Sun, 14 Jan 2007 13:23:15 +0000 Oops, I should be more careful
unc0rr [Sun, 14 Jan 2007 13:23:15 +0000] rev 328
Oops, I should be more careful
Sun, 14 Jan 2007 13:16:55 +0000 Connect signal and slot directly for AddTeam event
unc0rr [Sun, 14 Jan 2007 13:16:55 +0000] rev 327
Connect signal and slot directly for AddTeam event
Sun, 14 Jan 2007 13:10:29 +0000 Small fixes
unc0rr [Sun, 14 Jan 2007 13:10:29 +0000] rev 326
Small fixes
Sun, 14 Jan 2007 11:58:08 +0000 New signals and slot for GameCFGWidget
unc0rr [Sun, 14 Jan 2007 11:58:08 +0000] rev 325
New signals and slot for GameCFGWidget
Sat, 13 Jan 2007 22:32:08 +0000 Don't show game stats in case of interrupted by command '/quit' game
unc0rr [Sat, 13 Jan 2007 22:32:08 +0000] rev 324
Don't show game stats in case of interrupted by command '/quit' game
Sat, 13 Jan 2007 22:12:30 +0000 remove some old stuff
displacer [Sat, 13 Jan 2007 22:12:30 +0000] rev 323
remove some old stuff
Sat, 13 Jan 2007 15:13:23 +0000 first new widgets added to net game
displacer [Sat, 13 Jan 2007 15:13:23 +0000] rev 322
first new widgets added to net game
Fri, 12 Jan 2007 16:04:45 +0000 Oops, fix the build
unc0rr [Fri, 12 Jan 2007 16:04:45 +0000] rev 321
Oops, fix the build
Fri, 12 Jan 2007 15:23:16 +0000 - HWMapContainer sets and stores the theme
unc0rr [Fri, 12 Jan 2007 15:23:16 +0000] rev 320
- HWMapContainer sets and stores the theme - Fix indefinite loop when seed has zero length - Slots to set config options to GameCFGWidget
Thu, 11 Jan 2007 23:29:57 +0000 some changes
displacer [Thu, 11 Jan 2007 23:29:57 +0000] rev 319
some changes
Thu, 11 Jan 2007 23:19:18 +0000 Game config commands are generated by GameCFGWidget
unc0rr [Thu, 11 Jan 2007 23:19:18 +0000] rev 318
Game config commands are generated by GameCFGWidget
Thu, 11 Jan 2007 22:04:08 +0000 start all clients
displacer [Thu, 11 Jan 2007 22:04:08 +0000] rev 317
start all clients
Thu, 11 Jan 2007 20:45:59 +0000 Calculate land digest
unc0rr [Thu, 11 Jan 2007 20:45:59 +0000] rev 316
Calculate land digest
Wed, 10 Jan 2007 23:24:55 +0000 client/server net pre-alpha
displacer [Wed, 10 Jan 2007 23:24:55 +0000] rev 315
client/server net pre-alpha
Wed, 10 Jan 2007 23:21:05 +0000 client/server net pre-alpha
displacer [Wed, 10 Jan 2007 23:21:05 +0000] rev 314
client/server net pre-alpha
Mon, 08 Jan 2007 21:44:57 +0000 Update some translations
unc0rr [Mon, 08 Jan 2007 21:44:57 +0000] rev 313
Update some translations
Mon, 08 Jan 2007 20:51:22 +0000 Use new parameters, small protocol change
unc0rr [Mon, 08 Jan 2007 20:51:22 +0000] rev 312
Use new parameters, small protocol change
Mon, 08 Jan 2007 18:21:40 +0000 - Limit list of teams in game with 200 px
unc0rr [Mon, 08 Jan 2007 18:21:40 +0000] rev 311
- Limit list of teams in game with 200 px - 'New team@ button in teams selecting widget - New game options, not yet used
Sun, 07 Jan 2007 22:54:08 +0000 Fix for middle column not being growing in width
unc0rr [Sun, 07 Jan 2007 22:54:08 +0000] rev 310
Fix for middle column not being growing in width
Sun, 07 Jan 2007 17:48:18 +0000 Forgot these files
unc0rr [Sun, 07 Jan 2007 17:48:18 +0000] rev 309
Forgot these files
Sun, 07 Jan 2007 16:53:16 +0000 Release mouse when keyboard focus lost
unc0rr [Sun, 07 Jan 2007 16:53:16 +0000] rev 308
Release mouse when keyboard focus lost
Thu, 04 Jan 2007 18:54:24 +0000 More statistics
unc0rr [Thu, 04 Jan 2007 18:54:24 +0000] rev 307
More statistics
Thu, 04 Jan 2007 16:27:45 +0000 - Better blowtorch
unc0rr [Thu, 04 Jan 2007 16:27:45 +0000] rev 306
- Better blowtorch - Round statistics (only show winner now)
Tue, 19 Dec 2006 17:20:14 +0000 Better blowtorch
unc0rr [Tue, 19 Dec 2006 17:20:14 +0000] rev 305
Better blowtorch
Sun, 17 Dec 2006 20:50:49 +0000 Attack angle constraints
unc0rr [Sun, 17 Dec 2006 20:50:49 +0000] rev 304
Attack angle constraints
Sun, 17 Dec 2006 18:40:04 +0000 Now blow torch angle can be changed during blowing :)
unc0rr [Sun, 17 Dec 2006 18:40:04 +0000] rev 303
Now blow torch angle can be changed during blowing :)
Sun, 17 Dec 2006 17:55:41 +0000 First implementation of Blow Torch
unc0rr [Sun, 17 Dec 2006 17:55:41 +0000] rev 302
First implementation of Blow Torch
Fri, 15 Dec 2006 12:48:40 +0000 Use QSettings to storing config
unc0rr [Fri, 15 Dec 2006 12:48:40 +0000] rev 301
Use QSettings to storing config
Thu, 14 Dec 2006 20:06:46 +0000 Simplify hedgehogs physics code, make it better
unc0rr [Thu, 14 Dec 2006 20:06:46 +0000] rev 300
Simplify hedgehogs physics code, make it better
Sun, 10 Dec 2006 21:31:45 +0000 Allow pause when wathing demos
unc0rr [Sun, 10 Dec 2006 21:31:45 +0000] rev 299
Allow pause when wathing demos
Sun, 10 Dec 2006 19:30:16 +0000 Render FPS value to its own surface one time a second
unc0rr [Sun, 10 Dec 2006 19:30:16 +0000] rev 298
Render FPS value to its own surface one time a second
Sun, 10 Dec 2006 18:57:05 +0000 'Show FPS' and 'FPS limit' options
unc0rr [Sun, 10 Dec 2006 18:57:05 +0000] rev 297
'Show FPS' and 'FPS limit' options
Sun, 10 Dec 2006 18:13:10 +0000 Implemented FPS limit and show/hide FPS value
unc0rr [Sun, 10 Dec 2006 18:13:10 +0000] rev 296
Implemented FPS limit and show/hide FPS value
Sun, 10 Dec 2006 15:55:53 +0000 - Implement ammo cases
unc0rr [Sun, 10 Dec 2006 15:55:53 +0000] rev 295
- Implement ammo cases - Small fixes
Sun, 10 Dec 2006 12:09:32 +0000 Current hedgehog is on top of others in Z-order
unc0rr [Sun, 10 Dec 2006 12:09:32 +0000] rev 294
Current hedgehog is on top of others in Z-order
Sat, 09 Dec 2006 19:47:31 +0000 Some Z-ordering
unc0rr [Sat, 09 Dec 2006 19:47:31 +0000] rev 293
Some Z-ordering
Sat, 09 Dec 2006 18:10:43 +0000 Hedgehogs names are drawn where the hedgehogs are
unc0rr [Sat, 09 Dec 2006 18:10:43 +0000] rev 292
Hedgehogs names are drawn where the hedgehogs are
Fri, 08 Dec 2006 21:14:52 +0000 automatic assign of game server TCP port
displacer [Fri, 08 Dec 2006 21:14:52 +0000] rev 291
automatic assign of game server TCP port
Thu, 07 Dec 2006 21:24:58 +0000 - Further work on stack of pages
unc0rr [Thu, 07 Dec 2006 21:24:58 +0000] rev 290
- Further work on stack of pages - Visible net game button ;)
Thu, 07 Dec 2006 17:04:55 +0000 Stacked walking trough pages
unc0rr [Thu, 07 Dec 2006 17:04:55 +0000] rev 289
Stacked walking trough pages
Tue, 05 Dec 2006 17:27:27 +0000 Ammo schemes and ammo stores support in engine
unc0rr [Tue, 05 Dec 2006 17:27:27 +0000] rev 288
Ammo schemes and ammo stores support in engine
Thu, 30 Nov 2006 22:36:07 +0000 Fix music loading path
unc0rr [Thu, 30 Nov 2006 22:36:07 +0000] rev 287
Fix music loading path
Thu, 30 Nov 2006 16:44:42 +0000 Fix problems when deleting ammo
unc0rr [Thu, 30 Nov 2006 16:44:42 +0000] rev 286
Fix problems when deleting ammo
Wed, 29 Nov 2006 20:33:07 +0000 Mine Strike weapon
unc0rr [Wed, 29 Nov 2006 20:33:07 +0000] rev 285
Mine Strike weapon
Wed, 29 Nov 2006 15:47:32 +0000 Let mouse cursor be closer to screen edges
