2014-09-18 |
nemo |
Make it a bit easier/safer to build ice bridges
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2014-08-13 |
sheepluva |
I a recent commit I caused flames to use uninitialized values. that lead to fire burning slow and desyncs. this commit fixes/reverts this
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2014-08-02 |
sheepluva |
"fix" sinegun
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2014-07-25 |
unc0rr |
Forced sprites placing mode, exposed to scripts (not tested at all)
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2014-07-07 |
sheepluva |
burst drowning gears into bubbles after timeout
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2014-07-07 |
sheepluva |
drowning tweaks
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2014-07-06 |
sheepluva |
one finger ought to be enough for everybody
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2014-07-05 |
sheepluva |
for real this time
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2014-07-05 |
sheepluva |
WIP: weSea tweaks, functional and visual
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2014-07-05 |
sheepluva |
simplify some code
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2014-06-13 |
sheepluva |
make using the teleporter a bit less challenging
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2014-06-12 |
sheepluva |
fix TryPlaceOnLand's ambiguity/messup wrt to making terrain indestructible (had boolean parameter for indestructible AND landflags parameters that could contain lfIndestructibly)
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2014-06-01 |
nemo |
allow teleporting outside Land[]
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2014-06-01 |
sheepluva |
collision indicator on failed girder placement (especially useful with rubberband I guess). still needs some tweaks but I am going to bed now :P
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2014-04-30 |
unc0rr |
Fix crashers in rc plane code
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2014-03-03 |
unc0rr |
- Fix crasher in doStepSniperRifleShot
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2014-02-28 |
unc0rr |
AI doesn't skip till action on the map stops (mostly dedicated to highlander) + various small tweaks
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2014-02-18 |
sheepluva |
allow switching through hogs in reverse order with PRECISE+HOGSWITCH
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2014-02-13 |
unc0rr |
Fix read of freed memory found with valgrind
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2014-02-11 |
unc0rr |
- pas2c recognizes typecasts in initialization expressions
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2014-02-09 |
sheepluva |
fix misleading indentation
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2014-02-08 |
unc0rr |
Implicit type casts to help pas2c
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2014-02-07 |
sheepluva |
disallow sinegun to penetrate solid land
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2014-02-06 |
sheepluva |
fix indentation of previous commit and simplify rc-plane's angle-fix after portal code
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2014-02-06 |
sheepluva |
simplify rc-plane's angle-adjustment-after-wrap code
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2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-01-21 |
koda |
merge
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2014-01-21 |
sheepluva |
Fix uGearsHandlersMess.pas changes lost in merge r1c02143bfe9c.
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2014-01-21 |
koda |
partial merge of the webgl branch
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2014-01-17 |
nemo |
Add check for gear kind of hedgehog on invulnerability effect. This probably fixes bug #766, is similar to change in previous r2a1483d91977 and was introduced by r7d925e82e572
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2014-01-17 |
sheepluva |
update copyright to 2014
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2014-01-10 |
unc0rr |
Cake falls when loses ground
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2014-01-10 |
nemo |
keep velocity from fluttering between 2 and 3px / ms when falling...
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2014-01-05 |
unc0rr |
- Fix build via pas2c
webgl
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2014-01-04 |
unc0rr |
merge default
webgl
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2013-12-30 |
nemo |
missed this in the merge. rejected the uGearsHandlersMess changes thinking they were all desyncing, but there was the function rename from uLandGraphics
0.9.20
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2013-12-30 |
nemo |
merge safe fixes from default. physfs include order, tips file length check, server checker fixes, shoppa border fix, land drawing optimisations, physfs off by 1 (probably unused by us), rubber svg image
0.9.20
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2013-12-29 |
unc0rr |
Be friendly with pas2c
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2013-12-28 |
nemo |
also make drill much much less likely to explode on shallow angles
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2013-12-28 |
nemo |
reset X/Y too (make drill less explodey. mask fixes revealed an issue)
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2013-12-25 |
nemo |
give cake a tiny initial push so it does something useful in zerog
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2013-12-23 |
nemo |
make punch usable with no gravity lua
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2013-12-22 |
nemo |
stricter check of dY and collision
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2013-12-22 |
nemo |
allow poison clouds to flag active using tmpflag
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2013-12-21 |
nemo |
make rubber bouncy even in winter. was considering icy as well but, one, evil, two, would prob want ice sprite like girder
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2013-12-20 |
unC0Rr |
Fix warnings
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2013-12-09 |
nemo |
Experiment in adding a "boing" graphic for bouncing. It has no text right now (was thinking l10n) and colour is fixed.
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2013-12-08 |
nemo |
Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
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2013-12-08 |
nemo |
Add missing gstCollision bug #725
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2013-12-08 |
sheepluva |
fix Issue #724: Bee sound never stops (underwater when timer is 0)
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2013-12-03 |
nemo |
Remove turntimeleft/hog gear check from smine if infinite attack is enabled. just use the flightime for that.
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2013-12-01 |
nemo |
Make sticky mine respect lfBouncy, make hogs do same, kinda... make uCollisions return land w/ mask, restrict bouncy to advbounce gears only, which means piano doesn't bounce anymore
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2013-11-30 |
sheepluva |
fixing position of spawning sparkles of target gears by applying a filthy workaround for a filthy bug in the filthy filthy doStepCase handler.
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2013-11-29 |
sheepluva |
whip: visual enhancements (hat'n'dust) as suggested by nemo
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2013-11-29 |
nemo |
Initial pass at bounciness. To try it out, or lfBouncy on girder in uLandGraphics (search for the word graphically)
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2013-11-20 |
nemo |
return land word from uCollisions to make decisions based on it. Should be handy for trampoline.
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2013-11-14 |
nemo |
Make birdy fly away if hog gear is deleted.
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2013-11-09 |
nemo |
Tweak trophyrace to work better w/ skip (probably, needs testing), drop Invulnerable in favour of effects - heInvulnerable is already in effects,
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2013-10-21 |
nemo |
avoid infinite loop
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2013-10-20 |
nemo |
make landspray build across too
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