2010-03-01 |
smxx |
Engine:
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2010-02-13 |
koda |
new menupage ingame for common actions
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2010-02-10 |
smxx |
Engine:
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2010-02-05 |
koda |
touchinput works, invisible buttons added and initial support for chat
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2010-01-26 |
koda |
complete the replacement of init/free wrappers for every unit
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2010-01-24 |
koda |
update iphone frontend to the new (silly) sdl api, code cleanups for other sections
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2010-01-18 |
koda |
replace initialization/finalization statements with custom init functions
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2010-01-14 |
koda |
makes freepascal code compatible with OBJFPC mode
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2010-01-09 |
koda |
move mixed functions in PascalExports
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2010-01-07 |
koda |
touch input: reset zoom, attack button
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2010-01-07 |
koda |
additional modifications for touch input
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2010-01-07 |
koda |
injection of custom code in SDL for iPhone in order to implement our frontend
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2010-01-03 |
koda |
lupdate + Palewolf's updated spanish translation + other patches of mine
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2010-01-03 |
koda |
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
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2009-11-20 |
koda |
revamped file access and debug display
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2009-11-10 |
koda |
fix keybindings in PPC
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2009-11-06 |
koda |
updated build files for macosx and optimization system
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2009-11-05 |
koda |
move compiler directives to standard pascal
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2009-10-26 |
koda |
other controls implementation + sdlh revisited (once again)
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2009-10-25 |
koda |
touch control completely revamped
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2009-10-25 |
koda |
added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
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2009-10-25 |
koda |
convert 24 bits images to 32 (faster to manage)
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2009-10-25 |
koda |
completes touch input/control (problems with moving camera)
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2009-10-24 |
koda |
more updates on touch input/control
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2009-10-20 |
koda |
WE HAVE TOUCH INPUT
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2009-10-12 |
koda |
can compile on iphone again
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2009-10-12 |
unc0rr |
Smaxx fix to overwriting private sdl's memory
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2009-10-12 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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2009-10-07 |
unc0rr |
- Fix mouse cursor bugs in net game (still has a bug near water)
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2009-09-10 |
unc0rr |
- Implement zoom reset
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2009-08-19 |
koda |
improved fix for right click on mac
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2009-08-15 |
unc0rr |
Bind zoom in/out to [ and ]
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2009-07-28 |
unc0rr |
- Remove one AddProgress call
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2009-07-03 |
koda |
reworked progress structure
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2009-06-18 |
nemo |
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
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2009-06-14 |
unc0rr |
koda's patch fixing some iphone port troubles (color, mouse)
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2009-06-13 |
unc0rr |
- Implement zoom-in and zoom-out
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2009-06-11 |
unc0rr |
Patch by koda:
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2009-04-19 |
unc0rr |
Patch by koda:
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2008-07-05 |
unc0rr |
Enable fullscreen switching back, now it's bound on F12
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2008-06-22 |
unc0rr |
Start exit confirmation implementation
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2008-06-11 |
unc0rr |
Enable history (bound on ` key)
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2008-05-24 |
unc0rr |
Fix chat behavior
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2008-05-24 |
unc0rr |
- 't' key for entering chat message
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2008-04-27 |
unc0rr |
Update copyright info in source files headers
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2008-04-15 |
unc0rr |
Fix bug with handling keys while it is AI's turn
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2007-12-02 |
unc0rr |
's' key to speed up demo playing
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2007-06-07 |
unc0rr |
Ability to choose which info is shown above hedgehogs
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2007-02-05 |
unc0rr |
Update copyright information
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2007-01-27 |
unc0rr |
integer -> LongInt
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2007-01-21 |
unc0rr |
Fixed-point arithmetics in engine.
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2007-01-16 |
unc0rr |
Some fixes, revert debug code
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2006-12-10 |
unc0rr |
Allow pause when wathing demos
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2006-10-05 |
unc0rr |
Relicense to GPL
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2006-09-28 |
unc0rr |
'h' marks out current hedgehog
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2006-09-27 |
unc0rr |
- Some improvements to volume control
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2006-09-26 |
unc0rr |
"Trusted" binds
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2006-09-23 |
unc0rr |
- AmmoMenu
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2006-08-12 |
unc0rr |
- Initialize translations earlier
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