Fri, 16 Aug 2019 10:59:50 -0600 |
raptor |
Merge 0.9.25 branch pre-macOS fixes. Discard desyncing changes at nemo's direction
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Thu, 15 Aug 2019 22:03:43 +0200 |
Wuzzy |
Fix switching arrows overlapping with hog tags of own hog (while finger is active)
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Tue, 06 Aug 2019 23:47:02 +0300 |
alfadur |
disallow placing girders over airmines and moving hogs
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Mon, 05 Aug 2019 22:57:12 +0200 |
Wuzzy |
Saucer: Restore dX after "freeze" state
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Mon, 05 Aug 2019 22:28:59 +0200 |
Wuzzy |
Fix movement stopping when activating saucer after longjump
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Sat, 27 Jul 2019 03:42:17 +0200 |
Wuzzy |
Prevent saving of demo after /lua command was used
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Thu, 18 Jul 2019 18:45:30 +0200 |
Wuzzy |
Fix multiple timeboxes spawning when hog moves before timebox arrived
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Wed, 17 Jul 2019 00:33:55 +0200 |
Wuzzy |
Fix cursor not being disabled when teleporting hog into water
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Mon, 15 Jul 2019 21:13:01 +0200 |
Wuzzy |
Drowning gears: Delete big gears when they're *completely* out of visible area
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Mon, 15 Jul 2019 20:46:50 +0200 |
Wuzzy |
Add small plane sound fade-in in weWrap
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Thu, 11 Jul 2019 22:31:29 +0200 |
Wuzzy |
Give snorkel to air plane pilot in weSea
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Thu, 11 Jul 2019 20:23:42 +0200 |
Wuzzy |
Air attack: Fix infintie sound when target is at extreme X pos
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Thu, 11 Jul 2019 19:58:35 +0200 |
Wuzzy |
Remove gtAirAttack when completely out of visible bounds
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Thu, 11 Jul 2019 19:14:54 +0200 |
Wuzzy |
Cleanup gtAirAttack behaviour in weWrap
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Thu, 11 Jul 2019 17:15:30 +0200 |
Wuzzy |
Air attack: Add simple appear/disappear effect in weWrap
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Thu, 11 Jul 2019 06:24:03 +0200 |
Wuzzy |
Add air plane underwater sound and add water splashes
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Thu, 11 Jul 2019 05:44:43 +0200 |
Wuzzy |
Air attack: Fix some issues with sound channel
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Thu, 11 Jul 2019 05:07:55 +0200 |
Wuzzy |
Air attack: Replace smoke with bubbles when underwater
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Thu, 11 Jul 2019 03:22:35 +0200 |
Wuzzy |
Spawn bubbles instead of sparkles when air mine is stunned underwater
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Thu, 11 Jul 2019 02:25:07 +0200 |
Wuzzy |
Make flames collide with bounce world edge again, properly this time
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Thu, 11 Jul 2019 00:53:29 +0200 |
Wuzzy |
Remove all placement restrictions of air attack and friends
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Tue, 09 Jul 2019 12:55:58 +0200 |
Wuzzy |
TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
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Mon, 08 Jul 2019 22:29:20 +0200 |
Wuzzy |
Remove excessive console output of gtAirAttack
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Sat, 29 Jun 2019 22:52:14 +0200 |
Wuzzy |
Bee: Call HomingWrap in pre-homing phase, too
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Mon, 24 Jun 2019 11:25:15 +0200 |
Wuzzy |
Fix buggy kamikaze when hog took damage during short waiting phase at start
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Wed, 19 Jun 2019 17:19:52 -0400 |
nemo |
make airmines less of CPU hogs
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Wed, 19 Jun 2019 20:37:02 +0200 |
Wuzzy |
Make flames ignore bouncy world edge
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Wed, 19 Jun 2019 19:02:49 +0200 |
Wuzzy |
uLand.pas: Remove unused variable
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Sat, 15 Jun 2019 13:20:29 +0200 |
Wuzzy |
Fix hog facing direction when landing with parachute
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Sat, 15 Jun 2019 12:10:42 +0200 |
Wuzzy |
Properly set dx/dy of hedgehog on parachute
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Tue, 11 Jun 2019 16:02:29 +0200 |
Wuzzy |
Fix floating hog when switching to moving hog
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Sat, 25 May 2019 18:18:42 +0300 |
alfadur |
scatter bottle pieces
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Fri, 24 May 2019 14:55:48 +0200 |
Wuzzy |
Add drill rocket animation
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Wed, 22 May 2019 10:45:35 +0200 |
Wuzzy |