unc0rr [Wed, 29 Nov 2006 15:47:32 +0000] rev 284
Let mouse cursor be closer to screen edges
Tue, 28 Nov 2006 18:22:03 +0000 Airplane sprite
unc0rr [Tue, 28 Nov 2006 18:22:03 +0000] rev 283
Airplane sprite
Tue, 28 Nov 2006 17:14:39 +0000 - Pickhammer sound
unc0rr [Tue, 28 Nov 2006 17:14:39 +0000] rev 282
- Pickhammer sound
Mon, 27 Nov 2006 17:29:08 +0000 Pause support (mouse cursor is released when the game is paused)
unc0rr [Mon, 27 Nov 2006 17:29:08 +0000] rev 281
Pause support (mouse cursor is released when the game is paused)
Sun, 26 Nov 2006 21:19:24 +0000 Watchdog for bots to prevent them from being stacked by bugs of engine physics
unc0rr [Sun, 26 Nov 2006 21:19:24 +0000] rev 280
Watchdog for bots to prevent them from being stacked by bugs of engine physics
Sun, 26 Nov 2006 20:33:46 +0000 Less complex theme.cfg format ;) Information about image dimensions is obtained from image
unc0rr [Sun, 26 Nov 2006 20:33:46 +0000] rev 279
Less complex theme.cfg format ;) Information about image dimensions is obtained from image
Sun, 26 Nov 2006 18:15:31 +0000 Some new ammo icons from daniil
unc0rr [Sun, 26 Nov 2006 18:15:31 +0000] rev 278
Some new ammo icons from daniil
Sat, 25 Nov 2006 17:08:39 +0000 rollback to main.cpp.in hedgewars-0.8.1-r1
displacer [Sat, 25 Nov 2006 17:08:39 +0000] rev 277
rollback to main.cpp.in
Sat, 25 Nov 2006 14:56:01 +0000 Fix for path truncating bug
unc0rr [Sat, 25 Nov 2006 14:56:01 +0000] rev 276
Fix for path truncating bug
Sat, 25 Nov 2006 12:45:18 +0000 Don't configure main.cpp, just hwconsts.h
unc0rr [Sat, 25 Nov 2006 12:45:18 +0000] rev 275
Don't configure main.cpp, just hwconsts.h
Sat, 25 Nov 2006 11:56:37 +0000 data dir initial check (test for wrong installation)
displacer [Sat, 25 Nov 2006 11:56:37 +0000] rev 274
data dir initial check (test for wrong installation)
Sat, 25 Nov 2006 10:43:54 +0000 Add installation manual
unc0rr [Sat, 25 Nov 2006 10:43:54 +0000] rev 273
Add installation manual
Fri, 24 Nov 2006 19:36:24 +0000 Ignore hwconsts.h
unc0rr [Fri, 24 Nov 2006 19:36:24 +0000] rev 272
Ignore hwconsts.h
Fri, 24 Nov 2006 19:33:43 +0000 Protocol version sets in CMake
unc0rr [Fri, 24 Nov 2006 19:33:43 +0000] rev 271
Protocol version sets in CMake
Thu, 23 Nov 2006 22:27:47 +0000 Ignore main.cpp hedgewars-0.8.1
unc0rr [Thu, 23 Nov 2006 22:27:47 +0000] rev 270
Ignore main.cpp
Thu, 23 Nov 2006 22:26:35 +0000 Unneeded file
unc0rr [Thu, 23 Nov 2006 22:26:35 +0000] rev 269
Unneeded file
Thu, 23 Nov 2006 22:09:35 +0000 Hedgewars is now 0.8.1
unc0rr [Thu, 23 Nov 2006 22:09:35 +0000] rev 268
Hedgewars is now 0.8.1
Thu, 23 Nov 2006 21:51:47 +0000 Engine gets Data path from frontend
unc0rr [Thu, 23 Nov 2006 21:51:47 +0000] rev 267
Engine gets Data path from frontend
Thu, 23 Nov 2006 21:33:22 +0000 one else fix
displacer [Thu, 23 Nov 2006 21:33:22 +0000] rev 266
one else fix
Thu, 23 Nov 2006 21:03:11 +0000 DATADIR fixed
displacer [Thu, 23 Nov 2006 21:03:11 +0000] rev 265
DATADIR fixed
Thu, 23 Nov 2006 21:03:05 +0000 Add AirAttack icon to ammo menu
unc0rr [Thu, 23 Nov 2006 21:03:05 +0000] rev 264
Add AirAttack icon to ammo menu
Thu, 23 Nov 2006 20:10:42 +0000 - Health tags over drowned hedgehogs
unc0rr [Thu, 23 Nov 2006 20:10:42 +0000] rev 263
- Health tags over drowned hedgehogs - Air Attack weapon
Thu, 23 Nov 2006 19:48:39 +0000 fixed absent DATA_INSTALL_DIR
displacer [Thu, 23 Nov 2006 19:48:39 +0000] rev 262
fixed absent DATA_INSTALL_DIR
Thu, 23 Nov 2006 18:54:18 +0000 data dir added (for linux distros)
displacer [Thu, 23 Nov 2006 18:54:18 +0000] rev 261
data dir added (for linux distros)
Tue, 21 Nov 2006 17:44:02 +0000 Minimal QT 4 version supported is 4.2.0
unc0rr [Tue, 21 Nov 2006 17:44:02 +0000] rev 260
Minimal QT 4 version supported is 4.2.0
Tue, 21 Nov 2006 17:03:03 +0000 some cosmetic changes
displacer [Tue, 21 Nov 2006 17:03:03 +0000] rev 259
some cosmetic changes
Tue, 21 Nov 2006 16:56:36 +0000 oops
unc0rr [Tue, 21 Nov 2006 16:56:36 +0000] rev 258
oops
Tue, 21 Nov 2006 16:54:58 +0000 Updated README.txt
unc0rr [Tue, 21 Nov 2006 16:54:58 +0000] rev 257
Updated README.txt
Tue, 21 Nov 2006 16:50:09 +0000 noexecutestack object files generation fixed
displacer [Tue, 21 Nov 2006 16:50:09 +0000] rev 256
noexecutestack object files generation fixed
Sun, 19 Nov 2006 16:10:37 +0000 Fix selecting 2nd ammo in slot %-\ hedgewars-0.8.0
unc0rr [Sun, 19 Nov 2006 16:10:37 +0000] rev 255
Fix selecting 2nd ammo in slot %-\
Sun, 19 Nov 2006 14:36:13 +0000 Special thanks size fixed with large font on linux (workaround)
displacer [Sun, 19 Nov 2006 14:36:13 +0000] rev 254
Special thanks size fixed with large font on linux (workaround)
Sun, 19 Nov 2006 14:11:02 +0000 fixed: choose map for simple game is working now
displacer [Sun, 19 Nov 2006 14:11:02 +0000] rev 253
fixed: choose map for simple game is working now
Sun, 19 Nov 2006 12:29:58 +0000 Some options for 0.8 release
unc0rr [Sun, 19 Nov 2006 12:29:58 +0000] rev 252
Some options for 0.8 release
Sun, 19 Nov 2006 12:23:02 +0000 Add translation
unc0rr [Sun, 19 Nov 2006 12:23:02 +0000] rev 251
Add translation
Sun, 19 Nov 2006 12:11:28 +0000 Fix weird bots behavior on low fps
unc0rr [Sun, 19 Nov 2006 12:11:28 +0000] rev 250
Fix weird bots behavior on low fps
Sat, 18 Nov 2006 23:48:24 +0000 map choose from files added
displacer [Sat, 18 Nov 2006 23:48:24 +0000] rev 249
map choose from files added
Sat, 18 Nov 2006 18:17:03 +0000 Place QLabel with developers info on the QScrollArea
unc0rr [Sat, 18 Nov 2006 18:17:03 +0000] rev 248
Place QLabel with developers info on the QScrollArea
Sat, 18 Nov 2006 14:47:50 +0000 - Fix infinite loop when selecting weapon with ammo menu
unc0rr [Sat, 18 Nov 2006 14:47:50 +0000] rev 247
- Fix infinite loop when selecting weapon with ammo menu - Play demo with doubleclick - Fix saving team binds :)
Fri, 17 Nov 2006 13:36:58 +0000 Fix compile :)
unc0rr [Fri, 17 Nov 2006 13:36:58 +0000] rev 246
Fix compile :)
Thu, 16 Nov 2006 22:01:51 +0000 Make teams config file name be team name
unc0rr [Thu, 16 Nov 2006 22:01:51 +0000] rev 245
Make teams config file name be team name
Wed, 15 Nov 2006 21:53:50 +0000 - Fix crosshair position
unc0rr [Wed, 15 Nov 2006 21:53:50 +0000] rev 244
- Fix crosshair position - Better looking teams select widget
Wed, 15 Nov 2006 19:41:50 +0000 Add special thanks to about page
unc0rr [Wed, 15 Nov 2006 19:41:50 +0000] rev 243
Add special thanks to about page
Tue, 14 Nov 2006 21:15:27 +0000 Update russian translation
unc0rr [Tue, 14 Nov 2006 21:15:27 +0000] rev 242
Update russian translation
Tue, 14 Nov 2006 21:05:52 +0000 Add QtXml4.dll to packing list, as it needed for QtSvg4.dll
unc0rr [Tue, 14 Nov 2006 21:05:52 +0000] rev 241
Add QtXml4.dll to packing list, as it needed for QtSvg4.dll
Tue, 14 Nov 2006 20:55:02 +0000 Better-looking multiplayer page
