alfadur [Tue, 06 Nov 2018 23:45:54 +0300] rev 14154
a bit more simplification without an apparent performance gain
alfadur [Tue, 06 Nov 2018 23:29:12 +0300] rev 14153
seems like about 25% speedup in land filling
nemo [Tue, 06 Nov 2018 12:44:38 -0500] rev 14152
workaround for the freepascal bug courtesy of koda
alfadur [Tue, 06 Nov 2018 20:20:13 +0300] rev 14151
add more point operators
Grigory Ustinov <grenka@altlinux.org> [Tue, 06 Nov 2018 20:02:45 +0300] rev 14150
Update frontend russian translation
alfadur [Tue, 06 Nov 2018 19:44:20 +0300] rev 14149
pull land into collision detector
unC0Rr [Tue, 06 Nov 2018 17:00:35 +0100] rev 14148
Start working on frontend to rust engine rewrite
alfadur [Tue, 06 Nov 2018 16:40:54 +0300] rev 14147
fix tangents
alfadur [Tue, 06 Nov 2018 16:23:43 +0300] rev 14146
fix ray construction
unc0rr [Tue, 06 Nov 2018 00:02:23 +0100] rev 14145
Bezierize land outline
unc0rr [Mon, 05 Nov 2018 21:36:28 +0100] rev 14144
Implement BeizerCurveSegments, no tests
alfadur [Mon, 05 Nov 2018 23:15:56 +0300] rev 14143
merge
alfadur [Mon, 05 Nov 2018 23:15:34 +0300] rev 14142
collapse rectangle types back together with consistent usage of size
nemo [Mon, 05 Nov 2018 14:46:35 -0500] rev 14141
wtf
alfadur [Mon, 05 Nov 2018 22:43:58 +0300] rev 14140
separate rectangle types based on right/bottom edge inclusivity