Fri, 16 Sep 2011 20:38:23 +0200 | Xeli | removed some commented lines | file | diff | annotate |
Fri, 16 Sep 2011 18:17:16 +0200 | Xeli | merge | file | diff | annotate |
Sun, 11 Sep 2011 13:12:52 -0400 | nemo | better? | file | diff | annotate |
Sun, 11 Sep 2011 10:46:53 -0400 | nemo | Should prevent a crasher when drowning while firing | file | diff | annotate |
Sun, 11 Sep 2011 10:22:09 -0400 | nemo | I do believe the only thing that was *ever* wrong with camera shake was someone decided to use getRandom on something that had always been a visual effect anyway. Pretty sure WorldDx is in fact safe to modify. | file | diff | annotate |
Sun, 11 Sep 2011 10:00:32 -0400 | nemo | tweak | file | diff | annotate |
Sun, 11 Sep 2011 09:46:22 -0400 | nemo | Focus camera on moving current hog (probably more important to player). Should make tumbler, sine gun play, attacking off rope and saucer more playable. Also fix a typo in prior offset, and compensate for zoom. | file | diff | annotate |