Tue, 09 Oct 2012 21:08:37 +0400 |
unc0rr |
Reset nickname so it may be reused while old connection is still hanging
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Tue, 25 Sep 2012 22:45:40 +0400 |
unc0rr |
- Keep track of room name so correct name is displayed when you become room admin
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Sun, 09 Sep 2012 19:57:13 +0400 |
unc0rr |
'h' status for room admins
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Tue, 04 Sep 2012 15:18:22 +0400 |
unc0rr |
Show who is the room admin on join (no tested, also I don't like how it is done via server warnings, but it seems there's no other solution compatible with .17)
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Tue, 04 Sep 2012 12:16:36 +0400 |
unc0rr |
Unset room restrictions on player/team joins when changing room admin
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Sat, 25 Aug 2012 23:00:19 +0400 |
unc0rr |
Disable workaround, as it still makes server crash and hung clients are hidden from players anyway
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Mon, 13 Aug 2012 23:17:09 +0400 |
unc0rr |
Room bans. They're more simple, than the global ones: if you ban someone, he is banned by ip in this room for the rest of the room lifetime. Not tested.
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Wed, 08 Aug 2012 22:08:23 +0400 |
unc0rr |
Keep room till last player quits
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Sun, 05 Aug 2012 23:03:49 +0400 |
unc0rr |
Introduce 'a' and 'u' client flags to mark admins and authenticated users
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Tue, 31 Jul 2012 23:29:00 +0400 |
unc0rr |
Okay, this is workaround over ping timeouts problem on the server. Could make server crash if recieve thread wakes up after second ping timeout event.
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Sat, 07 Jul 2012 23:31:59 +0400 |
unc0rr |
- Check ready status only after deleting player's teams (should fix the bug when you're unable to start game)
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Thu, 28 Jun 2012 22:45:06 +0400 |
unc0rr |
- Try sending remove message in 'finally' as a last resort
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Sat, 26 May 2012 22:27:57 +0400 |
unc0rr |
Bring leftTeams back (with a fix) as it is apparently needed for spectators.
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Fri, 25 May 2012 00:06:42 +0400 |
unc0rr |
- Restore pre-r9257cf8e7af2 behavior
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Wed, 23 May 2012 23:30:50 +0400 |
unc0rr |
Mark team for deletion when letting others know it has left during game. Should help with quitters problem.
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Fri, 23 Mar 2012 23:03:09 +0400 |
unc0rr |
Oops
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Thu, 22 Mar 2012 22:55:38 +0400 |
unc0rr |
Add more strictness in hope it will help with space leak
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Thu, 01 Mar 2012 23:55:19 +0400 |
unc0rr |
Oh, should also check for game finish when player quits without ROUNDFINISHED message: small refactoring, not tested at all
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Thu, 01 Mar 2012 23:35:13 +0400 |
unc0rr |
Also consider game finished when the last player reports ROUNDFINISHED despite the correctness parameter.
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Wed, 29 Feb 2012 23:44:49 +0400 |
unc0rr |
Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others.
