cocoaTouch/SDLOverrides/SDL_uikitappdelegate.h
Sun, 24 Jan 2010 13:37:03 +0000 koda fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
Sat, 23 Jan 2010 21:57:24 +0000 koda rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
Sat, 16 Jan 2010 17:30:37 +0000 koda objc/pascal finally working
Fri, 15 Jan 2010 10:03:31 +0000 koda settings are applied to game launch
Wed, 13 Jan 2010 09:41:35 +0000 koda GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
Sun, 10 Jan 2010 00:52:20 +0000 koda initial support for engine protocol
Fri, 08 Jan 2010 03:52:44 +0000 koda move all sdl source files in a proper directory
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