Wed, 20 May 2009 16:43:19 +0000 |
unc0rr |
This should resend scheme info to net server when scheme got edited (not tested)
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Thu, 07 May 2009 02:04:07 +0000 |
nemo |
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
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Sun, 03 May 2009 17:35:10 +0000 |
nemo |
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
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Thu, 30 Apr 2009 20:13:44 +0000 |
unc0rr |
nemo's great patch:
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Sun, 19 Apr 2009 15:44:47 +0000 |
unc0rr |
TheXception's patch:
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Mon, 13 Apr 2009 09:36:25 +0000 |
unc0rr |
- Add gameServer to build system
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Thu, 26 Mar 2009 16:54:16 +0000 |
unc0rr |
- User from localhost is server admin
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Mon, 16 Mar 2009 20:55:10 +0000 |
unc0rr |
Send scheme data over net (but recieving part isn't implemented yet)
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Sun, 15 Mar 2009 17:47:06 +0000 |
unc0rr |
More game options by nemo
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Fri, 13 Mar 2009 21:39:59 +0000 |
unc0rr |
Scheme options work now
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Thu, 12 Mar 2009 20:19:33 +0000 |
unc0rr |
- Share model between test table and widgets
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Thu, 12 Mar 2009 13:54:32 +0000 |
unc0rr |
Continue work on new schemes
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Wed, 11 Mar 2009 14:32:28 +0000 |
unc0rr |
Continue work on new schemes implementation
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Mon, 09 Mar 2009 20:23:04 +0000 |
unc0rr |
own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
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Mon, 09 Mar 2009 18:52:56 +0000 |
unc0rr |
Fix wrong value passed as initial health
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