gameServer/ServerCore.hs
Mon, 16 Aug 2010 18:43:32 +0400 unc0rr Add some more strictness, use unsafeThaw and unsafeFreeze functions which work at O(1)
Sun, 25 Jul 2010 22:39:59 +0400 unc0rr Some comments on the reason of the bug, leave bug not fixed yet
Sun, 25 Jul 2010 18:55:54 +0400 unc0rr - burp's patch cleaning up module dependancies + cabal file
Mon, 19 Jul 2010 23:31:08 +0400 unc0rr Run core timer
Sun, 27 Jun 2010 21:06:41 +0400 unc0rr Properly handle client exit
Sun, 06 Jun 2010 15:29:33 +0000 unc0rr Use sockets instead of handles, use bytestrings instead of strings
Mon, 10 May 2010 17:48:06 +0000 unc0rr Make some more protocol commands work
Sun, 09 May 2010 17:53:08 +0000 unc0rr Uses StateT monad instead of manually maintaining the state
Thu, 06 May 2010 17:39:08 +0000 unc0rr Some more steps in refactoring
Wed, 05 May 2010 08:01:37 +0000 unc0rr Start the server refactoring
Sat, 06 Mar 2010 10:59:20 +0000 unc0rr Replace tabs with spaces using 'expand -t 4' command
Thu, 25 Feb 2010 18:28:33 +0000 unc0rr - Unbreak support for client versions prior to 0.9.13-dev
Fri, 04 Sep 2009 12:48:44 +0000 unc0rr Some fixes suggested by hlint
Sun, 21 Jun 2009 18:00:43 +0000 unc0rr Oops, fix database process interaction
Fri, 19 Jun 2009 17:56:52 +0000 unc0rr Send stats every minute
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