unc0rr [Tue, 14 Nov 2006 20:55:02 +0000] rev 240
Better-looking multiplayer page
Tue, 14 Nov 2006 20:39:30 +0000 'Proto' class to make things easier
unc0rr [Tue, 14 Nov 2006 20:39:30 +0000] rev 239
'Proto' class to make things easier
Mon, 13 Nov 2006 20:13:42 +0000 Add files to packages
unc0rr [Mon, 13 Nov 2006 20:13:42 +0000] rev 238
Add files to packages
Mon, 13 Nov 2006 18:59:25 +0000 New icons
unc0rr [Mon, 13 Nov 2006 18:59:25 +0000] rev 237
New icons
Mon, 13 Nov 2006 18:34:01 +0000 Russian translations
unc0rr [Mon, 13 Nov 2006 18:34:01 +0000] rev 236
Russian translations
Mon, 13 Nov 2006 17:43:56 +0000 About page
unc0rr [Mon, 13 Nov 2006 17:43:56 +0000] rev 235
About page
Sun, 12 Nov 2006 22:38:31 +0000 back to static QIcon
displacer [Sun, 12 Nov 2006 22:38:31 +0000] rev 234
back to static QIcon
Sun, 12 Nov 2006 22:36:13 +0000 temporary team names fix
displacer [Sun, 12 Nov 2006 22:36:13 +0000] rev 233
temporary team names fix
Sun, 12 Nov 2006 20:31:16 +0000 dynamic QIcon fix
displacer [Sun, 12 Nov 2006 20:31:16 +0000] rev 232
dynamic QIcon fix
Sun, 12 Nov 2006 20:15:58 +0000 bots power icons added
displacer [Sun, 12 Nov 2006 20:15:58 +0000] rev 231
bots power icons added
Fri, 10 Nov 2006 20:41:12 +0000 New 'Cheese' map
unc0rr [Fri, 10 Nov 2006 20:41:12 +0000] rev 230
New 'Cheese' map
Mon, 06 Nov 2006 22:51:09 +0000 more pretty color choose
displacer [Mon, 06 Nov 2006 22:51:09 +0000] rev 229
more pretty color choose
Wed, 01 Nov 2006 20:26:45 +0000 - Fixes for map mushrooms
unc0rr [Wed, 01 Nov 2006 20:26:45 +0000] rev 228
- Fixes for map mushrooms - Less smart bots in simple game
Wed, 01 Nov 2006 19:36:41 +0000 New mushrooms map
unc0rr [Wed, 01 Nov 2006 19:36:41 +0000] rev 227
New mushrooms map
Wed, 01 Nov 2006 15:19:12 +0000 fix finding of delphi compiler
unc0rr [Wed, 01 Nov 2006 15:19:12 +0000] rev 226
fix finding of delphi compiler
Tue, 31 Oct 2006 23:32:46 +0000 background colors bugfix :(
displacer [Tue, 31 Oct 2006 23:32:46 +0000] rev 225
background colors bugfix :(
Mon, 30 Oct 2006 20:03:19 +0000 fix install target
unc0rr [Mon, 30 Oct 2006 20:03:19 +0000] rev 224
fix install target
Mon, 30 Oct 2006 19:43:55 +0000 Better build system scripts
unc0rr [Mon, 30 Oct 2006 19:43:55 +0000] rev 223
Better build system scripts
Sun, 29 Oct 2006 22:42:28 +0000 oops, forgot SVG lib
unc0rr [Sun, 29 Oct 2006 22:42:28 +0000] rev 222
oops, forgot SVG lib
Sun, 29 Oct 2006 22:39:51 +0000 Hedgehog on About page
unc0rr [Sun, 29 Oct 2006 22:39:51 +0000] rev 221
Hedgehog on About page
Sun, 29 Oct 2006 15:30:32 +0000 Fix hwengine target behaviour
unc0rr [Sun, 29 Oct 2006 15:30:32 +0000] rev 220
Fix hwengine target behaviour
Sun, 29 Oct 2006 13:06:27 +0000 Fix serious bug in pneumatic drill
unc0rr [Sun, 29 Oct 2006 13:06:27 +0000] rev 219
Fix serious bug in pneumatic drill
Sun, 29 Oct 2006 12:44:01 +0000 Better-looking game config widget
unc0rr [Sun, 29 Oct 2006 12:44:01 +0000] rev 218
Better-looking game config widget
Sun, 29 Oct 2006 10:42:04 +0000 No more needed dir
unc0rr [Sun, 29 Oct 2006 10:42:04 +0000] rev 217
No more needed dir
Sun, 29 Oct 2006 10:40:51 +0000 - New cursor
unc0rr [Sun, 29 Oct 2006 10:40:51 +0000] rev 216
- New cursor - Better-looking preview gradient
Sat, 28 Oct 2006 17:10:48 +0000 Icons for selecting bot level
unc0rr [Sat, 28 Oct 2006 17:10:48 +0000] rev 215
Icons for selecting bot level
Sat, 28 Oct 2006 15:35:31 +0000 rgb instead of rgba sending to engine
displacer [Sat, 28 Oct 2006 15:35:31 +0000] rev 214
rgb instead of rgba sending to engine
Sat, 28 Oct 2006 15:09:51 +0000 multiplayer colors enabled
displacer [Sat, 28 Oct 2006 15:09:51 +0000] rev 213
multiplayer colors enabled
Sat, 28 Oct 2006 13:18:23 +0000 Parachute fixes
unc0rr [Sat, 28 Oct 2006 13:18:23 +0000] rev 212
Parachute fixes
Sat, 28 Oct 2006 12:56:04 +0000 Parachute
unc0rr [Sat, 28 Oct 2006 12:56:04 +0000] rev 211
Parachute
Fri, 27 Oct 2006 22:14:02 +0000 Fixed compilation on *nix .)
unc0rr [Fri, 27 Oct 2006 22:14:02 +0000] rev 210
Fixed compilation on *nix .)
Fri, 27 Oct 2006 22:11:46 +0000 Remove very old and deprecated stuff
unc0rr [Fri, 27 Oct 2006 22:11:46 +0000] rev 209
Remove very old and deprecated stuff
Fri, 27 Oct 2006 22:07:38 +0000 Implement Knowledge Base for libs/compilers bugs
unc0rr [Fri, 27 Oct 2006 22:07:38 +0000] rev 208
Implement Knowledge Base for libs/compilers bugs
Fri, 27 Oct 2006 19:37:59 +0000 coosing colors added
displacer [Fri, 27 Oct 2006 19:37:59 +0000] rev 207
coosing colors added
Fri, 27 Oct 2006 14:30:36 +0000 Add workaround over freepascal bug (http://www.freepascal.org/mantis/view.php?id=7613)
unc0rr [Fri, 27 Oct 2006 14:30:36 +0000] rev 206
Add workaround over freepascal bug (http://www.freepascal.org/mantis/view.php?id=7613)
Thu, 26 Oct 2006 16:08:29 +0000 - Set version to 0.8
unc0rr [Thu, 26 Oct 2006 16:08:29 +0000] rev 205
- Set version to 0.8 - Check protocol version to ensure clients compatibility in further versions
Wed, 25 Oct 2006 19:41:14 +0000 New hedgehog
unc0rr [Wed, 25 Oct 2006 19:41:14 +0000] rev 204
New hedgehog
Wed, 25 Oct 2006 18:03:41 +0000 Better crosshair
unc0rr [Wed, 25 Oct 2006 18:03:41 +0000] rev 203
Better crosshair
Thu, 19 Oct 2006 18:57:58 +0000 Support font styles
unc0rr [Thu, 19 Oct 2006 18:57:58 +0000] rev 202
Support font styles
Mon, 16 Oct 2006 21:06:32 +0000 Make use of "unused" struct member (based on sdl_ttf example)
unc0rr [Mon, 16 Oct 2006 21:06:32 +0000] rev 201
Make use of "unused" struct member (based on sdl_ttf example)
Mon, 16 Oct 2006 19:20:13 +0000 Small fixes
unc0rr [Mon, 16 Oct 2006 19:20:13 +0000] rev 200
Small fixes
Mon, 16 Oct 2006 17:26:50 +0000 Better error message
unc0rr [Mon, 16 Oct 2006 17:26:50 +0000] rev 199
Better error message
Mon, 16 Oct 2006 17:10:30 +0000 - New crosshair
unc0rr [Mon, 16 Oct 2006 17:10:30 +0000] rev 198
- New crosshair - Text rendering checks
Sat, 14 Oct 2006 13:13:51 +0000 multiple classes accept signal receive bugfix
displacer [Sat, 14 Oct 2006 13:13:51 +0000] rev 197
multiple classes accept signal receive bugfix
Thu, 12 Oct 2006 18:52:00 +0000 - Many small fixes
unc0rr [Thu, 12 Oct 2006 18:52:00 +0000] rev 196
- Many small fixes - Let CMake use FreePascal 1.9.4
Wed, 11 Oct 2006 19:37:48 +0000 Fixed compilation with freepascal version prior to 1.9.6
unc0rr [Wed, 11 Oct 2006 19:37:48 +0000] rev 195
Fixed compilation with freepascal version prior to 1.9.6
Wed, 11 Oct 2006 19:07:38 +0000 Fixed weird bots behavior
unc0rr [Wed, 11 Oct 2006 19:07:38 +0000] rev 194
Fixed weird bots behavior
Tue, 10 Oct 2006 18:03:48 +0000 Fix bots regressions
unc0rr [Tue, 10 Oct 2006 18:03:48 +0000] rev 193
Fix bots regressions
Mon, 09 Oct 2006 18:26:44 +0000 Add video driver name to debug
unc0rr [Mon, 09 Oct 2006 18:26:44 +0000] rev 192
Add video driver name to debug
Sun, 08 Oct 2006 18:17:52 +0000 Bots are in the same thread as game. Fixes FreePascal issues.
