QTfrontend/CMakeLists.txt
2014-03-01 unc0rr Make it build as library
2014-02-04 unc0rr CMake checks for haskell modules needed
2014-01-21 koda partial merge of the webgl branch
2014-01-09 Gianfranco Costamagna Fixed build failure to a missing math library linked with BUILD_ENGINE_C=1 and clang webgl
2014-01-08 koda consistent cmake checks
2014-01-08 koda use mainstream project name
2014-01-04 unc0rr Fix build (no idea what's going on in this branch btw) webgl
2014-01-04 unc0rr merge default webgl
2013-12-25 Dmitry Marakasov Move physfs includes before all others
2013-12-05 koda use NOSDL2 for consistency sdl2transition
2013-11-10 unc0rr Frontend builds sdl2transition
2013-11-05 koda some improvements for sdl2 building (not complete nor clean) sdl2transition
2013-11-05 unc0rr - Use USESDL12 for old SDL sdl2transition
2013-10-28 koda add possibility to compile with SDL2 automatically
2013-10-11 koda merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang webgl
2013-10-10 koda fail early when an incompatible qt version is found
2013-06-18 koda frontend compiles webgl
2013-06-18 koda fix a few loose ends here webgl
2013-06-17 koda really update with default webgl
2013-06-13 koda use target name instead of the resulting library, use more macros around
2013-06-11 koda setup RPATH, bump cmake
2013-04-02 koda update webgl branch webgl
2013-03-07 koda even more wrapping with find_package_or_disable_msg
2013-03-07 koda introduce find_package_or_fail/disable to group together similar cmake code
2013-03-06 koda rework ffmpeg/libav/videorec linking and their cmake discovery
2013-03-06 koda fail if sparkle not found consciously
2013-03-04 koda on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
2013-02-22 koda and now compile and link properly physfslayer
2013-02-22 koda use standard library prefix physfslayer
2013-02-09 dag10 Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue 520)
2013-01-27 koda shut a few frontend warnings out
2013-01-26 koda update branch webgl
2013-01-20 koda fix out of source build
2013-01-18 unc0rr Server messages localization using Qt's l10n subsystem:
2013-01-14 dag10 GCI2012: Abstract Hedgewars Dialogs
2013-01-14 koda move platform code around, based off a gci task by dag10
2013-01-04 unc0rr Merge from default flibqtfrontend
2012-12-30 Willie Zhu GCI2012: CMake List Append
2012-12-28 koda restore compatibility with cmake 2.6
2012-12-27 koda oops, forgot that data absolute path only applies to linux
2012-12-27 koda move DATA_INSTALL_DIR to the configurable options section
2012-12-25 koda update branch with default webgl
2012-12-24 koda get executable directory at runtime rather than configure time
2012-12-20 koda remove the CROSSAPPLE option until a better solution is found
2012-12-20 koda cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
2012-12-19 koda edit rpath manually, allowing frontend+libengine to run on linux too
2012-12-19 koda can change library name and compile it on windows again
2012-12-19 koda can compile engine as library on linux but not run the executable (automatically), most likely breaking other platforms (wrt engine-as-library)
2012-12-18 koda can use engine as library on windows too
2012-12-18 koda minor adjustments to libengine, moc is correctly created as definitions are set before calling it, params are better numbered and we don't subclass qthread but rather use moveToThread()
2012-12-16 unc0rr Merge from default flibqtfrontend
2012-12-09 koda cmake verbosity/documentation/cleanup/formatting
2012-12-09 koda less linking needed, raise minimum_osx_version when videorec is enabled
2012-12-08 unc0rr Merge with default flibqtfrontend
2012-12-04 koda backout rea7541f77944 since development of frontlib is on another branch
2012-12-04 unc0rr merge from default flibqtfrontend
2012-12-02 Mitchell Kember Merged changes from upstream.
2012-11-30 koda use the correct symbol
2012-11-30 Mitchell Kember Use same macro for hiding video record button and keybinding
2012-11-30 Mitchell Kember Google Code-in: Hide "video record" keybind option
2012-11-25 unc0rr Merge from default to have recent fixes flibqtfrontend
2012-11-23 koda show console on win when debugging to see frontend messages
2012-11-22 koda update var name webgl
2012-11-24 unc0rr - frontlib loads team config via physfs flibqtfrontend
2012-11-21 unc0rr Try to use map preview facilities: flibqtfrontend
2012-11-21 koda added sdl_net headers and def lib for windows, fix frontlib compilation on windows
2012-11-21 koda lotsa hackery to get frontend somehow link libengine...