Fix health case/barrel health texture being sometimes not created
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Fri, 17 May 2019 19:15:03 +0200 |
Wuzzy |
Document the flame code a bit
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Thu, 16 May 2019 20:31:41 +0200 |
Wuzzy |
Add Lua callback onHogSwitch
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Wed, 15 May 2019 14:12:15 +0300 |
alfadur |
if at all possible, don't regenerate arbitrary number of health textures each tick
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Tue, 14 May 2019 03:23:34 +0200 |
Wuzzy |
Don't render health crate and barrel health when drowning
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Tue, 14 May 2019 02:29:29 +0200 |
Wuzzy |
Fix parachute moving hog very fast or making it stuck when bumping into wall while facing the opposite direction (bug 742)
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Sat, 04 May 2019 21:37:22 +0200 |
Wuzzy |
Some fixes to make Pas2C happy again
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Sat, 20 Apr 2019 05:39:57 +0200 |
Wuzzy |
Separate Yoohoo.ogg into "Yoohoo" voice and kiss sound
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Sun, 07 Apr 2019 23:39:30 +0200 |
Wuzzy |
Fix health crate health display not respecting Karma value properly
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Sun, 07 Apr 2019 23:21:07 +0200 |
Wuzzy |
Hide health of fake health crates
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Sun, 07 Apr 2019 23:08:33 +0200 |
Wuzzy |
Don't show SMine timer if drowning
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Sun, 07 Apr 2019 19:26:16 +0200 |
Wuzzy |
Render mine timer if gear info is active
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Sun, 07 Apr 2019 18:21:14 +0200 |
Wuzzy |
Add key to display extra gear info tags
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Wed, 03 Apr 2019 13:00:05 +0200 |
Wuzzy |
Fix air mine not colliding with crates initially (bug 679)
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Tue, 02 Apr 2019 14:51:55 +0200 |
Wuzzy |
Fix air attack placement in HedgeEditor/Construction Mode
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Mon, 01 Apr 2019 20:08:34 +0200 |
Wuzzy |
Fix turn end if placing air attack in bouncy world edge map was denied
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Mon, 01 Apr 2019 18:49:08 +0200 |
Wuzzy |
Fix right limit of piano placement in bounce world edge
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Wed, 13 Feb 2019 19:39:14 -0500 |
nemo |
give frozen hogs a break
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Fri, 18 Jan 2019 07:24:39 +0100 |
Wuzzy |
Add workaround around an SDL_mixer bug that screws up volume after using flamethrower (bug 721)
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Wed, 16 Jan 2019 22:39:27 +0100 |
Wuzzy |
Update clan passive status when team died / got resurrected
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Mon, 14 Jan 2019 15:11:15 -0500 |
nemo |
just focus on the unsafe deletes in a hopefully branch-safe fashion
0.9.25
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Mon, 14 Jan 2019 15:01:43 -0500 |
nemo |
aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code
0.9.25
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Mon, 14 Jan 2019 04:30:31 +0100 |
Wuzzy |
Tweak bounce effects of some gears
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Mon, 14 Jan 2019 03:52:09 +0100 |
Wuzzy |
Remove a bunch of dead out-commented code
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Mon, 14 Jan 2019 02:48:36 +0100 |
Wuzzy |
Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
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Sun, 13 Jan 2019 18:07:04 +0100 |
Wuzzy |
Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
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Sun, 13 Jan 2019 17:49:29 +0100 |
Wuzzy |
Tweak height limit of air attack in bounce edge maps
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Sun, 13 Jan 2019 17:28:33 +0100 |
Wuzzy |
Disallow placement of piano beyond bounce world edge
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Sun, 13 Jan 2019 17:02:15 +0100 |
Wuzzy |
Deny air attack in bounce world edge if target is in "impossible" position
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Sat, 12 Jan 2019 23:26:33 +0100 |
Wuzzy |
Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
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Fri, 11 Jan 2019 08:51:11 -0500 |
nemo |
merge release branch
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Fri, 11 Jan 2019 08:45:11 -0500 |
nemo |
tabs to spaces
0.9.25
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Fri, 11 Jan 2019 08:42:15 -0500 |
nemo |
deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already
0.9.25
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Fri, 11 Jan 2019 08:08:28 -0500 |
nemo |
couple more use after frees for gear deletion.
