Sat, 27 Jan 2007 14:18:33 +0000 |
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integer -> LongInt
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Sat, 27 Jan 2007 14:06:29 +0000 |
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- Repair bots: they can walk and use bazooka, possible cannot jump (why?)
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Fri, 26 Jan 2007 18:05:49 +0000 |
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Show rope
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Wed, 24 Jan 2007 22:05:05 +0000 |
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- Better land generator
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Tue, 23 Jan 2007 21:24:18 +0000 |
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- Two more templates
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Mon, 22 Jan 2007 18:32:00 +0000 |
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- Fix Blow Torch and Air Attack
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Sun, 21 Jan 2007 21:31:10 +0000 |
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Small fixes to bring engine to life
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Sun, 21 Jan 2007 19:51:02 +0000 |
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Fixed-point arithmetics in engine.
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Thu, 04 Jan 2007 18:54:24 +0000 |
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More statistics
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Thu, 04 Jan 2007 16:27:45 +0000 |
unc0rr |
- Better blowtorch
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Tue, 19 Dec 2006 17:20:14 +0000 |
unc0rr |
Better blowtorch
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Sun, 17 Dec 2006 18:40:04 +0000 |
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Now blow torch angle can be changed during blowing :)
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Sun, 17 Dec 2006 17:55:41 +0000 |
unc0rr |
First implementation of Blow Torch
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Thu, 14 Dec 2006 20:06:46 +0000 |
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Simplify hedgehogs physics code, make it better
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Sun, 10 Dec 2006 15:55:53 +0000 |
unc0rr |
- Implement ammo cases
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Sun, 10 Dec 2006 12:09:32 +0000 |
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Current hedgehog is on top of others in Z-order
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Sat, 09 Dec 2006 19:47:31 +0000 |
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Some Z-ordering
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Sat, 09 Dec 2006 18:10:43 +0000 |
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Hedgehogs names are drawn where the hedgehogs are
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Tue, 28 Nov 2006 18:22:03 +0000 |
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Airplane sprite
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Thu, 23 Nov 2006 20:10:42 +0000 |
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- Health tags over drowned hedgehogs
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Sat, 28 Oct 2006 12:56:04 +0000 |
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Parachute
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Sun, 08 Oct 2006 18:17:52 +0000 |
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Bots are in the same thread as game. Fixes FreePascal issues.
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Thu, 05 Oct 2006 19:40:11 +0000 |
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Cardinal -> Longword
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Thu, 05 Oct 2006 16:33:18 +0000 |
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Relicense to GPL
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Sat, 16 Sep 2006 15:15:30 +0000 |
unc0rr |
Fix hedgehog physics %)
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Thu, 14 Sep 2006 17:20:50 +0000 |
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- Fix crash in AI
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Sun, 27 Aug 2006 12:41:27 +0000 |
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- Now really fix unicode issues
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Fri, 11 Aug 2006 20:00:29 +0000 |
unc0rr |
Small fixes for better FPC compatibility
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Fri, 11 Aug 2006 16:17:50 +0000 |
unc0rr |
- Many type fixes
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Sun, 06 Aug 2006 20:08:15 +0000 |
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Get rid of x86 assembler when using fpc
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Sat, 05 Aug 2006 20:57:36 +0000 |
unc0rr |
- Fixed compilation
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Sun, 30 Jul 2006 18:59:35 +0000 |
unc0rr |
- Fix win message to appear only after all hedgehogs death
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Thu, 27 Jul 2006 15:24:14 +0000 |
unc0rr |
- Fix various bugs
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Mon, 24 Jul 2006 14:03:51 +0000 |
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- First hedgehog in team has first turn in team
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Sun, 23 Jul 2006 21:22:44 +0000 |
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- New fort
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Fri, 21 Jul 2006 20:37:44 +0000 |
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More translations
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Thu, 20 Jul 2006 20:11:32 +0000 |
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- Fixed bug with hedgehog under water using rope
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Sun, 16 Jul 2006 08:13:51 +0000 |
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- New test map
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Wed, 12 Jul 2006 15:39:58 +0000 |
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Cluster bomb
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Tue, 11 Jul 2006 21:04:05 +0000 |
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- New First Aid powerup
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Sat, 08 Jul 2006 21:40:03 +0000 |
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- Unicode support for team and hedgehogs names
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Fri, 23 Jun 2006 20:02:41 +0000 |
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- Many AI improvements
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Tue, 20 Jun 2006 21:21:31 +0000 |
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Collision-related stuff
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Wed, 14 Jun 2006 15:50:22 +0000 |
unc0rr |
- Start AI rewrite
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Wed, 01 Feb 2006 20:42:53 +0000 |
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- Fixed compiling .)
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Wed, 25 Jan 2006 19:45:39 +0000 |
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- Replaced water sprite
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Fri, 20 Jan 2006 19:02:50 +0000 |
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- Fixed game loading
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Thu, 19 Jan 2006 21:12:20 +0000 |
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- Fixed bubble theme object
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Sun, 15 Jan 2006 23:32:58 +0000 |
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- Get rid of hwserv and runhelper
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Sun, 15 Jan 2006 14:14:12 +0000 |
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- Teams health bars sorting
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Thu, 12 Jan 2006 22:07:36 +0000 |
unc0rr |
- New /skip command
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Thu, 12 Jan 2006 16:33:26 +0000 |
unc0rr |
Show team health bars, without sorting yet
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Wed, 11 Jan 2006 20:01:36 +0000 |
unc0rr |
- Fixed dynamit sprite
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Tue, 10 Jan 2006 19:53:18 +0000 |
unc0rr |
- Removed dark pixels on the corners of health case
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Mon, 09 Jan 2006 20:33:12 +0000 |
unc0rr |
- Fixed console behavior
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Sat, 07 Jan 2006 15:21:44 +0000 |
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- Increased FPS
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Thu, 05 Jan 2006 22:55:45 +0000 |
unc0rr |
Better Desert Eagle and Shotgun
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Thu, 05 Jan 2006 15:54:22 +0000 |
unc0rr |
- Properly get seed in net game
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Sat, 31 Dec 2005 13:45:09 +0000 |
unc0rr |
- New rope
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Wed, 28 Dec 2005 22:18:11 +0000 |
unc0rr |
With this patch the game doesn't crash when gaming by net
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