unc0rr [Sun, 08 Oct 2006 18:17:52 +0000] rev 191
Bots are in the same thread as game. Fixes FreePascal issues.
Thu, 05 Oct 2006 20:13:51 +0000 Alpha channel value fix
unc0rr [Thu, 05 Oct 2006 20:13:51 +0000] rev 190
Alpha channel value fix
Thu, 05 Oct 2006 20:07:04 +0000 Color fixes
unc0rr [Thu, 05 Oct 2006 20:07:04 +0000] rev 189
Color fixes
Thu, 05 Oct 2006 19:40:11 +0000 Cardinal -> Longword
unc0rr [Thu, 05 Oct 2006 19:40:11 +0000] rev 188
Cardinal -> Longword
Thu, 05 Oct 2006 18:44:14 +0000 "About" page, not yet filled with content
unc0rr [Thu, 05 Oct 2006 18:44:14 +0000] rev 187
"About" page, not yet filled with content
Thu, 05 Oct 2006 18:36:04 +0000 unneded variable removed
displacer [Thu, 05 Oct 2006 18:36:04 +0000] rev 186
unneded variable removed
Thu, 05 Oct 2006 18:33:10 +0000 static TCP Server
displacer [Thu, 05 Oct 2006 18:33:10 +0000] rev 185
static TCP Server
Thu, 05 Oct 2006 17:02:09 +0000 - Update more headers
unc0rr [Thu, 05 Oct 2006 17:02:09 +0000] rev 184
- Update more headers - set svn:eol-style to native
Thu, 05 Oct 2006 16:33:18 +0000 Relicense to GPL
unc0rr [Thu, 05 Oct 2006 16:33:18 +0000] rev 183
Relicense to GPL
Thu, 05 Oct 2006 14:19:46 +0000 Preview with gradient, get rid of workaround with memory buffer
unc0rr [Thu, 05 Oct 2006 14:19:46 +0000] rev 182
Preview with gradient, get rid of workaround with memory buffer
Tue, 03 Oct 2006 19:02:08 +0000 - Fixed crash with sound turned off
unc0rr [Tue, 03 Oct 2006 19:02:08 +0000] rev 181
- Fixed crash with sound turned off - Decreased frequency of generating bad lands
Mon, 02 Oct 2006 18:09:39 +0000 tcp sockets are incapsulated in TCPBase class now
displacer [Mon, 02 Oct 2006 18:09:39 +0000] rev 180
tcp sockets are incapsulated in TCPBase class now
Sun, 01 Oct 2006 20:31:48 +0000 base class for TCP connections :)
displacer [Sun, 01 Oct 2006 20:31:48 +0000] rev 179
base class for TCP connections :)
Sun, 01 Oct 2006 20:25:03 +0000 united TCP transfers for start game and receive preview
displacer [Sun, 01 Oct 2006 20:25:03 +0000] rev 178
united TCP transfers for start game and receive preview
Sun, 01 Oct 2006 20:14:30 +0000 prepare uniting tcp classes
displacer [Sun, 01 Oct 2006 20:14:30 +0000] rev 177
prepare uniting tcp classes
Thu, 28 Sep 2006 16:34:42 +0000 'h' marks out current hedgehog
unc0rr [Thu, 28 Sep 2006 16:34:42 +0000] rev 176
'h' marks out current hedgehog
Wed, 27 Sep 2006 20:52:22 +0000 - Some improvements to volume control
unc0rr [Wed, 27 Sep 2006 20:52:22 +0000] rev 175
- Some improvements to volume control - Simplified captions
Wed, 27 Sep 2006 20:13:29 +0000 Changeable volume
unc0rr [Wed, 27 Sep 2006 20:13:29 +0000] rev 174
Changeable volume
Tue, 26 Sep 2006 20:25:42 +0000 - Better landgen
unc0rr [Tue, 26 Sep 2006 20:25:42 +0000] rev 173
- Better landgen - Small fixes
Tue, 26 Sep 2006 20:24:32 +0000 working map preview
displacer [Tue, 26 Sep 2006 20:24:32 +0000] rev 172
working map preview
Tue, 26 Sep 2006 20:02:32 +0000 seems to be a near final version
displacer [Tue, 26 Sep 2006 20:02:32 +0000] rev 171
seems to be a near final version
Tue, 26 Sep 2006 19:59:10 +0000 busy variable removed
displacer [Tue, 26 Sep 2006 19:59:10 +0000] rev 170
busy variable removed
Tue, 26 Sep 2006 19:45:47 +0000 new more working, but still not completely working version :)
displacer [Tue, 26 Sep 2006 19:45:47 +0000] rev 169
new more working, but still not completely working version :)
Tue, 26 Sep 2006 17:50:14 +0000 multiple server starting improved
displacer [Tue, 26 Sep 2006 17:50:14 +0000] rev 168
multiple server starting improved
Tue, 26 Sep 2006 11:53:12 +0000 "Trusted" binds
unc0rr [Tue, 26 Sep 2006 11:53:12 +0000] rev 167
"Trusted" binds
Mon, 25 Sep 2006 19:48:51 +0000 Switching between fullscreen and windowed modes on 'F' key
unc0rr [Mon, 25 Sep 2006 19:48:51 +0000] rev 166
Switching between fullscreen and windowed modes on 'F' key
Sun, 24 Sep 2006 21:32:18 +0000 Many small fixes
unc0rr [Sun, 24 Sep 2006 21:32:18 +0000] rev 165
Many small fixes
Sun, 24 Sep 2006 19:51:16 +0000 first map preview added (still experimental)
displacer [Sun, 24 Sep 2006 19:51:16 +0000] rev 164
first map preview added (still experimental)
Sun, 24 Sep 2006 18:55:06 +0000 hedgehogers number bug fixed - overallHedgehogs initialized to zero :)
displacer [Sun, 24 Sep 2006 18:55:06 +0000] rev 163
hedgehogers number bug fixed - overallHedgehogs initialized to zero :)
Sun, 24 Sep 2006 18:29:14 +0000 Ammo menu now works!
unc0rr [Sun, 24 Sep 2006 18:29:14 +0000] rev 162
Ammo menu now works!
