unc0rr [Wed, 13 May 2009 19:53:45 +0000] rev 2051
Fix engine crash due to screwing up visual gears list in speechbubbles handler
nemo [Wed, 13 May 2009 01:30:08 +0000] rev 2050
only init music on use. workaround for audio bug.
unc0rr [Tue, 12 May 2009 15:17:49 +0000] rev 2049
Fix team name in training (broken by ttsmj's random teams patch)
unc0rr [Tue, 12 May 2009 15:15:46 +0000] rev 2048
Fix training
nemo [Mon, 11 May 2009 21:27:31 +0000] rev 2047
Allow speech bubble/small damage tags in "reduced quality"
First is needed for game context, 2nd has little impact on framerate
unc0rr [Mon, 11 May 2009 21:20:21 +0000] rev 2046
Oops, some debug stuff left
unc0rr [Mon, 11 May 2009 21:19:47 +0000] rev 2045
- Fix network (my crappy fault, triggered by nemo's patch)
- Do some good things for engine
unc0rr [Mon, 11 May 2009 19:42:29 +0000] rev 2044
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr [Mon, 11 May 2009 18:57:39 +0000] rev 2043
Don't accept 'team gone' command right after 'next turn' cmd
nemo [Mon, 11 May 2009 18:56:55 +0000] rev 2042
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
unc0rr [Sat, 09 May 2009 11:57:47 +0000] rev 2041
- Fix previous commit
- Allow up to 48 hedgehogs on bamboo plinko map
unc0rr [Sat, 09 May 2009 11:56:46 +0000] rev 2040
- Fix for desyncs when player exits
- Effect for gone team: all hedgehogs assume damage == health, then die
not tested
unc0rr [Fri, 08 May 2009 18:20:06 +0000] rev 2039
Try to prevent locale problems:
- Consider only strings starting from numbers
- Fill strings with en locale first
nemo [Fri, 08 May 2009 18:18:39 +0000] rev 2038
English stubs for new weps
nemo [Fri, 08 May 2009 18:17:08 +0000] rev 2037
Missing swedish weapon names
nemo [Fri, 08 May 2009 18:15:39 +0000] rev 2036
Mine icon for game scheme mine count
nemo [Fri, 08 May 2009 01:56:20 +0000] rev 2035
patch to prior checkin
nemo [Fri, 08 May 2009 01:49:11 +0000] rev 2034
david_ac adding a commandline parameter for the data dir, as requested by svenstaro
nemo [Thu, 07 May 2009 23:57:39 +0000] rev 2033
allow adjusting angle during sniping
nemo [Thu, 07 May 2009 14:03:55 +0000] rev 2032
Updated polish translation by szczur
nemo [Thu, 07 May 2009 02:04:07 +0000] rev 2031
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo [Wed, 06 May 2009 22:35:31 +0000] rev 2030
Update translation files
unc0rr [Wed, 06 May 2009 16:56:01 +0000] rev 2029
Add a tracing message to help debug rope bugs
nemo [Mon, 04 May 2009 01:36:39 +0000] rev 2028
Move laser behind weapon
nemo [Sun, 03 May 2009 21:39:45 +0000] rev 2027
oops - checked in my disabling of frontend sound/animation
nemo [Sun, 03 May 2009 21:38:56 +0000] rev 2026
Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
nemo [Sun, 03 May 2009 21:28:15 +0000] rev 2025
Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo [Sun, 03 May 2009 21:12:34 +0000] rev 2024
Disable long jump in artillery mode, make snipre rifle single shot