Thu, 07 Oct 2010 02:03:01 +0200 |
koda |
move all mobile-related functions in their own module, provides a structure for future mobile ports
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Wed, 22 Sep 2010 21:53:29 +0200 |
smaxx |
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Mon, 06 Sep 2010 16:23:47 -0400 |
nemo |
Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
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Wed, 01 Sep 2010 17:42:56 +0200 |
smaxx |
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Wed, 01 Sep 2010 13:03:43 +0200 |
smaxx |
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Thu, 26 Aug 2010 22:41:36 +0200 |
smaxx |
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Thu, 26 Aug 2010 16:02:09 +0200 |
smaxx |
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Sat, 31 Jul 2010 10:39:20 +0200 |
koda |
fix panning when zoomed (finally)
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Thu, 22 Jul 2010 12:47:32 +0200 |
koda |
reduce the number of keywords used and switch to BMP format for screenshots
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Mon, 12 Jul 2010 01:42:43 +0200 |
koda |
use a button instead of label and simplify a lot touch interaction
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Sun, 11 Jul 2010 18:39:01 +0200 |
koda |
touch overlay reworked, improvements to zoom and confirmation
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Sun, 11 Jul 2010 03:23:26 +0200 |
koda |
implement the check on the type of ammo requiring a second tap to confirm
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Sat, 03 Jul 2010 00:11:23 +0200 |
koda |
interpret parameters before initializing everything
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Wed, 30 Jun 2010 22:42:55 +0200 |
koda |
tiy new overlay graphics
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