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Fri, 05 Dec 2014 02:21:35 +0100
better initial camera position
changeset
sheepluva [Fri, 05 Dec 2014 02:21:35 +0100] rev 10628
better initial camera position
Fri, 05 Dec 2014 02:20:33 +0100
darken wrapped world etc. some more
changeset
sheepluva [Fri, 05 Dec 2014 02:20:33 +0100] rev 10627
darken wrapped world etc. some more
Fri, 05 Dec 2014 02:19:30 +0100
adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
changeset
sheepluva [Fri, 05 Dec 2014 02:19:30 +0100] rev 10626
adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
Thu, 04 Dec 2014 20:15:03 +0100
flake FrameTicks value of 0 now indicades that the frame should not be changed
changeset
sheepluva [Thu, 04 Dec 2014 20:15:03 +0100] rev 10625
flake FrameTicks value of 0 now indicades that the frame should not be changed
Thu, 04 Dec 2014 11:19:38 -0500
☹
changeset
nemo [Thu, 04 Dec 2014 11:19:38 -0500] rev 10624
☹
Thu, 04 Dec 2014 11:11:17 -0500
Skip frame increments if FrameTicks is over 1000 seconds per frame, probably indicating static at that point.
changeset
nemo [Thu, 04 Dec 2014 11:11:17 -0500] rev 10623
Skip frame increments if FrameTicks is over 1000 seconds per frame, probably indicating static at that point.
Wed, 03 Dec 2014 18:49:10 +0100
pas2c-whoops
changeset
sheepluva [Wed, 03 Dec 2014 18:49:10 +0100] rev 10622
pas2c-whoops
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