Sat, 07 Oct 2017 13:23:58 -0400 |
nemo |
extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
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Sat, 30 Sep 2017 21:54:47 +0200 |
sheepluva |
fix some fpc hints
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Sat, 30 Sep 2017 19:51:22 +0200 |
sheepluva |
fix copypasta fail that caused segfaults (esp. in pas2c)
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Sat, 30 Sep 2017 14:00:02 +0200 |
sheepluva |
workaround to fix pas2c mistyping a constant as bool
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Sat, 08 Apr 2017 21:48:25 +0200 |
Wuzzy |
Add sounds for rubberduck drop, destruction and water collision
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Sat, 19 Nov 2016 15:00:14 +0100 |
Wuzzy |
Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout
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Sat, 19 Nov 2016 06:43:44 +0100 |
Wuzzy |
Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
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Sat, 15 Oct 2016 20:11:05 +0200 |
sheepluva |
fix copypastafail (incorrect variable name) and whitespaces
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Sat, 15 Oct 2016 20:06:42 +0200 |
KoBeWi |
support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
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Tue, 21 Jun 2016 22:03:09 +0200 |
sheepluva |
remove experimental in-game credits code
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Sun, 15 May 2016 23:11:14 +0200 |
sheepluva |
drop SysUtils inclusion from 5 files where it is not needed anymore
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Fri, 29 Apr 2016 19:01:52 +0200 |
sheepluva |
show credits only briefly
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Fri, 29 Apr 2016 18:18:32 +0200 |
sheepluva |
aggregate music credits into a single file (individual files can still be used to override. useful for .hwp etc.)
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Fri, 29 Apr 2016 13:12:26 +0200 |
sheepluva |
music credits etc.
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Thu, 28 Apr 2016 21:15:08 +0200 |
sheepluva |
merge 3 new sound effects added by Wuzzy
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