Sat, 23 Sep 2006 19:26:07 +0000 - AmmoMenu
unc0rr [Sat, 23 Sep 2006 19:26:07 +0000] rev 161
- AmmoMenu - Many small fixes
Fri, 22 Sep 2006 18:09:26 +0000 Soma small fixes + new land template
unc0rr [Fri, 22 Sep 2006 18:09:26 +0000] rev 160
Soma small fixes + new land template
Thu, 21 Sep 2006 21:29:02 +0000 Preview stream doesn't need parsing now
unc0rr [Thu, 21 Sep 2006 21:29:02 +0000] rev 159
Preview stream doesn't need parsing now
Thu, 21 Sep 2006 18:10:45 +0000 Don't synchronize after sending preview
unc0rr [Thu, 21 Sep 2006 18:10:45 +0000] rev 158
Don't synchronize after sending preview
Thu, 21 Sep 2006 17:57:35 +0000 Fix demos usability
unc0rr [Thu, 21 Sep 2006 17:57:35 +0000] rev 157
Fix demos usability
Thu, 21 Sep 2006 11:35:20 +0000 New clouds
unc0rr [Thu, 21 Sep 2006 11:35:20 +0000] rev 156
New clouds
Wed, 20 Sep 2006 18:24:13 +0000 Engine can generate land preview and send it via IPC
unc0rr [Wed, 20 Sep 2006 18:24:13 +0000] rev 155
Engine can generate land preview and send it via IPC
Wed, 20 Sep 2006 15:33:47 +0000 Network protocol uses integers in network byte order
unc0rr [Wed, 20 Sep 2006 15:33:47 +0000] rev 154
Network protocol uses integers in network byte order
Mon, 18 Sep 2006 18:07:41 +0000 license and copyright info added
displacer [Mon, 18 Sep 2006 18:07:41 +0000] rev 153
license and copyright info added
Mon, 18 Sep 2006 17:56:27 +0000 teams moving order fixed
displacer [Mon, 18 Sep 2006 17:56:27 +0000] rev 152
teams moving order fixed
Mon, 18 Sep 2006 17:37:22 +0000 reset playing teams
displacer [Mon, 18 Sep 2006 17:37:22 +0000] rev 151
reset playing teams
Sat, 16 Sep 2006 17:24:41 +0000 team hedgehogs number improved
displacer [Sat, 16 Sep 2006 17:24:41 +0000] rev 150
team hedgehogs number improved
Sat, 16 Sep 2006 15:15:30 +0000 Fix hedgehog physics %)
unc0rr [Sat, 16 Sep 2006 15:15:30 +0000] rev 149
Fix hedgehog physics %)
Fri, 15 Sep 2006 20:38:25 +0000 Don't save demos in 'bin' dir
unc0rr [Fri, 15 Sep 2006 20:38:25 +0000] rev 148
Don't save demos in 'bin' dir
Fri, 15 Sep 2006 15:45:30 +0000 maximum number of teams and hedgehogs
displacer [Fri, 15 Sep 2006 15:45:30 +0000] rev 147
maximum number of teams and hedgehogs
Fri, 15 Sep 2006 13:47:01 +0000 - Fix AI not to damage self hedgehogs
unc0rr [Fri, 15 Sep 2006 13:47:01 +0000] rev 146
- Fix AI not to damage self hedgehogs - Fix checking for winner - main.cpp shouldn't be changed without changing main.cpp.in
Thu, 14 Sep 2006 17:20:50 +0000 - Fix crash in AI
unc0rr [Thu, 14 Sep 2006 17:20:50 +0000] rev 145
- Fix crash in AI - Dont allow to add more than 5 teams
Wed, 13 Sep 2006 19:26:16 +0000 - Fix 'new team' regression
unc0rr [Wed, 13 Sep 2006 19:26:16 +0000] rev 144
- Fix 'new team' regression - Some improvements to AI
Mon, 11 Sep 2006 21:44:38 +0000 - Many fixes to AI
unc0rr [Mon, 11 Sep 2006 21:44:38 +0000] rev 143
- Many fixes to AI - No more than one teamhealthsorter at a time
Mon, 11 Sep 2006 18:27:49 +0000 fix 'Simple game' and playing demos
unc0rr [Mon, 11 Sep 2006 18:27:49 +0000] rev 142
fix 'Simple game' and playing demos
Sat, 09 Sep 2006 17:59:25 +0000 - Small fix for AI
unc0rr [Sat, 09 Sep 2006 17:59:25 +0000] rev 141
- Small fix for AI - Full-functional Multiplayer
Sat, 09 Sep 2006 16:59:10 +0000 teams and hedgedogs num selection added to HWgame
displacer [Sat, 09 Sep 2006 16:59:10 +0000] rev 140
teams and hedgedogs num selection added to HWgame
Sun, 03 Sep 2006 18:01:34 +0000 Fixed AI bug, introduced by previous changes
unc0rr [Sun, 03 Sep 2006 18:01:34 +0000] rev 139
Fixed AI bug, introduced by previous changes
Sun, 03 Sep 2006 15:39:53 +0000 Actualize translation
unc0rr [Sun, 03 Sep 2006 15:39:53 +0000] rev 138
Actualize translation
Sun, 03 Sep 2006 15:34:19 +0000 Get game modes from right GameCFGWidget
unc0rr [Sun, 03 Sep 2006 15:34:19 +0000] rev 137
Get game modes from right GameCFGWidget
Sun, 03 Sep 2006 15:26:52 +0000 Implement bot levels
unc0rr [Sun, 03 Sep 2006 15:26:52 +0000] rev 136
Implement bot levels
Sun, 03 Sep 2006 14:34:08 +0000 margin reduced (space between commands in teamselect widget)
displacer [Sun, 03 Sep 2006 14:34:08 +0000] rev 135
margin reduced (space between commands in teamselect widget)
Sun, 03 Sep 2006 14:15:41 +0000 spacing reduced, 4 hedgehog per team by default
displacer [Sun, 03 Sep 2006 14:15:41 +0000] rev 134
spacing reduced, 4 hedgehog per team by default
Sun, 03 Sep 2006 13:54:45 +0000 - Multiplayer game start button
unc0rr [Sun, 03 Sep 2006 13:54:45 +0000] rev 133
- Multiplayer game start button - Alpha-transparent hedgehog for TeamSelWidget
Sun, 03 Sep 2006 12:56:13 +0000 first hedgehogs number selection added
displacer [Sun, 03 Sep 2006 12:56:13 +0000] rev 132
first hedgehogs number selection added
Mon, 28 Aug 2006 19:02:57 +0000 resize bugfix
displacer [Mon, 28 Aug 2006 19:02:57 +0000] rev 131
resize bugfix
Sun, 27 Aug 2006 13:47:30 +0000 Fix engine PRNG (accidentally deleted a line)
unc0rr [Sun, 27 Aug 2006 13:47:30 +0000] rev 130
Fix engine PRNG (accidentally deleted a line)
Sun, 27 Aug 2006 13:38:05 +0000 All pages are "layouted" now
unc0rr [Sun, 27 Aug 2006 13:38:05 +0000] rev 129
All pages are "layouted" now
Sun, 27 Aug 2006 13:21:11 +0000 Update file headers & delete unneeded files
unc0rr [Sun, 27 Aug 2006 13:21:11 +0000] rev 128
Update file headers & delete unneeded files
Sun, 27 Aug 2006 13:16:40 +0000 Use QUuid to generate seed, rand() to choose theme
unc0rr [Sun, 27 Aug 2006 13:16:40 +0000] rev 127
Use QUuid to generate seed, rand() to choose theme
Sun, 27 Aug 2006 12:41:27 +0000 - Now really fix unicode issues
unc0rr [Sun, 27 Aug 2006 12:41:27 +0000] rev 126
- Now really fix unicode issues - Some other small fixes
Sat, 26 Aug 2006 10:54:13 +0000 Fix unicode names in net game
unc0rr [Sat, 26 Aug 2006 10:54:13 +0000] rev 125
Fix unicode names in net game
Sat, 26 Aug 2006 09:41:33 +0000 Fixed PRNG to properly use seed string
unc0rr [Sat, 26 Aug 2006 09:41:33 +0000] rev 124
Fixed PRNG to properly use seed string
Sun, 20 Aug 2006 19:22:12 +0000 Various small fixes
unc0rr [Sun, 20 Aug 2006 19:22:12 +0000] rev 123
Various small fixes
Sun, 20 Aug 2006 17:34:22 +0000 resize bugfix
displacer [Sun, 20 Aug 2006 17:34:22 +0000] rev 122
resize bugfix
Sun, 20 Aug 2006 17:18:53 +0000 resize fix
displacer [Sun, 20 Aug 2006 17:18:53 +0000] rev 121
resize fix
Sun, 20 Aug 2006 15:22:26 +0000 flat buttons
displacer [Sun, 20 Aug 2006 15:22:26 +0000] rev 120
flat buttons
Fri, 18 Aug 2006 21:02:11 +0000 Fix prefix issues
unc0rr [Fri, 18 Aug 2006 21:02:11 +0000] rev 119
Fix prefix issues
Fri, 18 Aug 2006 20:46:43 +0000 pixmap for command as its fort
displacer [Fri, 18 Aug 2006 20:46:43 +0000] rev 118
pixmap for command as its fort
Fri, 18 Aug 2006 20:37:50 +0000 HWTeam integration in team select widget
displacer [Fri, 18 Aug 2006 20:37:50 +0000] rev 117
HWTeam integration in team select widget