2012-11-20 unc0rr Start port to frontlib
2012-11-20 koda physfs compilation on windows
2012-11-17 unc0rr - Download .hwp files into Data folder and mount them immediately (yes, could cause problems in case of overlapped contents) physfslayer
2012-11-17 unc0rr Mount .hwt files found in Data folder physfslayer
2012-11-04 unc0rr merge with default again physfslayer
2012-11-02 Xeli merge from hedgeroid, includes Medo's work from GSoC
2012-11-02 unc0rr Merge with default physfslayer
2012-10-30 koda libav name refactor
2012-10-28 Xeli merge Medo's GSoC work hedgeroid
2012-10-25 koda countless small optimisation for cmake, output messages are now coherent (mostly) and the options get fully respected (eg. skipping library search if not activated)
2012-10-24 koda support video recording on windows with automation and headers
2012-10-20 unc0rr Fix build physfslayer
2012-09-28 koda use cmake OPTION for arguments and further cleanup on CMakeFiles
2012-09-16 Medo Merge
2012-09-09 unc0rr - Fix some warnings in frontend
2012-08-31 sheepluva * don't build moc for campaign.h
2012-08-30 nemo Checking merge against latest trunk
2012-08-29 unc0rr This should work better
2012-08-28 unc0rr Make ffmpeg optional for frontend
2012-08-08 Stepan777 FindFFMPEG.cmake (used only for frontend for now).
2012-08-30 nemo checkpoint merge
2012-06-24 Stepan777 merge
2012-06-19 Medo Merge
2012-06-17 koda CROSSAPPLE ftw
2012-06-11 Stepan777 1. Implement new page in frontend with options for video recording.
2012-06-25 belphegorr The first campaign commit with a lot of changes...
2012-05-29 Medo Removed dead/deprecated code and comments
2012-04-26 sheepluva make DataManager a QObject with reload() slot that emits signal updated()
2012-01-27 koda this should lower compatibility with qt4.5 again, but i have no way to test it
2011-11-26 koda raise the minimum qt version required to 4.6; this was needed as the new animation frameworks were absent in 4.5 and lower
2011-10-28 unc0rr It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
2011-10-25 unc0rr Fix for 'The "optimized" argument must be followed by a library.' cmake failure
2011-10-21 sheepluva moving a file around, fixing a png, etc.
2011-10-21 sheepluva moving and renaming SDLs.*, making it a singleton; cleaning up class responsibilties wrt SDLInteraction; some comments
2011-10-20 sheepluva move this widget into the widget dir
2011-09-28 sheepluva this makes more sense
2011-09-28 sheepluva I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
2011-09-26 sheepluva wow, somebody was smoking some reaaally good sh!t right there, man!
2011-10-12 koda because betas are baaaad (also really fix compiling everywhere) 0.9.16
2011-09-20 nemo Revert koda's c24fdd9a0458 until it stops breaking my builds :-p
2011-09-19 koda fix mac compilation 0.9.16
2011-09-12 unc0rr This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
2011-09-07 unc0rr Replace tab with space
2011-09-06 unc0rr Fix link again (changed libraries order)
2011-09-04 unc0rr Link against quazip
2011-09-04 unc0rr Implement DataBrowser which downloads resources (images, css) on its own.
2011-09-04 unc0rr - Implement progressbars to show download progress
2011-06-28 unc0rr Fix CMake warning (a header listed twice)
2011-06-23 unc0rr - Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
2011-06-20 nemo Small stub web view that I'm hoping to use in conjunction with ~/.hedgewars/Data - I'd like to link to a page on hedgewars.org, intercept linkClicked, fetch zip files, then unpack the structure under Data. Just checking this in so it doesn't clutter up project. Also tidied up the .pro a bit, even though we aren't really using it for much anymore. Should in theory be able to do a build now.
2011-06-18 koda file association for mac!
2011-05-09 koda some headers cleanup and rename of stats and playrecord pages for consistency
2011-05-09 koda split pages.h into several header files
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