Sat, 30 Jun 2012 00:34:51 +0400 |
unc0rr |
Well, since we have database on the same computer as game server, could remove caching, but I just set expiration time to 10 minutes
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Wed, 09 Mar 2011 22:11:29 +0300 |
unc0rr |
Fix crash (accessing already deleted client record) by reverting to old client removing handling + throwTo
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Tue, 08 Mar 2011 21:45:00 +0300 |
unc0rr |
- Simplify insane TConfig code
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Sun, 06 Mar 2011 21:54:37 +0300 |
unc0rr |
- Write server config into .ini file on change
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Fri, 04 Mar 2011 22:45:28 +0300 |
unc0rr |
Add dbName parameter to .ini file, fix some warnings
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Thu, 03 Mar 2011 22:15:13 +0300 |
unc0rr |
Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
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Wed, 16 Feb 2011 13:07:00 +0300 |
unc0rr |
More robust login system when db server goes away
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Wed, 16 Feb 2011 12:49:12 +0300 |
unc0rr |
Allow users to join official server even when there's no db connection
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Sun, 06 Feb 2011 21:50:29 +0300 |
unc0rr |
- Take into account hlint suggestions
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Sat, 05 Feb 2011 23:15:22 +0300 |
unc0rr |
Fix build of official server
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Sat, 05 Feb 2011 11:32:15 +0300 |
unc0rr |
Add Unique field to Client structure, and use it to check for matching recieved account status with client
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Wed, 02 Feb 2011 21:23:47 +0300 |
unc0rr |
Fix even more
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Sun, 19 Dec 2010 13:31:55 -0500 |
nemo |
Ok. This should pull 0.9.14.1 server into default
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Sun, 14 Nov 2010 15:06:02 -0500 |
nemo |
merge 0.9.14.1 to trunk
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Sun, 14 Nov 2010 20:06:47 +0100 |
koda |
fix compilation server for me
0.9.14.1
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