Fri, 18 Aug 2006 19:59:16 +0000 GameUIConfig* member removed
displacer [Fri, 18 Aug 2006 19:59:16 +0000] rev 116
GameUIConfig* member removed
Fri, 18 Aug 2006 14:17:25 +0000 Fix compilation on *nix
unc0rr [Fri, 18 Aug 2006 14:17:25 +0000] rev 115
Fix compilation on *nix
Thu, 17 Aug 2006 18:16:51 +0000 add remove command slot fixed
displacer [Thu, 17 Aug 2006 18:16:51 +0000] rev 114
add remove command slot fixed
Thu, 17 Aug 2006 13:54:18 +0000 - Many small fixes in engine
unc0rr [Thu, 17 Aug 2006 13:54:18 +0000] rev 113
- Many small fixes in engine - Better widget placement and translation update in frontend
Wed, 16 Aug 2006 21:35:27 +0000 Fix use of slot 8 and avoid such bug in future
unc0rr [Wed, 16 Aug 2006 21:35:27 +0000] rev 112
Fix use of slot 8 and avoid such bug in future
Wed, 16 Aug 2006 11:41:00 +0000 - 'net nickname' and 'server address' options are on PageNet
unc0rr [Wed, 16 Aug 2006 11:41:00 +0000] rev 111
- 'net nickname' and 'server address' options are on PageNet - Don't set bots process thread pointer to nil
Mon, 14 Aug 2006 14:49:40 +0000 - Use right packet length
unc0rr [Mon, 14 Aug 2006 14:49:40 +0000] rev 110
- Use right packet length - Show messagebox when failed to run engine
Sat, 12 Aug 2006 17:41:02 +0000 - Initialize translations earlier
unc0rr [Sat, 12 Aug 2006 17:41:02 +0000] rev 109
- Initialize translations earlier - Fix some small issues and small cleanup
Fri, 11 Aug 2006 20:00:29 +0000 Small fixes for better FPC compatibility
unc0rr [Fri, 11 Aug 2006 20:00:29 +0000] rev 108
Small fixes for better FPC compatibility
Fri, 11 Aug 2006 16:17:50 +0000 - Many type fixes
unc0rr [Fri, 11 Aug 2006 16:17:50 +0000] rev 107
- Many type fixes - Get rid of all pointer<->integer typecasts
Thu, 10 Aug 2006 22:19:35 +0000 Small fix for 64bit compatibility
unc0rr [Thu, 10 Aug 2006 22:19:35 +0000] rev 106
Small fix for 64bit compatibility
Thu, 10 Aug 2006 21:52:14 +0000 - Fixed integer->longint
unc0rr [Thu, 10 Aug 2006 21:52:14 +0000] rev 105
- Fixed integer->longint - Many small changes
Thu, 10 Aug 2006 21:22:55 +0000 Add simple SDL test app
unc0rr [Thu, 10 Aug 2006 21:22:55 +0000] rev 104
Add simple SDL test app
Mon, 07 Aug 2006 22:49:50 +0000 Tool for debugging
unc0rr [Mon, 07 Aug 2006 22:49:50 +0000] rev 103
Tool for debugging
Mon, 07 Aug 2006 12:08:43 +0000 New faster random generator
unc0rr [Mon, 07 Aug 2006 12:08:43 +0000] rev 102
New faster random generator
Sun, 06 Aug 2006 20:58:05 +0000 Get rid of pointer <> integer typecasts
unc0rr [Sun, 06 Aug 2006 20:58:05 +0000] rev 101
Get rid of pointer <> integer typecasts
Sun, 06 Aug 2006 20:08:15 +0000 Get rid of x86 assembler when using fpc
unc0rr [Sun, 06 Aug 2006 20:08:15 +0000] rev 100
Get rid of x86 assembler when using fpc
Sun, 06 Aug 2006 17:11:33 +0000 - On windows make packages with all needed dlls
unc0rr [Sun, 06 Aug 2006 17:11:33 +0000] rev 99
- On windows make packages with all needed dlls - Fix for long path failure
Sun, 06 Aug 2006 16:00:23 +0000 Repair build system
unc0rr [Sun, 06 Aug 2006 16:00:23 +0000] rev 98
Repair build system
Sun, 06 Aug 2006 15:48:48 +0000 - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
unc0rr [Sun, 06 Aug 2006 15:48:48 +0000] rev 97
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data - fix build
Sun, 06 Aug 2006 15:47:20 +0000 prepare for the next commit
unc0rr [Sun, 06 Aug 2006 15:47:20 +0000] rev 96
prepare for the next commit
Sat, 05 Aug 2006 20:57:36 +0000 - Fixed compilation
unc0rr [Sat, 05 Aug 2006 20:57:36 +0000] rev 95
- Fixed compilation - Rewritten attack code - Many small changes
Mon, 31 Jul 2006 11:31:31 +0000 +1 layouted page
unc0rr [Mon, 31 Jul 2006 11:31:31 +0000] rev 94
+1 layouted page
Sun, 30 Jul 2006 22:18:37 +0000 - small fix to translation
unc0rr [Sun, 30 Jul 2006 22:18:37 +0000] rev 93
- small fix to translation - Forts preview renders square pixmap
Sun, 30 Jul 2006 18:59:35 +0000 - Fix win message to appear only after all hedgehogs death
unc0rr [Sun, 30 Jul 2006 18:59:35 +0000] rev 92
- Fix win message to appear only after all hedgehogs death - 2 more land templates
Sun, 30 Jul 2006 18:57:44 +0000 oops, forgot to commit a file
unc0rr [Sun, 30 Jul 2006 18:57:44 +0000] rev 91
oops, forgot to commit a file
Thu, 27 Jul 2006 21:13:04 +0000 One more page become layouted
unc0rr [Thu, 27 Jul 2006 21:13:04 +0000] rev 90
One more page become layouted
Thu, 27 Jul 2006 15:24:14 +0000 - Fix various bugs
unc0rr [Thu, 27 Jul 2006 15:24:14 +0000] rev 89
- Fix various bugs - CPack support
Wed, 26 Jul 2006 13:44:11 +0000 - Fix internationalization issues
unc0rr [Wed, 26 Jul 2006 13:44:11 +0000] rev 88
- Fix internationalization issues - Full Russian translation
Wed, 26 Jul 2006 12:25:48 +0000 Convert all pages to classes
unc0rr [Wed, 26 Jul 2006 12:25:48 +0000] rev 87
Convert all pages to classes
Tue, 25 Jul 2006 20:19:46 +0000 Predefined teams, 'simple game' doesn't need to create team
unc0rr [Tue, 25 Jul 2006 20:19:46 +0000] rev 86
Predefined teams, 'simple game' doesn't need to create team
Tue, 25 Jul 2006 13:32:11 +0000 New GameCFGWidget. Now it's possible to set forts mode from ui
unc0rr [Tue, 25 Jul 2006 13:32:11 +0000] rev 85
New GameCFGWidget. Now it's possible to set forts mode from ui
Mon, 24 Jul 2006 22:37:34 +0000 Start rewrite ui
unc0rr [Mon, 24 Jul 2006 22:37:34 +0000] rev 84
Start rewrite ui
Mon, 24 Jul 2006 14:03:51 +0000 - First hedgehog in team has first turn in team
unc0rr [Mon, 24 Jul 2006 14:03:51 +0000] rev 83
- First hedgehog in team has first turn in team - AI fix: let bots go to the right and... Show whether round finished with draw or team won... get rid of error message
Sun, 23 Jul 2006 21:22:44 +0000 - New fort
unc0rr [Sun, 23 Jul 2006 21:22:44 +0000] rev 82
- New fort - New weapon Fire Punch - Many small fixes
Fri, 21 Jul 2006 20:37:44 +0000 More translations
unc0rr [Fri, 21 Jul 2006 20:37:44 +0000] rev 81
More translations
Thu, 20 Jul 2006 20:11:32 +0000 - Fixed bug with hedgehog under water using rope
unc0rr [Thu, 20 Jul 2006 20:11:32 +0000] rev 80
- Fixed bug with hedgehog under water using rope - Add locale support in engine - Bots use ljump and hjump - Fix shotgun rating - Support for theme-dependent sprites - Horizon and sky can have any image size - Many small fixes
Sun, 16 Jul 2006 08:13:51 +0000 - New test map
unc0rr [Sun, 16 Jul 2006 08:13:51 +0000] rev 79
- New test map - Baseball bat - Flames - Bots can use baseball bat - Many small changes
Wed, 12 Jul 2006 15:39:58 +0000 Cluster bomb
unc0rr [Wed, 12 Jul 2006 15:39:58 +0000] rev 78
Cluster bomb
Tue, 11 Jul 2006 21:23:00 +0000 Delete two more deprecated files
unc0rr [Tue, 11 Jul 2006 21:23:00 +0000] rev 77
Delete two more deprecated files
Tue, 11 Jul 2006 21:09:06 +0000 Delete deprecated folder .)
unc0rr [Tue, 11 Jul 2006 21:09:06 +0000] rev 76
Delete deprecated folder .)
