Wed, 03 Jul 2013 01:58:45 +0200 | koda | engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently | file | diff | annotate |
Sun, 23 Jun 2013 17:11:29 -0400 | nemo | Configuration for tag display default | file | diff | annotate |
Tue, 04 Jun 2013 22:28:12 +0200 | koda | update branch | file | diff | annotate |
Wed, 29 May 2013 15:12:06 -0400 | unc0rr | bump copyright year for Andrey entries | file | diff | annotate |
Tue, 21 May 2013 16:13:32 -0400 | nemo | Add gstFrozen state to mines/gears in range on frozen land creation, and set the mines to dud state. gstFrozen does nothing yet. Visually or otherwise. | file | diff | annotate |
Tue, 14 May 2013 08:57:30 -0400 | nemo | Rename submersible state, increase getaway time for attack underwater, slow down gear dx/dy underwater to simulate water resistance | file | diff | annotate |