Tue, 25 Sep 2012 01:02:21 +0200 |
koda |
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
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Tue, 25 Sep 2012 00:35:49 +0200 |
koda |
slight tweak to lua linking (that will break everything, i'm sure)
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Wed, 18 Jul 2012 15:05:56 +0100 |
koda |
allow FPFLAGS and GHFLAGS only in cmakes able to support them
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Tue, 19 Jun 2012 00:40:52 +0400 |
unc0rr |
Oops, forgot this
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Sun, 17 Jun 2012 16:32:44 +0200 |
koda |
CROSSAPPLE ftw
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Wed, 13 Jun 2012 11:18:30 -0400 |
nemo |
LUA_FOUND should surely be set only if the system lua was found.
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Mon, 11 Jun 2012 01:16:43 +0200 |
koda |
reorganize options.inc a little
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Mon, 11 Jun 2012 01:13:57 +0200 |
koda |
uniform NOPNG and NOSERVER cmake symbols
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Mon, 11 Jun 2012 00:03:04 +0200 |
koda |
sed 's/\t/ /g' CMakeLists.txt
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Wed, 23 May 2012 02:39:30 +0200 |
koda |
add NOPNG to cmake to explicitly disable PNG dependency
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Wed, 23 May 2012 01:53:25 +0200 |
koda |
add GHC and GHFLAGS from cmake too
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Wed, 23 May 2012 01:39:31 +0200 |
koda |
rename a few internal cmake variables (for consistency and readability)
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Wed, 23 May 2012 00:45:37 +0200 |
koda |
there a libSDLMain.a in the bundled SDL framework
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Sun, 20 May 2012 17:17:21 +0200 |
Xeli |
remove the need to qt and co when using cmake with -DANDROID=1
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Fri, 11 May 2012 00:11:01 +0200 |
koda |
fix building with lua (i think)
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Mon, 07 May 2012 14:53:08 +0200 |
koda |
when Lua is not found, fallback to compiling the one that comes bundled in our sources
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Mon, 07 May 2012 11:59:09 +0200 |
koda |
invert LUA symbol meaning and avoid hints when compiling without it
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Mon, 07 May 2012 10:51:32 +0200 |
koda |
add support for FPC and FPFLAGS cmake arguments (helps crosscompiling)
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Thu, 03 May 2012 16:04:38 +0100 |
koda |
HAPPY 7000th COMMIT HEDGEWARS
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Wed, 02 May 2012 11:43:43 +0100 |
koda |
marked a couple of functions as inline
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Sat, 24 Mar 2012 15:52:07 +0100 |
Xeli |
fixed some typo's. LUA_LIBRARY now points to the right name, regardless of the host machine. Running cmake after a bad attempt (ie forgot to add paths to PATH) now works rather than having to clean the cache
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Fri, 27 Jan 2012 23:02:36 -0500 |
nemo |
bump to 0.9.18-dev - not sure how this was missed before
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Thu, 29 Dec 2011 09:29:56 +0100 |
koda |
testing, let's try -Os optimisation for frontend and engine; small cleanup and typos
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Wed, 28 Dec 2011 21:53:40 +0300 |
unc0rr |
Take koda's notice into account, also update list of source files
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Thu, 24 Nov 2011 16:40:17 -0500 |
nemo |
Tidy up flake land generation, to avoid ragged holes in landbacktex. Remove of one odd Land[] change forces a PROTO bump. Well, had to happen eventually.
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Thu, 24 Nov 2011 16:18:45 +0100 |
koda |
GSoC 2011: Android port - merged mainstream
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Sat, 19 Nov 2011 15:36:33 -0500 |
nemo |
Aaaand merge into trunk too in case guys I was playing earlier are on trunk
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Mon, 14 Nov 2011 13:31:38 -0500 |
nemo |
Aaand in .17
0.9.17
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Mon, 14 Nov 2011 13:15:55 -0500 |
nemo |
Aaaand merge .17 into trunk.
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Sun, 13 Nov 2011 14:41:02 -0500 |
nemo |
merge sound changes into .17, and, why not everything else too.
0.9.17
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