Fri, 09 Mar 2018 00:44:36 +0100 |
Wuzzy |
ACF7: Make hogs talk when you complete a part of the second mission goal (reach princess / free friends)
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Thu, 08 Mar 2018 23:46:46 +0100 |
Wuzzy |
ACF7: Fix incorrect hog name mentioned in 2nd mission text
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Fri, 09 Feb 2018 07:38:14 +0100 |
Wuzzy |
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
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Tue, 06 Feb 2018 05:47:09 +0100 |
Wuzzy |
Fix some minor formatting and grammar flaws in script strings
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Sun, 29 Oct 2017 00:53:11 +0200 |
Wuzzy |
Add comments for all A Classic Fairytale missions to summarize the story in a flow chart-like fashion
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Thu, 26 Oct 2017 20:39:28 +0200 |
Wuzzy |
ACF7: Set correct hog position after skipping start anim
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Sat, 30 Sep 2017 14:15:18 +0200 |
Wuzzy |
ACF7: Don't make princess disappear instantly after victory
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Thu, 28 Sep 2017 02:00:40 +0200 |
Wuzzy |
ACF7: Mention mines time
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Mon, 25 Sep 2017 16:50:35 +0200 |
Wuzzy |
Fix crate types (weapon/utility) in A Classic Fairytale missions
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Thu, 27 Apr 2017 23:47:44 +0200 |
Wuzzy |
Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
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Sun, 16 Apr 2017 01:05:08 +0200 |
Wuzzy |
Use format strings everywhere in A Classic Fairytale (for translators)
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Wed, 23 Nov 2016 23:54:55 +0100 |
Wuzzy |
Tweak flags used in all missions to fit more to the theme
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Fri, 07 Aug 2015 07:30:14 -0400 |
nemo |
Fix weapon name - bug #967
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Thu, 02 Oct 2014 12:08:22 +0200 |
sheepluva |
fix mapgen of other scripts too
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Thu, 12 Jun 2014 21:25:39 +0200 |
sheepluva |
lua api: DismissTeam(teamname)
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Mon, 01 Jul 2013 20:04:32 +0300 |
Periklis Ntanasis |
changed mission dir name to use underscores instead of whitespaces
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