2018-05-26 Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
nemo [Sat, 26 May 2018 10:54:17 -0400] rev 13409
Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
2018-05-24 make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
nemo [Thu, 24 May 2018 13:04:56 -0400] rev 13408
make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
2018-05-24 zero damage on air mine too
nemo [Thu, 24 May 2018 09:51:11 -0400] rev 13407
zero damage on air mine too
2018-05-24 Remove unused variable in uLandObjects
Wuzzy <Wuzzy2@mail.ru> [Thu, 24 May 2018 15:23:48 +0200] rev 13406
Remove unused variable in uLandObjects
2018-05-24 Feedback dialog: Disable "send system information" checkbox by default
Wuzzy <Wuzzy2@mail.ru> [Thu, 24 May 2018 15:20:29 +0200] rev 13405
Feedback dialog: Disable "send system information" checkbox by default Background: Explicit user consent.
2018-05-24 Allow freezing airmines because whyyy not
nemo [Wed, 23 May 2018 20:45:42 -0400] rev 13404
Allow freezing airmines because whyyy not
2018-05-22 theme object tweak
alfadur [Tue, 22 May 2018 17:54:07 -0400] rev 13403
theme object tweak
2018-05-22 Checksum girders and masks too
alfadur [Tue, 22 May 2018 17:53:53 -0400] rev 13402
Checksum girders and masks too
2018-05-18 merge this in too
nemo [Fri, 18 May 2018 09:57:24 -0400] rev 13401
merge this in too
2018-05-18 IFDEF for Phys 2.0 which has no mountHandle - result will just be no hwp in hwp on those systems, which would be rarely used and DLC only. 0.9.24
nemo [Fri, 18 May 2018 09:56:56 -0400] rev 13400
IFDEF for Phys 2.0 which has no mountHandle - result will just be no hwp in hwp on those systems, which would be rarely used and DLC only.
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