Tue, 12 Mar 2013 01:32:39 +0100 | koda | this should prevent the password prompt from appearing on local games (issue 548) | file | diff | annotate |
Fri, 22 Feb 2013 23:59:52 +0400 | unc0rr | Support 'registered only' room flag in frontend | file | diff | annotate |
Thu, 21 Feb 2013 22:20:43 +0400 | unc0rr | Workaround queued signals problem in netclient instead. Should fix everything. | file | diff | annotate |
Sat, 09 Feb 2013 18:58:19 -0500 | dag10 | Implements protocol message JOINING on frontend, so client in a room always displays correct room name, even when room name changes. Fixes issue 522. | file | diff | annotate |
Sun, 27 Jan 2013 00:28:57 +0100 | koda | update branch | file | diff | annotate |
Fri, 25 Jan 2013 13:59:27 +0100 | sheepluva | big indentation/whitespaces cleanup | file | diff | annotate |
Mon, 21 Jan 2013 02:21:04 -0500 | dag10 | It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server. | file | diff | annotate |