nemo [Wed, 12 Dec 2018 23:01:06 -0500] rev 14421
Allow scaling hand drawn maps
unc0rr [Mon, 10 Dec 2018 22:44:46 +0100] rev 14420
Move rust server into rust folder
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 21:23:52 +0100] rev 14419
Frenzy: More consistent ready time setting
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 21:16:05 +0100] rev 14418
Frenzy: Hide slot key info in Touch (there are no slot keys in Touch)
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 21:06:37 +0100] rev 14417
Remove debugging code
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 21:04:37 +0100] rev 14416
Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 19:20:36 +0100] rev 14415
Also play countdown warning sounds with low initial turn time
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 19:07:12 +0100] rev 14414
Skip ammo menu open animation if playing with TurnTime <= 10s
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 10:28:06 +0100] rev 14413
Shorter turn reaction delay
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 10:01:24 +0100] rev 14412
Also show SD warning 3 and 7 rounds before SD
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 09:39:34 +0100] rev 14411
Show Sudden Death warning messages only once per round
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 09:01:27 +0100] rev 14410
Tweak damage tag delay
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 08:55:45 +0100] rev 14409
Fix "first blood" taunt being repeated if same hog got hurt again
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 08:20:33 +0100] rev 14408
Properly disable SD in That Sinking Feeling
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 08:00:45 +0100] rev 14407
Fix poison damage not working in first round
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 07:59:45 +0100] rev 14406
Remove incorrectly used Delay parameter in many scripts
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 07:35:29 +0100] rev 14405
Longer delays between turns for better readability
The control was given too fast to the next hog, this made it hard to see damage and messages.
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 02:40:27 +0100] rev 14404
End turn immediately if king of own team was killed
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 02:30:14 +0100] rev 14403
Fix some King Mode bugs causing minions not always being properly killed
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Dec 2018 22:28:46 +0100] rev 14402
Hide most HUD elements in cinematic mode
unc0rr [Sun, 09 Dec 2018 22:19:31 +0100] rev 14401
Fix fail to parse protocol number from engine
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Dec 2018 21:13:38 +0100] rev 14400
Colorize switching arrows, pointing arrow and target cross in clan color
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Dec 2018 17:12:47 +0100] rev 14399
Lua API: SetTurnTimePaused/GetTurnTimePaused
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Dec 2018 16:54:22 +0100] rev 14398
Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
alfadur [Sun, 09 Dec 2018 04:09:38 +0300] rev 14397
pull file io out of server handler
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Dec 2018 00:53:05 +0100] rev 14396
Add Hmm.ogg for Default_ru
Basically copied from voicepack "Russian", just with a slightly higher pitch
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Dec 2018 00:43:02 +0100] rev 14395
Add more fallback sounds
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 22:15:49 +0100] rev 14394
Remove weird fallbacks for sndHmm
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 21:43:13 +0100] rev 14393
Make better re-use of some mission strings
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 19:30:25 +0100] rev 14392
Whoops. Forgot to bump default gameServer MOTD to 0.9.25. :(
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 19:20:57 +0100] rev 14391
Clarify the buttons in pagenet
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 19:03:57 +0100] rev 14390
Update description of the "training" menu to be more accurate
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 18:18:15 +0100] rev 14389
Fix minor grammar fail
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 17:28:15 +0100] rev 14388
Modify texts in first 2 ACF missions to be compatible with Touch
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 14:33:49 +0100] rev 14387
Add tutorial texts for Touch interface
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 14:22:24 +0100] rev 14386
Add reminder to call /restart_server with "yes"
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 14:19:11 +0100] rev 14385
/registered_only now tells in chat whether the state is on or off
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 14:13:18 +0100] rev 14384
Fix incomplete syntax help of /callvote
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 14:10:42 +0100] rev 14383
Add chat command "/help room" to show room help in game
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 14:02:25 +0100] rev 14382
Bump protocol number to 58 (1.0.0-dev)
nemo [Fri, 07 Dec 2018 14:35:08 -0500] rev 14381
pull 0.9.25 changes into default
alfadur [Fri, 07 Dec 2018 18:32:36 +0300] rev 14380
try again 🙃
alfadur [Fri, 07 Dec 2018 18:21:06 +0300] rev 14379
dispose of server mods
unC0Rr [Fri, 07 Dec 2018 14:30:35 +0100] rev 14378
Rework EngineInstance::generatePreview, add preview cleanup function in enginelib
unC0Rr [Fri, 07 Dec 2018 13:56:45 +0100] rev 14377
Allow to instantiate HWEngine with different library binaries
unC0Rr [Fri, 07 Dec 2018 13:35:08 +0100] rev 14376
Add possibility to instantiate HWEngine objects from QML, reorganize work with preview
unC0Rr [Fri, 07 Dec 2018 13:04:00 +0100] rev 14375
Rename protocol_version to hedgewars_engine_protocol_version to ensure use of correct library
nemo [Wed, 05 Dec 2018 11:34:45 -0500] rev 14374
Move the static mines test (
bug #96) to a separate folder to allow using all tests in tests/lua for release testing.
nemo [Wed, 05 Dec 2018 09:50:25 -0500] rev 14373
Add log note just in case pas2c does anything odd.
Wuzzy <Wuzzy2@mail.ru> [Wed, 05 Dec 2018 15:47:34 +0100] rev 14372
Explain those weird hexcodes in uGearsHedgehog
nemo [Wed, 05 Dec 2018 09:38:31 -0500] rev 14371
make pas2c function without haskell aborting if locale is C
Wuzzy <Wuzzy2@mail.ru> [Wed, 05 Dec 2018 03:28:33 +0100] rev 14370
Fix cluster bomb target practice counting clusters as "shots"
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Dec 2018 16:48:43 +0100] rev 14369
ACF1: Fix Lua error when hitting Attack after failing the rope challenge
"difficulty" variable was falsely set to 0 in this case, but only 1 or 2 are allowed
nemo [Mon, 03 Dec 2018 12:52:42 -0500] rev 14368
0.9.25 release branch
nemo [Mon, 03 Dec 2018 12:43:49 -0500] rev 14367
close 0.9.23
nemo [Mon, 03 Dec 2018 12:43:39 -0500] rev 14366
close 0.9.22
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Dec 2018 18:35:32 +0100] rev 14365
Added tag 0.9.25-release for
changeset 5e28098fb593
unc0rr [Sun, 02 Dec 2018 00:19:17 +0100] rev 14364
Fix stray tab character
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Dec 2018 23:39:49 +0100] rev 14363
Make sad Pas2C happy again (add missing parenthesis around a "not")
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Dec 2018 23:31:35 +0100] rev 14362
Apply Pas2C fix suggested by unC0Rr