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Thu, 23 Feb 2012 18:41:52 +0400 |
unc0rr |
Handle ROOM* commands in rooms list model
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Thu, 29 Dec 2011 23:02:40 +0300 |
unc0rr |
Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
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Sun, 23 Oct 2011 11:37:52 +0400 |
unc0rr |
Case-insensitive comparison of nicks
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Tue, 27 Sep 2011 19:27:19 +0400 |
unc0rr |
Introduce EngineInteraction module
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Sat, 24 Sep 2011 21:14:51 +0400 |
unc0rr |
Store replays for further analysis
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Sat, 24 Sep 2011 00:00:57 +0400 |
unc0rr |
Convert boolean variable + a bunch of fields which make sense only while game is going on into Maybe + structure
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Sat, 23 Jul 2011 09:30:51 +0400 |
unc0rr |
Implement command for banning by ip and a command for bans list
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Sun, 22 May 2011 19:44:53 +0400 |
unc0rr |
60 seconds cooldown ban on kick
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Mon, 16 May 2011 22:04:59 +0400 |
unc0rr |
Don't perform RestartServer action when already did it once
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Mon, 16 May 2011 22:03:14 +0400 |
unc0rr |
Don't send stats after spawning new server
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Sun, 15 May 2011 18:16:13 +0400 |
unc0rr |
Pass correct arguments on restart
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Sun, 15 May 2011 18:10:01 +0400 |
unc0rr |
On restart command close server socket and spawn new server, keep running until last client quits
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Wed, 27 Apr 2011 11:11:45 -0400 |
nemo |
update iphone too
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Tue, 12 Apr 2011 22:31:48 +0400 |
unc0rr |
Start implementation of archivements/ratings on server side: replay saving routine
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Thu, 07 Apr 2011 21:43:43 +0400 |
unc0rr |
Fix crash in server (accessing deleted room)
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Sun, 03 Apr 2011 16:31:40 +0400 |
unc0rr |
Fix crash when old room admin becomes new room admin
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Sun, 03 Apr 2011 13:34:04 +0400 |
unc0rr |
Show only logged-in clients quit messages
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Sun, 03 Apr 2011 13:31:33 +0400 |
unc0rr |
Use readInt_
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Sat, 02 Apr 2011 20:01:20 +0400 |
unc0rr |
Some fixes. Can't reproduce ghosts now.
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Mon, 28 Mar 2011 20:30:15 +0400 |
unc0rr |
More creation of sender thread to the reciever thread
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Mon, 21 Mar 2011 21:04:20 +0300 |
EJ |
Changed the standard show function to Text.Show.ByteString, and misc.
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Sun, 13 Mar 2011 20:25:44 +0300 |
unc0rr |
Don't add ip ban with new timestamp when user gets kicked due to ban
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Sun, 13 Mar 2011 20:21:27 +0300 |
unc0rr |
Get rid of lastLogins, implement bans system
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Sun, 13 Mar 2011 15:09:29 +0300 |
unc0rr |
Oops
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Sun, 13 Mar 2011 15:09:04 +0300 |
unc0rr |
Implement Store truncating, so the memory even gets freed sometimes
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Fri, 11 Mar 2011 22:22:28 +0300 |
unc0rr |
- Fix a problem with ghost teams (missing 'not')
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Thu, 10 Mar 2011 22:28:40 +0300 |
unc0rr |
Send QUIT on exception too. This leads to double QUIT for a usual disconnection, yet is safe. Should fix crashes.
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Tue, 08 Mar 2011 21:27:44 +0300 |
unc0rr |
Fix check for duplicated nickname
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Sun, 06 Mar 2011 21:54:37 +0300 |
unc0rr |
- Write server config into .ini file on change
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Thu, 03 Mar 2011 22:15:13 +0300 |
unc0rr |
Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
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Mon, 28 Feb 2011 22:04:10 +0300 |
unc0rr |
Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
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Sun, 27 Feb 2011 20:15:09 +0300 |
unc0rr |
Start new server on RestartException
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Sun, 27 Feb 2011 19:32:14 +0300 |
unc0rr |
merge
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Thu, 24 Feb 2011 22:01:36 +0300 |
unc0rr |
ShutdownException for server shutdown
