Sun, 24 Jan 2010 13:37:03 +0000 | koda | fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend | file | diff | annotate |
Sat, 23 Jan 2010 21:57:24 +0000 | koda | rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again | file | diff | annotate |
Sat, 16 Jan 2010 17:30:37 +0000 | koda | objc/pascal finally working | file | diff | annotate |
Fri, 15 Jan 2010 10:03:31 +0000 | koda | settings are applied to game launch | file | diff | annotate |
Wed, 13 Jan 2010 09:41:35 +0000 | koda | GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony) | file | diff | annotate |
Sun, 10 Jan 2010 00:52:20 +0000 | koda | initial support for engine protocol | file | diff | annotate |
Fri, 08 Jan 2010 03:52:44 +0000 | koda | move all sdl source files in a proper directory | file | diff | annotate |