hedgewars/uCollisions.pas
2008-12-04 unc0rr More stable blowtorch:
2008-11-21 unc0rr - Some reformatting
2008-07-07 unc0rr Update copyright headers a bit
2008-06-01 unc0rr Don't let jumping hedgehog to move others
2008-05-06 unc0rr Double increase collision array size
2008-04-27 unc0rr Update copyright info in source files headers
2008-04-21 unc0rr - Fix too long delay between shotgun and deagle shots
2008-04-13 unc0rr Fix broken logic for the new parachute feature
2008-04-12 unc0rr Remove tailing spaces in some places
2007-06-17 unc0rr - Get rid of ammoProp_AttackInFall and gstFalling
2007-06-06 unc0rr - Various small fixes
2007-06-04 unc0rr - Fix some stupid bugs in collisions detecting code
2007-05-24 unc0rr - Fix some collision bugs
2007-05-21 unc0rr - Don't kick cases by moving hedgehog
2007-05-18 unc0rr Fix firepunch regression
2007-05-14 unc0rr Moving hedgehog could get another hedgehog moving forward
2007-05-09 unc0rr - Further work on new collisions implementation
2007-05-04 unc0rr Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
2007-05-02 unc0rr Fix collision info artifacts in Land array when two objects intersect
2007-03-17 unc0rr - Get rid of operator := to have GPC support
2007-02-05 unc0rr Update copyright information
2007-01-27 unc0rr integer -> LongInt
2007-01-21 unc0rr Fixed-point arithmetics in engine.
2006-10-05 unc0rr Relicense to GPL
2006-08-11 unc0rr - Many type fixes
2006-07-08 unc0rr - Unicode support for team and hedgehogs names
2006-06-23 unc0rr - Many AI improvements
2006-06-20 unc0rr Collision-related stuff
2006-06-14 unc0rr - Start AI rewrite
2006-02-05 unc0rr No more hedgehogs hung in air
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