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hedgewars/uCollisions.pas
2008-12-04
unc0rr
More stable blowtorch:
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2008-11-21
unc0rr
- Some reformatting
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2008-07-07
unc0rr
Update copyright headers a bit
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2008-06-01
unc0rr
Don't let jumping hedgehog to move others
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2008-05-06
unc0rr
Double increase collision array size
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2008-04-27
unc0rr
Update copyright info in source files headers
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2008-04-21
unc0rr
- Fix too long delay between shotgun and deagle shots
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2008-04-13
unc0rr
Fix broken logic for the new parachute feature
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2008-04-12
unc0rr
Remove tailing spaces in some places
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2007-06-17
unc0rr
- Get rid of ammoProp_AttackInFall and gstFalling
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2007-06-06
unc0rr
- Various small fixes
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2007-06-04
unc0rr
- Fix some stupid bugs in collisions detecting code
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2007-05-24
unc0rr
- Fix some collision bugs
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2007-05-21
unc0rr
- Don't kick cases by moving hedgehog
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2007-05-18
unc0rr
Fix firepunch regression
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2007-05-14
unc0rr
Moving hedgehog could get another hedgehog moving forward
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2007-05-09
unc0rr
- Further work on new collisions implementation
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2007-05-04
unc0rr
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
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2007-05-02
unc0rr
Fix collision info artifacts in Land array when two objects intersect
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2007-03-17
unc0rr
- Get rid of operator := to have GPC support
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2007-02-05
unc0rr
Update copyright information
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2007-01-27
unc0rr
integer -> LongInt
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2007-01-21
unc0rr
Fixed-point arithmetics in engine.
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2006-10-05
unc0rr
Relicense to GPL
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2006-08-11
unc0rr
- Many type fixes
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2006-07-08
unc0rr
- Unicode support for team and hedgehogs names
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2006-06-23
unc0rr
- Many AI improvements
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2006-06-20
unc0rr
Collision-related stuff
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2006-06-14
unc0rr
- Start AI rewrite
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2006-02-05
unc0rr
No more hedgehogs hung in air
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