:30:39 +0200 koda move stuff around and update iphone project
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