Sun, 23 Apr 2017 17:27:07 +0200 clean up flake falling/rising code. this should fix issue #157
sheepluva [Sun, 23 Apr 2017 17:27:07 +0200] rev 12317
clean up flake falling/rising code. this should fix issue #157
Sun, 23 Apr 2017 14:38:33 +0200 fix fort mode's edge adjustments getting lost with weWrap. issue #181
sheepluva [Sun, 23 Apr 2017 14:38:33 +0200] rev 12316
fix fort mode's edge adjustments getting lost with weWrap. issue #181
Sun, 23 Apr 2017 04:47:13 +0200 HedgeEditor: Fix maximum ammos sprite ID being 1 too low
Wuzzy <almikes@aol.com> [Sun, 23 Apr 2017 04:47:13 +0200] rev 12315
HedgeEditor: Fix maximum ammos sprite ID being 1 too low
Sun, 23 Apr 2017 00:21:11 +0200 Fix broken ammo preview caused by previous commit
Wuzzy <almikes@aol.com> [Sun, 23 Apr 2017 00:21:11 +0200] rev 12314
Fix broken ammo preview caused by previous commit Yes, I'm dumb.
Sat, 22 Apr 2017 23:55:49 +0200 Fix hog not getting new ammo in Highlander when it takes 2 consecutive turns
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 23:55:49 +0200] rev 12313
Fix hog not getting new ammo in Highlander when it takes 2 consecutive turns This happens when all enemy hogs are frozen
Sat, 22 Apr 2017 23:30:46 +0200 Lock ammo scheme of TechRacer (is ignored anyway)
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 23:30:46 +0200] rev 12312
Lock ammo scheme of TechRacer (is ignored anyway)
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