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QTfrontend/gameuiconfig.cpp
2011-01-17
koda
merge default into experimental3D
experimental3D
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2011-01-04
nemo
Small tweak to filter
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2011-01-04
koda
merge with HEAD after 0.9.15 release, move consts and vars in their proper files
experimental3D
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2011-01-02
koda
rearrange quality flags a little, disable snow rendering on rqLowRes
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2010-10-27
koda
update branch with latest head, most likely breaking water color in stereo mode
experimental3D
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2010-10-08
koda
fix issue 24 and issue 81
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2010-08-23
smaxx
Frontend:
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2010-08-02
koda
applied from experimental3D, use a slider to set up quality
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2010-08-18
smaxx
Engine:
experimental3D
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2010-07-31
koda
reverted stereo craziness - the experimental3D branch has been created for a reason
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2010-08-02
koda
new quality slider widget (needs to be customized), removed obsolete arguments
experimental3D
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2010-07-31
koda
applying smaxx patch where it should be
experimental3D
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2010-04-10
smxx
Frontend:
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2010-04-01
nemo
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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2010-03-18
smxx
Frontend:
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