QTfrontend/gameuiconfig.cpp
2011-01-17 koda merge default into experimental3D experimental3D
2011-01-04 nemo Small tweak to filter
2011-01-04 koda merge with HEAD after 0.9.15 release, move consts and vars in their proper files experimental3D
2011-01-02 koda rearrange quality flags a little, disable snow rendering on rqLowRes
2010-10-27 koda update branch with latest head, most likely breaking water color in stereo mode experimental3D
2010-10-08 koda fix issue 24 and issue 81
2010-08-23 smaxx Frontend:
2010-08-02 koda applied from experimental3D, use a slider to set up quality
2010-08-18 smaxx Engine: experimental3D
2010-07-31 koda reverted stereo craziness - the experimental3D branch has been created for a reason
2010-08-02 koda new quality slider widget (needs to be customized), removed obsolete arguments experimental3D
2010-07-31 koda applying smaxx patch where it should be experimental3D
2010-04-10 smxx Frontend:
2010-04-01 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
2010-03-18 smxx Frontend:
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