Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
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Sun, 06 Jul 2008 21:52:07 +0000 |
unc0rr |
- Proper turns counting, split SwitchHedgehog into two functions
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Sat, 05 Jul 2008 15:13:33 +0000 |
unc0rr |
Enable fullscreen switching back, now it's bound on F12
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Fri, 27 Jun 2008 17:45:35 +0000 |
unc0rr |
Hopefully done taunts implementation
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Sun, 22 Jun 2008 19:26:01 +0000 |
unc0rr |
Start exit confirmation implementation
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Wed, 11 Jun 2008 21:41:44 +0000 |
unc0rr |
Enable history (bound on ` key)
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Wed, 11 Jun 2008 21:00:58 +0000 |
unc0rr |
Implement history for chat (27 entries), no key binding yet
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Sun, 01 Jun 2008 20:01:45 +0000 |
unc0rr |
- Quick hack for hats
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Sun, 25 May 2008 18:09:21 +0000 |
unc0rr |
Add nickname to message in more appropriate place
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Sat, 24 May 2008 18:37:04 +0000 |
unc0rr |
Preparing to have gsChat gamestate
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Mon, 12 May 2008 19:49:36 +0000 |
unc0rr |
- Continue preparation for implementing attack from rope and parachute
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Sun, 11 May 2008 19:30:40 +0000 |
unc0rr |
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
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Sun, 11 May 2008 19:21:58 +0000 |
unc0rr |
Timer as hedgehog message (avoid possible desync in very rare cases)
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Thu, 08 May 2008 20:30:34 +0000 |
unc0rr |
Fix handling '/skip' command during net game
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Tue, 06 May 2008 14:47:45 +0000 |
unc0rr |
More verbose video parameters setting
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Sun, 04 May 2008 19:47:47 +0000 |
unc0rr |
- Better error handling when creating the window
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Sun, 27 Apr 2008 11:40:22 +0000 |
unc0rr |
Update copyright info in source files headers
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Fri, 25 Apr 2008 13:51:01 +0000 |
unc0rr |
- Fix sounds when the turn is skipped
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Thu, 24 Apr 2008 15:19:33 +0000 |
unc0rr |
- Some more sounds
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Tue, 05 Feb 2008 18:25:46 +0000 |
unc0rr |
- Handle new command in game record and net
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Tue, 05 Feb 2008 17:53:38 +0000 |
unc0rr |
- New command 'set weapon'
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Sun, 27 Jan 2008 16:49:11 +0000 |
unc0rr |
Now game looks almost like it did before switching to OpenGL
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Fri, 25 Jan 2008 20:47:50 +0000 |
unc0rr |
Start conversion to OpenGL rendering
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Sun, 30 Dec 2007 16:51:06 +0000 |
unc0rr |
Better tags switching sequence
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Wed, 19 Dec 2007 20:54:00 +0000 |
unc0rr |
Some misc fixes
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Sun, 02 Dec 2007 17:29:20 +0000 |
unc0rr |
's' key to speed up demo playing
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Sun, 30 Sep 2007 13:36:32 +0000 |
unc0rr |
- Add 'Mission Fail' trigger type
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Thu, 27 Sep 2007 16:55:49 +0000 |
unc0rr |
Add 'Successful finish' trigger
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Sat, 22 Sep 2007 10:06:27 +0000 |
unc0rr |
Add ammostores in frontend, should help further ammostores implemetation
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Sat, 22 Sep 2007 09:49:55 +0000 |
unc0rr |
- Make hwengine protocol more obvious
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Fri, 21 Sep 2007 21:51:48 +0000 |
unc0rr |
Let hedgehog position be taken from config, still more work is needed
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Fri, 21 Sep 2007 18:55:44 +0000 |
unc0rr |
Add CurrentHedgehog variable which simplifies code
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Sat, 15 Sep 2007 13:01:44 +0000 |
unc0rr |
Triggers PoC: targets are spawned right after the previous damaged
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Sat, 15 Sep 2007 10:27:34 +0000 |
unc0rr |
- Fix some triggers bugs
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Fri, 14 Sep 2007 20:51:40 +0000 |
unc0rr |
Triggers proof-of-concept
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Sun, 09 Sep 2007 14:53:28 +0000 |
unc0rr |
Start implementing triggers in engine
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Tue, 03 Jul 2007 16:09:04 +0000 |
unc0rr |
- Introduce clans (teams with same color)
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Mon, 02 Jul 2007 21:33:21 +0000 |
unc0rr |
Convert teams list to array
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Mon, 02 Jul 2007 18:35:31 +0000 |
unc0rr |
Proto change: set color in addteam command
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Sun, 01 Jul 2007 11:02:47 +0000 |
unc0rr |
- Better randomness of placing hedgehogs on the land
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Sun, 17 Jun 2007 14:48:15 +0000 |
unc0rr |
- Get rid of ammoProp_AttackInFall and gstFalling
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Thu, 07 Jun 2007 18:09:54 +0000 |
unc0rr |
Ability to choose which info is shown above hedgehogs
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Sun, 03 Jun 2007 17:21:57 +0000 |
unc0rr |
- Fix some bugs
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Thu, 24 May 2007 19:41:51 +0000 |
unc0rr |
Teleportation tool
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Sat, 17 Mar 2007 18:17:19 +0000 |
unc0rr |
- Get rid of operator := to have GPC support
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Sun, 11 Mar 2007 17:19:28 +0000 |
unc0rr |
- Fix most of the warnings in hwengine
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Sun, 11 Feb 2007 11:55:38 +0000 |
unc0rr |
- Two more land templates
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Sat, 10 Feb 2007 23:37:40 +0000 |
unc0rr |
Fix bug with unexpected jumping after use of air attack or construction tool
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Wed, 07 Feb 2007 21:36:55 +0000 |
unc0rr |
Construction tool
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Mon, 05 Feb 2007 20:26:13 +0000 |
unc0rr |
- Implement hack to let ammo stores work without needed assistance of frontend
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Mon, 05 Feb 2007 19:33:24 +0000 |
unc0rr |
Update copyright information
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Thu, 01 Feb 2007 21:42:11 +0000 |
unc0rr |
Support unicode input for chat
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Sun, 28 Jan 2007 20:58:06 +0000 |
unc0rr |
AI works properly
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Sat, 27 Jan 2007 14:18:33 +0000 |
unc0rr |
integer -> LongInt
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Tue, 23 Jan 2007 16:59:05 +0000 |
unc0rr |
- New Land Generator
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Sun, 21 Jan 2007 19:51:02 +0000 |
unc0rr |
Fixed-point arithmetics in engine.
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Sat, 13 Jan 2007 22:32:08 +0000 |
unc0rr |
Don't show game stats in case of interrupted by command '/quit' game
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Mon, 08 Jan 2007 20:51:22 +0000 |
unc0rr |
Use new parameters, small protocol change
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Tue, 05 Dec 2006 17:27:27 +0000 |
unc0rr |
Ammo schemes and ammo stores support in engine
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Mon, 27 Nov 2006 17:29:08 +0000 |
unc0rr |
Pause support (mouse cursor is released when the game is paused)
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