hedgewars/uVariables.pas
2011-04-05 nemo Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
2011-03-29 nemo mikade really likes the snow dust
2011-03-24 koda this brings compatibility up with SDL HEAD (5504), but maybe breaks compatibility with sdl 1.2 so please test! still has problems with keyboard input and rendered ttf textures
2011-03-24 koda this supposedly makes hwengine work with sdl 1.3 past rev 5296
2011-03-20 nikin percentage modifier for get away time
2011-03-19 nemo Land sprayer tweaks, make land spray and mudball not end turn
2011-03-19 nemo Landgun, first pass. At sdw's request.
2011-03-17 Henek added game mode Tag Team, mostly untested, please test :)
2011-03-16 Henek added GetCurAmmoType to lua
2011-03-13 koda update some sdl-1.3 bindings (working up to rev 5296)
2011-03-02 nemo fix bad ogg name
2011-03-02 nemo add victory/flawless victory sounds. untested
2011-03-01 koda Happy 2011 :)
2011-02-26 koda usound: added function for loops with fade in and out
2011-02-07 koda update sdl apis to use the new rendering functions
2011-02-03 sheepluva graphic for sinegun, will probably tweak it soon(TM) though
2011-01-29 Henek added dummy for tardis and ugly icons for tardis and structure
2011-01-29 Henek still in developement take on adding structures, working hiding of hogs and ejecting them later.
2011-01-22 sheepluva let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
2011-01-17 koda merge
2011-01-17 koda merge latest 0.9.15 changes into head
2011-01-17 koda merge default into experimental3D experimental3D
2011-01-12 Henek added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
2011-01-04 koda smaller rearrangement of (non stereo related) variables experimental3D
2011-01-04 koda merge with HEAD after 0.9.15 release, move consts and vars in their proper files experimental3D
2011-01-02 koda remove obsolete TrainingFlags code
2011-01-02 sheepluva display caption for ammotype amNothing when switched to so that players know what just happened
2011-01-01 Henek added flake configuration also in sudden death and SDClouds for underwater
2010-12-31 Henek sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
2010-12-30 Henek added also splash and droplets to sd and refactored theme.cfg, not all themes updated
less more (0) -50 -30 tip