Thu, 31 Dec 2015 15:11:44 -0500 | nemo | Tweak the hole carving to become less agressive about spacing if random points keep failing. | file | diff | annotate |
Thu, 31 Dec 2015 12:47:33 -0500 | nemo | Force locations for hogs if even TryHard fails on initial spawn. | file | diff | annotate |
Wed, 30 Dec 2015 23:20:57 -0500 | nemo | remove hardcoded shotgun val | file | diff | annotate |
Fri, 25 Sep 2015 23:31:16 -0400 | nemo | Scan from right too. Not sure this is actually helpful, so committing separately. | file | diff | annotate |
Fri, 25 Sep 2015 23:30:21 -0400 | nemo | This should probably fix feedback that hogs weren't spawning on left side of map. | file | diff | annotate |
Mon, 10 Aug 2015 03:53:11 +0200 | sheepluva | more copyright fixes | file | diff | annotate |
Tue, 17 Feb 2015 09:50:22 -0500 | nemo | bit more friction. remove gstSubmersible clearing. was for the old "sea" thing that is totally gone now. As a general attribute, better to let other stuff clear it as needed. | file | diff | annotate |