2016-02-17 |
antonc27 |
- Small refactoring for seed generation on iOS side
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2015-10-22 |
antonc27 |
- SegmentedControl is localizable now in MapConfig
ios-revival
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2015-10-14 |
antonc27 |
- Better random number generation for front-end: random() replaced with arc4random_uniform()
ios-revival
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2015-09-09 |
antonc27 |
- Refactoring in order to remove some warning related to using of int instead of NSInteger
ios-revival
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2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2013-01-26 |
koda |
some whitespaces from ios files
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2012-04-22 |
koda |
ios: turn on more warning messages and start correcting them
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2012-04-09 |
koda |
ios: convert audio operation from class to instance, plays better with memory
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2012-03-27 |
koda |
dates are no more!
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2012-03-27 |
koda |
ios: use notifications instead of class methods (maybe tidier)
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2012-03-26 |
koda |
ios: fix blocked preview button
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2012-03-26 |
koda |
ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
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2012-02-17 |
koda |
the most important commit of the year
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2012-02-11 |
koda |
i don't know how this is possible
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2012-02-06 |
koda |
ios game configuration page supports rotation, with some enhancements (like the new slider); some glitches here and there
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2011-10-10 |
koda |
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
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2011-10-09 |
koda |
finally removed the white border glitch of the ipad preview map, moved initialization from IB to code
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2011-10-08 |
koda |
refreshed the ipad interface with some white
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2011-10-08 |
koda |
some code refactoring of the ios game config
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2011-10-01 |
koda |
little changes and fixes to the previous commit
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2011-10-01 |
koda |
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
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2011-09-23 |
koda |
ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
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2011-07-31 |
koda |
ios: caught some leaks, merged two methods inside a fuction, postponed the rating popup
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2011-06-21 |
koda |
update theme listing for ios
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2011-05-12 |
koda |
all together now! releaseAndNil ftw
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2011-05-12 |
koda |
some general tweaks (more intelligent use of macros and more caching)
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2011-03-01 |
koda |
Happy 2011 :)
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2010-12-11 |
koda |
disable large maps also on iphone3gs and ipodtouch3g, they fail to load sometimes
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2010-12-08 |
koda |
team selection completely refactored, now has animation and more performance
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2010-11-28 |
koda |
added missing graphics and fixed some glitches/crashes/bugs
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2010-11-25 |
koda |
update some files for new graphics and new ios4.2
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2010-11-21 |
koda |
display an empty table for missions
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2010-11-13 |
koda |
don't list too big maps for certain devices
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2010-11-13 |
koda |
some interface tricks for iphone as well
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2010-11-11 |
koda |
iphone interface
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2010-11-04 |
koda |
make the support page more portable
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2010-11-01 |
koda |
better support for wimpier i-devices
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2010-10-25 |
koda |
the ios port is also iphone compatible
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2010-10-20 |
koda |
some more memory opt
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2010-10-16 |
koda |
fix some glitches
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2010-10-12 |
koda |
minor stuff
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2010-10-07 |
koda |
remove a useless field from weaponfile format
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2010-10-06 |
koda |
use dynamic data from engine instead of using hardcoded values
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2010-09-30 |
koda |
updated lua loading in the ifrontend and also fixed masked maps
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2010-09-27 |
koda |
have engine try for a second position when map loading fails (in this way it's possible to move Missions data to any path)
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2010-09-26 |
koda |
further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
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2010-09-26 |
koda |
move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
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2010-09-04 |
koda |
headers ftw, also right project file
Hedgewars-iOS-1.0
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2010-08-30 |
koda |
help page for lobby
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2010-08-30 |
koda |
help page for ingame, some other fixes here and there
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2010-08-29 |
koda |
added a smaller version of forts, fixed a couple of regressions
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2010-08-29 |
koda |
X&Y buttons, sounds for some buttons, cleanup
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2010-08-28 |
koda |
fade in when returning from game, labels rewritten so that they are drawn at runtime (more flexibility with i18n and iphone support)
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2010-08-02 |
koda |
completing the ifrontend interface...
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2010-08-01 |
koda |
halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
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2010-07-31 |
koda |
remove trailing spaces from end of line
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2010-07-25 |
koda |
use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
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2010-07-22 |
koda |
polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
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2010-07-20 |
koda |
complete settings page rework
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2010-07-14 |
koda |
support for static map added to iFrontend
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2010-07-06 |
koda |
icons \o/
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2010-07-03 |
koda |
graphics applied and fixes here and there
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2010-06-30 |
koda |
tiy new overlay graphics
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2010-06-23 |
koda |
i <3 mercurial
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2010-06-23 |
koda |
expand -t 4 on .m as well
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2010-06-20 |
koda |
some memory caring code
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2010-06-17 |
koda |
move stuff around and update iphone project
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