QTfrontend/gameuiconfig.h
2010-02-09 nemo Only enable chirp for room owner
2010-02-04 smxx Server:
2009-10-14 koda Smaxx patch for fixing all sound related issues on any system
2009-10-02 koda fixes & co.
2009-09-26 koda makes the updater optional at compile time
2009-09-22 koda Smaxx's patch fixing openal sound issues with poor card drivers
2009-09-10 nemo And in frontend
2009-07-14 koda a lot of stuff:
2009-05-24 nemo Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
2009-02-20 unc0rr 'Reduce quality' patch by nemo
2009-01-30 unc0rr Implement initial sound volume option
2008-11-09 unc0rr Add an option to name records with current date and time
2008-08-07 displacer correct restoring window size after fullscreen mode
2008-08-07 displacer Frontend Fullscreen mode added
2008-07-27 unc0rr Add a checkbox in frontend to turn music off
2008-07-07 unc0rr Update copyright headers a bit
2008-05-25 unc0rr Use nick from frontend to prepend chat messages
2007-09-21 unc0rr - Use current screen color depth in engine
2007-07-12 unc0rr Get possible screen resolutions from SDL library
2007-05-27 unc0rr Option for alternative damage tags
2007-02-23 unc0rr - Change proto version to 4
2007-01-12 unc0rr Oops, fix the build
2007-01-12 unc0rr - HWMapContainer sets and stores the theme
2006-12-15 unc0rr Use QSettings to storing config
2006-12-10 unc0rr 'Show FPS' and 'FPS limit' options
2006-10-05 unc0rr - Update more headers
2006-10-05 unc0rr Relicense to GPL
2006-08-27 unc0rr Use QUuid to generate seed, rand() to choose theme
2006-08-06 unc0rr - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
2006-07-26 unc0rr Convert all pages to classes
2006-07-25 unc0rr New GameCFGWidget. Now it's possible to set forts mode from ui
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