Fri, 23 Jun 2006 20:02:41 +0000 |
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- Many AI improvements
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Tue, 20 Jun 2006 21:21:31 +0000 |
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Collision-related stuff
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Wed, 01 Feb 2006 20:42:53 +0000 |
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- Fixed compiling .)
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Thu, 19 Jan 2006 21:12:20 +0000 |
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- Fixed bubble theme object
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Sun, 15 Jan 2006 14:14:12 +0000 |
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- Teams health bars sorting
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Wed, 11 Jan 2006 20:01:36 +0000 |
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- Fixed dynamit sprite
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Tue, 10 Jan 2006 19:53:18 +0000 |
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- Removed dark pixels on the corners of health case
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Mon, 09 Jan 2006 20:33:12 +0000 |
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- Fixed console behavior
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Sat, 07 Jan 2006 15:21:44 +0000 |
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- Increased FPS
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Thu, 05 Jan 2006 22:55:45 +0000 |
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Better Desert Eagle and Shotgun
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Thu, 05 Jan 2006 15:54:22 +0000 |
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- Properly get seed in net game
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Sun, 04 Dec 2005 19:06:56 +0000 |
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- Land generator uses templates to generate
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Sun, 11 Sep 2005 21:02:11 +0000 |
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- Various fixes for ammo cases
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Sun, 11 Sep 2005 11:45:01 +0000 |
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- Minor code simplifying
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Fri, 09 Sep 2005 21:45:31 +0000 |
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- Mine checks whether a hedgehog is near less frequently
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Wed, 07 Sep 2005 18:51:53 +0000 |
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- Show no crosshair when using mine
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Sat, 03 Sep 2005 16:01:28 +0000 |
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- Mine weapon
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Thu, 01 Sep 2005 18:41:23 +0000 |
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- Show explosion
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Thu, 25 Aug 2005 17:15:36 +0000 |
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Smooth change wind bar
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Tue, 23 Aug 2005 16:17:53 +0000 |
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- set svn:eol-style to native
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Mon, 22 Aug 2005 13:35:41 +0000 |
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Add current sources.
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