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Thu, 03 Jan 2019 19:46:48 +0100 |
Wuzzy |
Fix bee targeting fail across wrap world edge
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Mon, 10 Dec 2018 02:30:14 +0100 |
Wuzzy |
Fix some King Mode bugs causing minions not always being properly killed
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Sat, 01 Dec 2018 23:39:49 +0100 |
Wuzzy |
Make sad Pas2C happy again (add missing parenthesis around a "not")
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Thu, 29 Nov 2018 20:09:01 +0100 |
Wuzzy |
Fix freezer failing to freeze gears with negative coordinate
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Thu, 29 Nov 2018 19:06:33 +0100 |
Wuzzy |
Do not call AddCI when air mine is frozen without creating land
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Thu, 29 Nov 2018 18:41:21 +0100 |
Wuzzy |
Frozen air mines: Don't erase land if gstNoGravity state is off
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Thu, 29 Nov 2018 17:13:09 +0100 |
Wuzzy |
Pixel-perfect removal of exploding frozen air mines
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Thu, 29 Nov 2018 10:56:06 -0500 |
nemo |
kill stray icicle pixel
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Thu, 29 Nov 2018 10:49:08 -0500 |
nemo |
fix bounds check, make out of bounds air mines fall since there's no land to check them into
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Thu, 29 Nov 2018 08:41:18 -0500 |
nemo |
Remove airmines on solid land too
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Thu, 29 Nov 2018 01:43:41 +0300 |
alfadur |
add frozen airmines to collision array to make them shovable by blowtorch
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Thu, 29 Nov 2018 01:34:58 +0300 |
alfadur |
😢
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Thu, 29 Nov 2018 01:23:14 +0300 |
alfadur |
make blowtorch hit moving gears
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Fri, 23 Nov 2018 21:38:34 -0500 |
nemo |
topY too
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Fri, 23 Nov 2018 16:20:55 -0500 |
nemo |
more uninitialised values
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Fri, 23 Nov 2018 15:54:23 -0500 |
nemo |
overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
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Tue, 13 Nov 2018 08:11:31 +0300 |
alfadur |
reset airmine timer on stun recovery
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Tue, 13 Nov 2018 03:57:27 +0300 |
alfadur |
add sparkles to stunned airmines
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Tue, 13 Nov 2018 03:22:16 +0300 |
alfadur |
update kamikaze collision cache after portalling
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Tue, 13 Nov 2018 01:56:42 +0300 |
alfadur |
stun airmines on shove
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Sun, 11 Nov 2018 00:14:13 +0100 |
unc0rr |
Fix birdy appearance/disappearance animation
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Sat, 10 Nov 2018 21:15:42 +0100 |
Wuzzy |
Remove all traces of dead code related to amStructure/gtStructure
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Sat, 03 Nov 2018 17:40:21 +0100 |
Wuzzy |
Fix portal color being switchable after losing control
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Fri, 02 Nov 2018 14:33:05 +0100 |
unC0Rr |
abs(hwRound()) is nonsense
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Fri, 02 Nov 2018 14:05:08 +0100 |
Wuzzy |
Fix ambigious abs in uGearsHandlersMess
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Fri, 02 Nov 2018 01:58:27 +0300 |
alfadur |
fix overflow check in airmine handling
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Thu, 01 Nov 2018 04:04:33 +0300 |
alfadur |
prevent minigun bullet land impacts from pushing hedgehogs
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Wed, 31 Oct 2018 13:08:56 +0100 |