Tue, 11 Jul 2006 21:04:05 +0000 - New First Aid powerup
unc0rr [Tue, 11 Jul 2006 21:04:05 +0000] rev 75
- New First Aid powerup - New power progressbar - Less powerful Desert Eagle - Bots can use Desert Eagle - Set TurnTimeLeft to 0 when hh damaged - Bots can handle situation when ammo is over - Bots can go in different directions to reach good position, not just only go left or right - Small fixes for FillLand (use all the array) - Fixes for world geometry, get rid of one variable - Added missed in previous commit files - New test map
Sat, 08 Jul 2006 21:40:03 +0000 - Unicode support for team and hedgehogs names
unc0rr [Sat, 08 Jul 2006 21:40:03 +0000] rev 74
- Unicode support for team and hedgehogs names - Clouds move in vertical direction also - Many fixes to hedgehog physics - Support for different images in 16 and 32 bit screen resolution - Fixed bots behavior after attack - Fixed camera behavior right after the game start
Mon, 03 Jul 2006 17:46:58 +0000 - More smooth hedgehogs physics
unc0rr [Mon, 03 Jul 2006 17:46:58 +0000] rev 73
- More smooth hedgehogs physics - Use CMake build system
Thu, 29 Jun 2006 18:27:53 +0000 Basic save support in engine
unc0rr [Thu, 29 Jun 2006 18:27:53 +0000] rev 72
Basic save support in engine
Wed, 28 Jun 2006 18:27:42 +0000 - Changed falling damage scoring
unc0rr [Wed, 28 Jun 2006 18:27:42 +0000] rev 71
- Changed falling damage scoring - Update version to 0.2 - Bots avoid explosions caused by their weapon - Fix camera movement
Fri, 23 Jun 2006 20:02:41 +0000 - Many AI improvements
unc0rr [Fri, 23 Jun 2006 20:02:41 +0000] rev 70
- Many AI improvements - New 'spray objects' on generated land - Many small fixes
Tue, 20 Jun 2006 21:22:15 +0000 Show the bot thinking, when he does it after attack
unc0rr [Tue, 20 Jun 2006 21:22:15 +0000] rev 69
Show the bot thinking, when he does it after attack
Tue, 20 Jun 2006 21:21:31 +0000 Collision-related stuff
unc0rr [Tue, 20 Jun 2006 21:21:31 +0000] rev 68
Collision-related stuff
Tue, 20 Jun 2006 21:20:06 +0000 - 2 more Land templates
unc0rr [Tue, 20 Jun 2006 21:20:06 +0000] rev 67
- 2 more Land templates - prevent generated land to be outbound
Tue, 20 Jun 2006 21:18:49 +0000 Many AI improvements, bots do think in separate thread
unc0rr [Tue, 20 Jun 2006 21:18:49 +0000] rev 66
Many AI improvements, bots do think in separate thread
Tue, 20 Jun 2006 20:08:17 +0000 - Workaround on FreePascal textfiles parsing bug (indefinite loop while "read(f, a, b, c)")
unc0rr [Tue, 20 Jun 2006 20:08:17 +0000] rev 65
- Workaround on FreePascal textfiles parsing bug (indefinite loop while "read(f, a, b, c)") - Update Makefile
Wed, 14 Jun 2006 15:50:22 +0000 - Start AI rewrite
unc0rr [Wed, 14 Jun 2006 15:50:22 +0000] rev 64
- Start AI rewrite - Many small changes
Fri, 24 Feb 2006 16:06:12 +0000 Scroll added to team control widget
displacer [Fri, 24 Feb 2006 16:06:12 +0000] rev 63
Scroll added to team control widget
Sun, 05 Feb 2006 18:51:54 +0000 No more hedgehogs hung in air
unc0rr [Sun, 05 Feb 2006 18:51:54 +0000] rev 62
No more hedgehogs hung in air
Sun, 05 Feb 2006 12:48:35 +0000 colors added to teamselwidget
displacer [Sun, 05 Feb 2006 12:48:35 +0000] rev 61
colors added to teamselwidget
Sun, 05 Feb 2006 12:48:02 +0000 vector removed & teamselwidget moved to constructor
displacer [Sun, 05 Feb 2006 12:48:02 +0000] rev 60
vector removed & teamselwidget moved to constructor
Sat, 04 Feb 2006 22:37:12 +0000 Fixed compile (second try)
unc0rr [Sat, 04 Feb 2006 22:37:12 +0000] rev 59
Fixed compile (second try)
Sat, 04 Feb 2006 22:35:09 +0000 Fixed compile
unc0rr [Sat, 04 Feb 2006 22:35:09 +0000] rev 58
Fixed compile
Wed, 01 Feb 2006 20:42:53 +0000 - Fixed compiling .)
unc0rr [Wed, 01 Feb 2006 20:42:53 +0000] rev 57
- Fixed compiling .) - Fixed camera following gears
Wed, 25 Jan 2006 19:45:39 +0000 - Replaced water sprite
unc0rr [Wed, 25 Jan 2006 19:45:39 +0000] rev 56
- Replaced water sprite - Many small ammo fixes - Increased speed of placing land objects - New land template
Sat, 21 Jan 2006 16:18:19 +0000 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr [Sat, 21 Jan 2006 16:18:19 +0000] rev 55
Send run parameters by cmd line, game parameters by IPC... breaks network game
Fri, 20 Jan 2006 19:02:50 +0000 - Fixed game loading
unc0rr [Fri, 20 Jan 2006 19:02:50 +0000] rev 54
- Fixed game loading - New unit for graphic functions
Thu, 19 Jan 2006 21:12:20 +0000 - Fixed bubble theme object
unc0rr [Thu, 19 Jan 2006 21:12:20 +0000] rev 53
- Fixed bubble theme object - Hedgehogs are round now when checking collisions and hedgehog isn't going, increased perfomance - Gears are square when checking collisions - Ability to load map from png file - Show more clear information when fail to load file
Sun, 15 Jan 2006 23:56:47 +0000 - Rename frontend to hedgewars and compile it to engine directory
unc0rr [Sun, 15 Jan 2006 23:56:47 +0000] rev 52
- Rename frontend to hedgewars and compile it to engine directory - Added icon for windows - Added incomplete russian translation
Sun, 15 Jan 2006 23:32:58 +0000 - Get rid of hwserv and runhelper
unc0rr [Sun, 15 Jan 2006 23:32:58 +0000] rev 51
- Get rid of hwserv and runhelper - Rename hw -> hwengine - Updated copyright info - Fixed graves not reacting on explosion - Fixed fpc warning - Fill Land by another ( hope better) way - One more land template
Sun, 15 Jan 2006 23:31:34 +0000 TeamSelect widget alpha added
displacer [Sun, 15 Jan 2006 23:31:34 +0000] rev 50
TeamSelect widget alpha added
Sun, 15 Jan 2006 14:14:12 +0000 - Teams health bars sorting
unc0rr [Sun, 15 Jan 2006 14:14:12 +0000] rev 49
- Teams health bars sorting - Fixed slow walking on hedgehog - Fixed accidently disabled bots' ammo - Fixed exception when runnig engine without command line parameters - One more template
Thu, 12 Jan 2006 22:07:36 +0000 - New /skip command
unc0rr [Thu, 12 Jan 2006 22:07:36 +0000] rev 48
- New /skip command - Fixed "AI: incorrect try to switch weapon" bug
Thu, 12 Jan 2006 16:33:26 +0000 Show team health bars, without sorting yet
unc0rr [Thu, 12 Jan 2006 16:33:26 +0000] rev 47
Show team health bars, without sorting yet
Wed, 11 Jan 2006 20:01:36 +0000 - Fixed dynamit sprite
unc0rr [Wed, 11 Jan 2006 20:01:36 +0000] rev 46
- Fixed dynamit sprite - Console with autocompletion
Tue, 10 Jan 2006 22:29:51 +0000 DefaultTeam is now default to play with single and network game
displacer [Tue, 10 Jan 2006 22:29:51 +0000] rev 45
DefaultTeam is now default to play with single and network game
Tue, 10 Jan 2006 21:57:41 +0000 added default team on loading
displacer [Tue, 10 Jan 2006 21:57:41 +0000] rev 44
added default team on loading
Tue, 10 Jan 2006 19:53:18 +0000 - Removed dark pixels on the corners of health case
unc0rr [Tue, 10 Jan 2006 19:53:18 +0000] rev 43
- Removed dark pixels on the corners of health case - Cleaned up dynamite code - Dynamite sprite - Frontend shows error messages from engine (except IPC-related :) ) - changed IPC-related stuff in frontend
Mon, 09 Jan 2006 20:33:12 +0000 - Fixed console behavior
unc0rr [Mon, 09 Jan 2006 20:33:12 +0000] rev 42
- Fixed console behavior - Fixed pickhammer - Fixed bots using of shotgun and desert eagle - Fixed shotgun and desert eagle - Added health cases
Mon, 09 Jan 2006 20:29:14 +0000 - Fixed crash in IPC code
unc0rr [Mon, 09 Jan 2006 20:29:14 +0000] rev 41
- Fixed crash in IPC code - Fix exec engine by frontend
Sat, 07 Jan 2006 15:23:45 +0000 - More binds
unc0rr [Sat, 07 Jan 2006 15:23:45 +0000] rev 40
- More binds - Caching buffer fixes
Sat, 07 Jan 2006 15:21:44 +0000 - Increased FPS
unc0rr [Sat, 07 Jan 2006 15:21:44 +0000] rev 39
- Increased FPS - Dynamite, not full implemetation - Bots can use Desert Eagle - Various fixes for collisions with hhs and ammo - Simplified mine code
Thu, 05 Jan 2006 22:55:45 +0000 Better Desert Eagle and Shotgun
unc0rr [Thu, 05 Jan 2006 22:55:45 +0000] rev 38
Better Desert Eagle and Shotgun
Thu, 05 Jan 2006 15:54:22 +0000 - Properly get seed in net game
unc0rr [Thu, 05 Jan 2006 15:54:22 +0000] rev 37
- Properly get seed in net game - Changed graphics to not get different collisions array in different bit depth - Make log files of different clients look more similar in net game - Start to implement new ammo - Properly handle intersections with current hedgehog
Sat, 31 Dec 2005 13:46:49 +0000 - Anti-flood and anti-lag changes
unc0rr [Sat, 31 Dec 2005 13:46:49 +0000] rev 36
- Anti-flood and anti-lag changes - Fixed crash on connect to net server
Sat, 31 Dec 2005 13:45:09 +0000 - New rope
unc0rr [Sat, 31 Dec 2005 13:45:09 +0000] rev 35
- New rope - Increased speed in windowed mode - Surfaces with alpha channel blit poperly in windowed mode - +1 land template
Wed, 28 Dec 2005 23:34:22 +0000 fixed "hang" on first run
unc0rr [Wed, 28 Dec 2005 23:34:22 +0000] rev 34
fixed "hang" on first run
Wed, 28 Dec 2005 23:30:33 +0000 fix to compile on Linux
unc0rr [Wed, 28 Dec 2005 23:30:33 +0000] rev 33
fix to compile on Linux
Wed, 28 Dec 2005 22:18:11 +0000 With this patch the game doesn't crash when gaming by net
unc0rr [Wed, 28 Dec 2005 22:18:11 +0000] rev 32
With this patch the game doesn't crash when gaming by net
Tue, 27 Dec 2005 10:20:55 +0000 Now net game is near available, but exception occurs...