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Wed, 23 Feb 2011 18:34:07 +0300 |
unc0rr |
Don't forkIO main loop
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Wed, 16 Feb 2011 12:07:30 +0300 |
unc0rr |
Okay, a compatibility layer for clients of 0.9.15 version (not sure about old versions, as I removed all compatibility hacks for older versions previously)
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Sun, 06 Feb 2011 21:50:29 +0300 |
unc0rr |
- Take into account hlint suggestions
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Sat, 05 Feb 2011 23:37:25 +0300 |
unc0rr |
Fix admin stuff :D
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Sat, 05 Feb 2011 23:33:10 +0300 |
unc0rr |
Fix password checking
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Sat, 05 Feb 2011 11:32:15 +0300 |
unc0rr |
Add Unique field to Client structure, and use it to check for matching recieved account status with client
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Sat, 05 Feb 2011 11:05:16 +0300 |
unc0rr |
Convert READY and NOT_READY messages to CLIENT_FLAGS message
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Thu, 03 Feb 2011 22:29:10 +0300 |
unc0rr |
Stub for server restart command
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Wed, 02 Feb 2011 22:19:10 +0300 |
unc0rr |
- Implement BAN protocol command
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Wed, 02 Feb 2011 21:53:19 +0300 |
unc0rr |
KICK and BAN actions (ban has no protocol command for it yet)
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Wed, 02 Feb 2011 21:23:12 +0300 |
unc0rr |
Fix merge :D
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Wed, 02 Feb 2011 11:28:38 +0300 |
unc0rr |
Merge server refactor into default
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Thu, 27 Jan 2011 22:55:11 +0100 |
sheepluva |
how about we 60-sec-ban the _kicked user_ instead of the _admin that kicked that user_? :P
0.9.15
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Thu, 20 Jan 2011 21:12:50 +0300 |
unc0rr |
Impement 60 seconds ban after kick from server. Not tested at all.
0.9.15
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Mon, 31 Jan 2011 21:40:17 +0300 |
unc0rr |
Implement room delegation when admin lefts it
server_refactor
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Sat, 29 Jan 2011 13:43:07 +0300 |
unc0rr |
Introduce numbered server notice messages
server_refactor
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Fri, 28 Jan 2011 22:21:29 +0300 |
unc0rr |
Force RNF in AnswerClients too, in order to prevent lazyness in actions (most probably it's redundant to do that, still I do)
server_refactor
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Fri, 28 Jan 2011 22:19:06 +0300 |
unc0rr |
Reimplement some more Actions
server_refactor
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Thu, 27 Jan 2011 22:14:14 +0300 |
unc0rr |
io = liftIO
server_refactor
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Thu, 27 Jan 2011 22:10:24 +0300 |
unc0rr |
Reimplement one more Action
server_refactor
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Thu, 27 Jan 2011 22:06:42 +0300 |
unc0rr |
Finally a solution for excess lazyness when working with unsafeThaw'ed arrays
server_refactor
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Tue, 25 Jan 2011 22:23:08 +0300 |
unc0rr |
Send room config to client
server_refactor
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Tue, 25 Jan 2011 22:13:34 +0300 |
unc0rr |
Another approach for fixing listener thread issues, should finally get rid of all problems. Not tested.
server_refactor
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Mon, 10 Jan 2011 18:57:44 +0300 |
unc0rr |
Explicitly kill listening thread in try to prevent messages recieving bugs
server_refactor
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Mon, 10 Jan 2011 18:14:05 +0300 |
unc0rr |
Fix typo
server_refactor
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Mon, 10 Jan 2011 18:12:13 +0300 |
unc0rr |
Bring back room and teams removing
server_refactor
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Sun, 19 Dec 2010 13:31:55 -0500 |
nemo |
Ok. This should pull 0.9.14.1 server into default
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Sun, 14 Nov 2010 15:06:02 -0500 |
nemo |
merge 0.9.14.1 to trunk
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Sun, 14 Nov 2010 20:06:47 +0100 |
koda |
fix compilation server for me
0.9.14.1
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Fri, 12 Nov 2010 18:57:36 -0500 |
nemo |
This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
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Thu, 11 Nov 2010 22:17:54 +0300 |
unc0rr |
Revert to old server in branch 0.9.14
0.9.14
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Sun, 10 Oct 2010 21:32:18 +0400 |
unc0rr |
Some screwing around in try to fix space leak. No luck yet.
