2018-02-09 |
Wuzzy |
Refactor health gain effects and message into util fuction HHHeal
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2018-02-08 |
Wuzzy |
Fix timebox being usable in SD w/ damage=0
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2018-01-31 |
alfadur |
Machinegun. also tweaked ignore
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2017-10-30 |
Wuzzy |
Backed out changeset d08afea02908
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2017-10-23 |
Wuzzy |
Make GearsNear and CheckGearNear check gears across wrap world edge
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2017-10-22 |
Wuzzy |
Fix bee homing incorrectly when target is across wrap world edge
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2017-10-21 |
Wuzzy |
Move CalcWorldWrap to uUtils.pas
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2017-10-20 |
Wuzzy |
AI player checks if it can use tardis before selecting it
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2017-10-06 |
Wuzzy |
Fix teleport allowing you to teleport in land if you clicked beyond the wrap-around border
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2017-09-30 |
sheepluva |
fix some fpc hints
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2017-09-29 |
sheepluva |
pas2c happiness initiative 2017, continued
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2017-08-10 |
alfadur |
block spawning on ice slopes
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2017-08-09 |
nemo |
So, was trying to allow spawning on level surfaces of ice but not girders, but seems to be failing. We'll call this WIP
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2017-08-09 |
nemo |
trying to eliminate that annoying impact sound for gears that are well under the water and not even exiting it. sheepluva might want to look this over since this is modifying his code and should perhaps be part of the addSplashForGear checks, but hadn't had much luck getting him to examine it past year or so
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2017-08-09 |
nemo |
don't spawn things on ice. it's too unpredictable what'll happen to them
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2017-04-26 |
Wuzzy |
Disable resurrection message for respawning with heResurrectalbe
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2017-04-20 |
Wuzzy |
Make health gain message translatable
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2017-04-19 |
Wuzzy |
Fix hedgehog self-damage not counted, and there were never Stupid taunts/announces
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2017-04-10 |
Wuzzy |
Fix syntax error in uGearsUtils
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2017-04-10 |
Wuzzy |
Play different bounce sound for rubber duck
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2017-04-06 |
Wuzzy |
Set turn time to 0 when current hog drowns
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2017-04-06 |
Wuzzy |
Fix enemy saying “Missed” when poisoned w/o damage
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2017-04-06 |
Wuzzy |
More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
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2017-03-20 |
nemo |
sanity cutoff for splash sound
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2016-11-23 |
Wuzzy |
Fix game extremely slowing down if hog collects crate with huge health, or vampire gets huge health.
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2016-10-03 |
nemo |
Make frozen hogs poison immune
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2016-09-15 |
sheepluva |
Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
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2016-09-15 |
sheepluva |
Lua API: IsHogLocal(gearUid)
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2016-05-15 |
unc0rr |
- Use IntToStr() in preference to Str()
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2016-04-27 |
sheepluva |
make hog fallback (flower-in-hole) positioning respect limits (e.g. used by gfDivideTeams)
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2016-02-16 |
sheepluva |
apply to deagle and sniper only
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2016-02-16 |
sheepluva |
disallow bullets to hit the hedgehog that fired them (unless bounced/wrapped/portal'd)
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2016-01-01 |
nemo |
add 32px to top offset
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2015-12-31 |
nemo |
Tweak the hole carving to become less agressive about spacing if random points keep failing.
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2015-12-31 |
nemo |
Force locations for hogs if even TryHard fails on initial spawn.
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2015-12-31 |
nemo |
remove hardcoded shotgun val
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2015-09-26 |
nemo |
Scan from right too. Not sure this is actually helpful, so committing separately.
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2015-09-26 |
nemo |
This should probably fix feedback that hogs weren't spawning on left side of map.
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2015-08-10 |
sheepluva |
more copyright fixes
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2015-02-17 |
nemo |
bit more friction. remove gstSubmersible clearing. was for the old "sea" thing that is totally gone now. As a general attribute, better to let other stuff clear it as needed.
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2015-02-16 |
nemo |
make mines submersible
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2015-01-16 |
nemo |
experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
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2014-12-14 |
sheepluva |
lua API event: onGearWaterSkip
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2014-12-11 |
sheepluva |
pas2c doesn't like semi-colons after repeat
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2014-12-11 |
sheepluva |
cont.
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2014-12-11 |
sheepluva |
wrap explosions!
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2014-12-08 |
nemo |
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
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2014-11-29 |
nemo |
fix invulnerability check for shotgun
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2014-11-22 |
nemo |
Avoid promoting violence to hedgehogs. At least once a year.
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2014-11-17 |
sheepluva |
fix underwater-skipping bug and make air-strike missiles submersible when fired from within weSea
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2014-11-16 |
sheepluva |
add bounce effect to bouncy world edges
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2014-11-16 |
sheepluva |
fix health crate collision
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2014-11-14 |
unC0Rr |
Fix warnings given by 32-bit fpc
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2014-10-01 |
sheepluva |
some more splash code tweaking/fixing
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2014-10-01 |
sheepluva |
tweak splash position
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2014-07-07 |
sheepluva |
drowning tweaks
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2014-07-05 |
sheepluva |
for real this time
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2014-07-05 |
sheepluva |
WIP: weSea tweaks, functional and visual
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2014-06-10 |
unc0rr |
Fallback to old heuristic if not pit position
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2014-06-10 |
unc0rr |
Allow barrels to spawn in U-shaped pits in stable position
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