unc0rr [Tue, 27 Dec 2005 10:20:55 +0000] rev 31
Now net game is near available, but exception occurs...
Tue, 27 Dec 2005 10:19:21 +0000 - Fixed slow sprite blt
unc0rr [Tue, 27 Dec 2005 10:19:21 +0000] rev 30
- Fixed slow sprite blt - More and better land templates
Fri, 23 Dec 2005 23:14:31 +0000 More work on net game, still far from complete
unc0rr [Fri, 23 Dec 2005 23:14:31 +0000] rev 29
More work on net game, still far from complete
Fri, 16 Dec 2005 20:59:49 +0000 - clear demos list before adding items
unc0rr [Fri, 16 Dec 2005 20:59:49 +0000] rev 28
- clear demos list before adding items - start to implement net game
Fri, 16 Dec 2005 20:57:14 +0000 - improve land generation
unc0rr [Fri, 16 Dec 2005 20:57:14 +0000] rev 27
- improve land generation - don't use themes with no objects
Wed, 07 Dec 2005 20:36:55 +0000 Frontend lets define more binds
unc0rr [Wed, 07 Dec 2005 20:36:55 +0000] rev 26
Frontend lets define more binds
Tue, 06 Dec 2005 19:46:40 +0000 - Get rid of old frontend
unc0rr [Tue, 06 Dec 2005 19:46:40 +0000] rev 25
- Get rid of old frontend - additions to avematan theme - many work on frontend
Mon, 05 Dec 2005 21:46:15 +0000 Add theme objects to land
unc0rr [Mon, 05 Dec 2005 21:46:15 +0000] rev 24
Add theme objects to land
Sun, 04 Dec 2005 19:06:56 +0000 - Land generator uses templates to generate
unc0rr [Sun, 04 Dec 2005 19:06:56 +0000] rev 23
- Land generator uses templates to generate - Small fixes
Sun, 04 Dec 2005 15:28:31 +0000 - Fixed spawning boxes under water
unc0rr [Sun, 04 Dec 2005 15:28:31 +0000] rev 22
- Fixed spawning boxes under water - Don't spawn mines in forts mode - Changed ping?pong! messages - Small optimization of random - New cool land generator
Sun, 13 Nov 2005 22:13:58 +0000 - Many improvements to frontend
unc0rr [Sun, 13 Nov 2005 22:13:58 +0000] rev 21
- Many improvements to frontend - Small optimization of generating random data in uRandom.pas
Wed, 09 Nov 2005 18:31:11 +0000 frontend rewrite for QT4
unc0rr [Wed, 09 Nov 2005 18:31:11 +0000] rev 20
frontend rewrite for QT4
Wed, 26 Oct 2005 21:15:35 +0000 Binds and various fixes
unc0rr [Wed, 26 Oct 2005 21:15:35 +0000] rev 19
Binds and various fixes
Wed, 26 Oct 2005 17:26:39 +0000 Start to write QT frontend
unc0rr [Wed, 26 Oct 2005 17:26:39 +0000] rev 18
Start to write QT frontend
Mon, 12 Sep 2005 21:16:57 +0000 minor code review
unc0rr [Mon, 12 Sep 2005 21:16:57 +0000] rev 17
minor code review
Sun, 11 Sep 2005 21:02:11 +0000 - Various fixes for ammo cases
unc0rr [Sun, 11 Sep 2005 21:02:11 +0000] rev 16
- Various fixes for ammo cases - Spawning case on turn end (max 5 cases)
Sun, 11 Sep 2005 11:45:01 +0000 - Minor code simplifying
unc0rr [Sun, 11 Sep 2005 11:45:01 +0000] rev 15
- Minor code simplifying - Stub for spawning cases with ammo on turn end
Fri, 09 Sep 2005 21:45:31 +0000 - Mine checks whether a hedgehog is near less frequently
unc0rr [Fri, 09 Sep 2005 21:45:31 +0000] rev 14
- Mine checks whether a hedgehog is near less frequently - Case with ammo (not fully implemented)
Wed, 07 Sep 2005 18:51:53 +0000 - Show no crosshair when using mine
unc0rr [Wed, 07 Sep 2005 18:51:53 +0000] rev 13
- Show no crosshair when using mine - Fix for ability to play one kind of sound in many channels simultaneously - Sound for activated mine
Tue, 06 Sep 2005 19:09:39 +0000 Fix reading out of bounds of the collisions array. This fixes flying hedgehogs and not moving after explosion
unc0rr [Tue, 06 Sep 2005 19:09:39 +0000] rev 12
Fix reading out of bounds of the collisions array. This fixes flying hedgehogs and not moving after explosion
Sun, 04 Sep 2005 21:19:19 +0000 Fix some issues with sound
unc0rr [Sun, 04 Sep 2005 21:19:19 +0000] rev 11
Fix some issues with sound
Sat, 03 Sep 2005 16:01:28 +0000 - Mine weapon
unc0rr [Sat, 03 Sep 2005 16:01:28 +0000] rev 10
- Mine weapon - Random mines on map - Refactored code that places weapons to slots - Generating more spawn points - cMaxSlot -> cMaxSlotIndex, cMaxSlotAmmo -> cMaxSlotAmmoIndex - Changed weapons to slots mapping
Thu, 01 Sep 2005 18:41:23 +0000 - Show explosion
unc0rr [Thu, 01 Sep 2005 18:41:23 +0000] rev 9
- Show explosion - Use Gear.State instead of Gear.Tag in gtSmokeTrace
Sun, 28 Aug 2005 19:00:20 +0000 - Hedgehogs spawn points can be generated under the girder
unc0rr [Sun, 28 Aug 2005 19:00:20 +0000] rev 8
- Hedgehogs spawn points can be generated under the girder - rename CountZeroz -> CountNonZeroz
Thu, 25 Aug 2005 17:57:37 +0000 Fixed problem with hedgehog physics when turn is over and hedgehog is jumping
unc0rr [Thu, 25 Aug 2005 17:57:37 +0000] rev 7
Fixed problem with hedgehog physics when turn is over and hedgehog is jumping
Thu, 25 Aug 2005 17:15:36 +0000 Smooth change wind bar
unc0rr [Thu, 25 Aug 2005 17:15:36 +0000] rev 6
Smooth change wind bar
Thu, 25 Aug 2005 16:45:58 +0000 Show wind speed on bar
unc0rr [Thu, 25 Aug 2005 16:45:58 +0000] rev 5
Show wind speed on bar
Tue, 23 Aug 2005 16:17:53 +0000 - set svn:eol-style to native
unc0rr [Tue, 23 Aug 2005 16:17:53 +0000] rev 4
- set svn:eol-style to native - Fixes for compilation and run on *nix - Read hedgehogs spawn points from fort's config
Mon, 22 Aug 2005 21:38:06 +0000 - On every frame there was made one superfluous game tick resulting in variable game speed
unc0rr [Mon, 22 Aug 2005 21:38:06 +0000] rev 3
- On every frame there was made one superfluous game tick resulting in variable game speed - Removed comment written in russian
Mon, 22 Aug 2005 15:06:42 +0000 - Support for forts game mode option. Works for demos, frontend doesn't support it.
unc0rr [Mon, 22 Aug 2005 15:06:42 +0000] rev 2
- Support for forts game mode option. Works for demos, frontend doesn't support it. - Updated copyright info for forts
Mon, 22 Aug 2005 13:35:41 +0000 Add current sources.
unc0rr [Mon, 22 Aug 2005 13:35:41 +0000] rev 1
Add current sources. hw, hwserv and runhelper are compilable under Windows and *nix with FreePascal (and use -Od option) and run well on these OSes Hedge.dpr can be run only in Windows... to be ported
Sun, 21 Aug 2005 20:58:04 +0000 "default layout"
root [Sun, 21 Aug 2005 20:58:04 +0000] rev 0
"default layout"
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