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Mon, 16 Aug 2010 18:43:32 +0400 |
unc0rr |
Add some more strictness, use unsafeThaw and unsafeFreeze functions which work at O(1)
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Sun, 25 Jul 2010 22:39:59 +0400 |
unc0rr |
Some comments on the reason of the bug, leave bug not fixed yet
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Sun, 25 Jul 2010 18:55:54 +0400 |
unc0rr |
- burp's patch cleaning up module dependancies + cabal file
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Mon, 19 Jul 2010 23:38:18 +0400 |
unc0rr |
Make server stay alive when some clients get kicked
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Mon, 19 Jul 2010 23:30:08 +0400 |
unc0rr |
Make ROUNDFINISHED work correctly
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Mon, 19 Jul 2010 23:00:10 +0400 |
unc0rr |
Reimplement ping timeout
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Mon, 19 Jul 2010 22:37:47 +0400 |
unc0rr |
Reimplement statistics
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Sat, 17 Jul 2010 23:44:42 +0400 |
unc0rr |
Reimplement REMOVE_TEAM
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Sun, 27 Jun 2010 21:27:26 +0400 |
unc0rr |
A bunch of reimplemented commands
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Sun, 27 Jun 2010 21:06:41 +0400 |
unc0rr |
Properly handle client exit
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Mon, 21 Jun 2010 21:41:14 +0400 |
unC0Rr |
Reimplement room creating
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Tue, 08 Jun 2010 18:20:49 +0000 |
unc0rr |
Some more progress
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Sun, 06 Jun 2010 19:03:06 +0000 |
unc0rr |
Reimplement more core actions
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Sun, 06 Jun 2010 15:29:33 +0000 |
unc0rr |
Use sockets instead of handles, use bytestrings instead of strings
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Mon, 10 May 2010 17:48:06 +0000 |
unc0rr |
Make some more protocol commands work
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Sun, 09 May 2010 18:47:31 +0000 |
unc0rr |
- Enable -O2 optimization for server
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Sun, 09 May 2010 17:53:08 +0000 |
unc0rr |
Uses StateT monad instead of manually maintaining the state
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Thu, 06 May 2010 17:53:37 +0000 |
unc0rr |
Make server build again (it's still useless though)
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Thu, 06 May 2010 17:39:08 +0000 |
unc0rr |
Some more steps in refactoring
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Wed, 05 May 2010 08:01:37 +0000 |
unc0rr |
Start the server refactoring
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Sat, 03 Apr 2010 08:47:06 +0000 |
unc0rr |
Some stuff for game server administration task
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Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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Thu, 25 Feb 2010 18:28:33 +0000 |
unc0rr |
- Unbreak support for client versions prior to 0.9.13-dev
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Mon, 14 Dec 2009 20:23:51 +0000 |
unc0rr |
Implement "team" chat between spectators
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Sun, 18 Oct 2009 14:44:16 +0000 |
unc0rr |
Update server
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Wed, 07 Oct 2009 17:01:40 +0000 |
unc0rr |
Server provides more info in rooms list
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Sat, 03 Oct 2009 09:35:14 +0000 |
unc0rr |
- Proper /team command implementation
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Fri, 04 Sep 2009 16:50:52 +0000 |
unc0rr |
Fixes suggested by hlint tool
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Thu, 03 Sep 2009 09:49:22 +0000 |
unc0rr |
Warn players in room when admin lefts room
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Wed, 02 Sep 2009 09:04:06 +0000 |
unc0rr |
- Frontend: reorganize code controlling widgets state, fix problems getting room admin status
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Wed, 02 Sep 2009 08:50:45 +0000 |
unc0rr |
Send leaving message and remove room admin's teams when he exits
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Tue, 01 Sep 2009 17:56:25 +0000 |
unc0rr |
Implement room delegation (not tested, only one predefined name to rename room)
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Sun, 30 Aug 2009 08:04:59 +0000 |
unc0rr |
Some preparation for room control delegation support
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Thu, 09 Jul 2009 14:36:41 +0000 |
nemo |
unc0rr's patch from issue #144 - prevent spectators from ruining the game
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