Wuzzy |
Stop using dsUnknown, replace with concrete damage sources
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Sat, 27 Oct 2018 19:50:01 +0200 |
Wuzzy |
New taunt: Runaway, when something is about to blow up near current hog
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Sat, 27 Oct 2018 15:55:19 +0200 |
Wuzzy |
Add 7 new taunts
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Sat, 27 Oct 2018 13:27:45 +0200 |
Wuzzy |
Add Grenade taunt when grenade close to hog is about to blow up
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Sat, 27 Oct 2018 08:12:22 +0300 |
alfadur |
and finally make the bat hit moving gears for completeness
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Sat, 27 Oct 2018 07:53:27 +0300 |
alfadur |
make whip hit moving gears
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Sat, 27 Oct 2018 07:39:44 +0300 |
alfadur |
make kamikaze hit moving gears as well
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Sat, 27 Oct 2018 07:20:07 +0300 |
alfadur |
make firepunch hit moving gears (airmines are not amused)
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Sat, 27 Oct 2018 05:17:46 +0300 |
alfadur |
prevent firepunch from hitting the same gear multiple times
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Sat, 27 Oct 2018 00:01:53 +0200 |
Wuzzy |
Clear gmLeft/gmRight after using landspray/flamethrower to prevent accidental walking
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Fri, 26 Oct 2018 23:09:50 +0200 |
Wuzzy |
Fix resurrector handling turn time manually, use correct ammoprop instead
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Fri, 26 Oct 2018 22:46:37 +0200 |
Wuzzy |
Fix seduction not stopping if hog took damage before attack was complete
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Fri, 26 Oct 2018 15:55:48 +0200 |
Wuzzy |
Add sound for landspray
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Fri, 26 Oct 2018 15:52:07 +0200 |
Wuzzy |
Add ice beam idle sound
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Fri, 26 Oct 2018 15:48:52 +0200 |
Wuzzy |
Add flamethrower sound
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Fri, 26 Oct 2018 04:54:29 +0200 |
Wuzzy |
If u play Piano, you can now hear the notes if sound effects OR music is enabled
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Fri, 26 Oct 2018 03:59:20 +0200 |
Wuzzy |
Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
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Thu, 25 Oct 2018 23:46:31 +0200 |
Wuzzy |
Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key
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Wed, 24 Oct 2018 21:07:26 +0200 |
Wuzzy |
Fix hog can drop more than 2 s. mines if first one was dropped from utility, then stop using that utility
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Tue, 09 Oct 2018 09:58:33 -0400 |
nemo |
bunch more of those shortstring/ansistrings
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Fri, 05 Oct 2018 17:27:12 +0200 |
Wuzzy |
Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
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Fri, 05 Oct 2018 16:49:17 +0200 |
Wuzzy |
Remove unused doStepDuck gear handler
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Wed, 19 Sep 2018 09:31:06 +0200 |
Wuzzy |
Clear gmSwitch before activating switcher
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Tue, 11 Sep 2018 22:44:32 +0200 |
alfadur |
Fix sinegun dealing 1 damage when shooting straight up. Reduces sine gun knockback strength by 1.25%
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Tue, 04 Sep 2018 16:12:53 +0200 |
Wuzzy |
Fix player rankings getting confused if a clan was revived
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Sun, 02 Sep 2018 01:25:37 +0200 |
Wuzzy |
Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
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